diff --git a/MARKETPLACE_DESCRIPTION.txt b/MARKETPLACE_DESCRIPTION.txt new file mode 100644 index 0000000..35e16b8 --- /dev/null +++ b/MARKETPLACE_DESCRIPTION.txt @@ -0,0 +1,65 @@ +PERIL DICE - Professional Single Linkset Game System for Second Life + +Created by Rebecca Nod and Noose the Bunny + +CURRENT VERSION: 2.8.2 - Scoreboard Spam & Display Fixes + +Thrilling multiplayer elimination game for 2-10 players! Each participant selects numbers before a die is rolled. If the peril player's number comes up, they lose a life. Last player standing wins! + +NEW IN v2.8.2: Fixed critical scoreboard spam bug, re-fixed peril status display on floating HUDs, enhanced elimination sequence to show 0 hearts before player removal. + +KEY FEATURES: +- Visual Scoreboard: Real-time player grid with profile pictures and hearts +- Enhanced Status Display: Custom textures for Direct Hit, No Shield, Plot Twist, Elimination, Victory +- Comprehensive Leaderboard: Persistent win tracking with XyzzyText display +- Bot Support: AI players for testing and gameplay variety +- Floating HUD Display: Real-time stats for each player +- Intelligent Dice Sizing: d6/d12/d20/d30 based on player count +- Security Features: Owner lockout system, kick player functionality +- Single Linkset: Complete 74-prim system for easy deployment + +GAME RULES: +1. 2-10 players join and mark ready +2. Players pick 1-3 numbers (based on peril player's lives) +3. Peril player rolls dice +4. Resolution: Plot Twist (new peril player), Direct Hit, or No Shield (lose life) +5. Elimination at 0 lives, last survivor wins! + +DICE SCALING: +- 1-2 players: d6 | 3-4 players: d12 | 5-6 players: d20 | 7-10 players: d30 + +HOW TO PLAY: +Owner: Touch → Lock/Unlock, Add Bots, Kick Players, Start Game, Reset Options +Players: Touch → Join, Ready/Not Ready, Pick Numbers, Roll Dice + +TECHNICAL SPECS: +- Single linkset (74 prims): Controller, Scoreboard, Leaderboard, Dice Display +- Link message communication (no channel conflicts) +- Multi-instance support +- Professional LSL architecture +- Instant deployment + +INCLUDED: +- Complete game system (74 prims) +- LSL scripts (copy/modify) +- Custom textures and documentation +- Full source code + +PERMISSIONS: Copy/Modify/No Transfer +LAND IMPACT: 74 prims +EXPERIENCE: None required + +Perfect for nightclubs, venues, casinos, private parties, group entertainment, community gatherings. + +VERSION HISTORY: +v2.8.2: Scoreboard spam fix, display improvements +v2.8.1: Peril status and elimination heart fixes +v2.8.0: Game lockout security, automatic reset +v2.7.0: Single linkset architecture revolution + +ORIGINAL CONCEPT: Noose the Bunny (djmusica28) +AUTOMATED SYSTEM: Enhanced for professional gameplay + +Transform your space into an exciting gaming destination! + +Keywords: dice game, elimination game, multiplayer, party game, club game, casino, entertainment, social game, LSL script, venue game