v3.2.6 FIX: Corrected startup sequence to prevent resetGame() from silencing the Experience Sentinel
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1 changed files with 6 additions and 6 deletions
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@ -343,12 +343,12 @@ default {
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// Initialize channels for external communication
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// Initialize channels for external communication
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initializeChannels();
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initializeChannels();
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// Experience Sentinel check
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checkExperience();
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// Reset the game on startup to ensure clean state
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// Reset the game on startup to ensure clean state
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resetGame();
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resetGame();
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// Experience Sentinel check - Moved after reset to protect timer
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checkExperience();
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dbg("✅ Main Controller initialization complete!");
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dbg("✅ Main Controller initialization complete!");
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}
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}
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@ -364,12 +364,12 @@ default {
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// Re-initialize channels for external communication
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// Re-initialize channels for external communication
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initializeChannels();
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initializeChannels();
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// Experience Sentinel check
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checkExperience();
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// Reset the game to ensure clean state when rezzed
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// Reset the game to ensure clean state when rezzed
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resetGame();
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resetGame();
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// Experience Sentinel check - Moved after reset to protect timer
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checkExperience();
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dbg("✅ Main Controller reset complete after rez!");
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dbg("✅ Main Controller reset complete after rez!");
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}
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}
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