docs: add credit to Pawkaf for red X elimination visual feature
- Added proper attribution: 'Feature suggested by Pawkaf (pawkaf.lutrova)' - Credits Pawkaf for the innovative red X overlay idea for eliminated players - Updates all documentation files with appropriate recognition - Updates: CHANGELOG.md, README.md, CHANGELOG_Notecard.txt, README_Notecard.txt
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@ -48,6 +48,7 @@ All notable changes to Peril Dice will be documented in this file.
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- **Immediate Feedback**: Red X appears instantly when player reaches 0 lives for clear elimination status
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- **Immediate Feedback**: Red X appears instantly when player reaches 0 lives for clear elimination status
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- **Persistent Display**: Red X remains visible on scoreboard until game reset for historical reference
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- **Persistent Display**: Red X remains visible on scoreboard until game reset for historical reference
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- **User Experience**: Players can easily see who has been eliminated without checking heart counts
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- **User Experience**: Players can easily see who has been eliminated without checking heart counts
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- **Credit**: Feature suggested by Pawkaf (pawkaf.lutrova)
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### 🛡️ **Game State Desynchronization Fixes**
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### 🛡️ **Game State Desynchronization Fixes**
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- **Sync Message Reliability**: Fixed various state sync issues that could cause game confusion
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- **Sync Message Reliability**: Fixed various state sync issues that could cause game confusion
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@ -50,6 +50,7 @@ All notable changes to Peril Dice are documented in this file.
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* Immediate Feedback: Red X appears instantly when player reaches 0 lives for clear elimination status
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* Immediate Feedback: Red X appears instantly when player reaches 0 lives for clear elimination status
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* Persistent Display: Red X remains visible on scoreboard until game reset for historical reference
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* Persistent Display: Red X remains visible on scoreboard until game reset for historical reference
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* User Experience: Players can easily see who has been eliminated without checking heart counts
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* User Experience: Players can easily see who has been eliminated without checking heart counts
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* Credit: Feature suggested by Pawkaf (pawkaf.lutrova)
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🛡️ GAME STATE DESYNCHRONIZATION FIXES
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🛡️ GAME STATE DESYNCHRONIZATION FIXES
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- Sync Message Reliability: Fixed various state sync issues that could cause game confusion
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- Sync Message Reliability: Fixed various state sync issues that could cause game confusion
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@ -61,6 +61,7 @@ Peril Dice is a multiplayer elimination game where each player selects numbers b
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- **Immediate Feedback**: Red X appears instantly when player reaches 0 lives for clear elimination status
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- **Immediate Feedback**: Red X appears instantly when player reaches 0 lives for clear elimination status
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- **Persistent Display**: Red X remains visible on scoreboard until game reset for historical reference
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- **Persistent Display**: Red X remains visible on scoreboard until game reset for historical reference
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- **User Experience**: Players can easily see who has been eliminated without checking heart counts
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- **User Experience**: Players can easily see who has been eliminated without checking heart counts
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- **Credit**: Feature suggested by Pawkaf (pawkaf.lutrova)
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### 🛡️ **Game State Stability Improvements**
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### 🛡️ **Game State Stability Improvements**
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- **Sync Message Reliability**: Fixed various state synchronization issues causing game confusion
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- **Sync Message Reliability**: Fixed various state synchronization issues causing game confusion
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@ -138,6 +138,7 @@ RECENT IMPROVEMENTS (V2.8.4)
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* Immediate Feedback: Red X appears instantly when player reaches 0 lives for clear elimination status
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* Immediate Feedback: Red X appears instantly when player reaches 0 lives for clear elimination status
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* Persistent Display: Red X remains visible on scoreboard until game reset for historical reference
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* Persistent Display: Red X remains visible on scoreboard until game reset for historical reference
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* User Experience: Players can easily see who has been eliminated without checking heart counts
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* User Experience: Players can easily see who has been eliminated without checking heart counts
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* Credit: Feature suggested by Pawkaf (pawkaf.lutrova)
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🛡️ GAME STATE STABILITY IMPROVEMENTS
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🛡️ GAME STATE STABILITY IMPROVEMENTS
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- Sync Message Reliability: Fixed state synchronization issues causing confusion
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- Sync Message Reliability: Fixed state synchronization issues causing confusion
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