From afc2fda6b9496fdc60c6d9a14b3a686900bf789c Mon Sep 17 00:00:00 2001 From: RebeccaNod1 Date: Sun, 5 Apr 2026 09:38:53 -0600 Subject: [PATCH] v3.2.1: Documentation refinement - Replaced legacy XyzzyText references with FURWARE Text Mesh --- MARKETPLACE_DESCRIPTION.txt | 2 +- README.md | 8 ++++---- README_Notecard.txt | 2 +- WARP.md | 6 +++--- 4 files changed, 9 insertions(+), 9 deletions(-) diff --git a/MARKETPLACE_DESCRIPTION.txt b/MARKETPLACE_DESCRIPTION.txt index df5e8e1..62f22ec 100644 --- a/MARKETPLACE_DESCRIPTION.txt +++ b/MARKETPLACE_DESCRIPTION.txt @@ -19,7 +19,7 @@ KEY FEATURES: - Visual Scoreboard: Real-time player grid with profile pictures and hearts - Enhanced Status Display: Custom textures for Direct Hit, No Shield, Plot Twist, Elimination, Victory - Color-Coded Glow System: Green (winner), Yellow (peril), Red X (eliminated) -- Experience Leaderboard: Persistent win tracking via Experience KVP with XyzzyText display +- Experience Leaderboard: Persistent win tracking via Experience KVP with FURWARE Text Mesh display - Bot Support: AI players for testing and gameplay variety - Floating HUD Display: Real-time stats for each player with victory text - Intelligent Dice Sizing: d6/d12/d20/d30 based on player count diff --git a/README.md b/README.md index 01f23a9..bd063dc 100644 --- a/README.md +++ b/README.md @@ -470,7 +470,7 @@ Peril Dice is a multiplayer elimination game where each player selects numbers b ### 🎯 Comprehensive Leaderboard - **Persistent Win Tracking**: Player victories saved across sessions -- **XyzzyText Display**: Professional 3-prim text system for leaderboard +- **FURWARE Text Mesh Display**: Professional, mesh-based text system for leaderboard and dice - **Automatic Sorting**: Top players by win count ### 🎮 Core Game Features @@ -532,7 +532,7 @@ Link 1: Main Controller (Root Prim) │ ├── Link 3: Background Prim │ ├── Link 4: Actions/Status Prim │ └── Links 5-24: Player Prims (20 slots with profile pics & hearts) -├── Links 25-72: XyzzyText Leaderboard (48 prims across 4 banks) +├── Links 25-72: FURWARE Text Mesh Leaderboard └── Links 73-74: Dice Display (2 prims for roll results) ``` @@ -545,7 +545,7 @@ Link 1: Main Controller (Root Prim) - **Floater Manager**: Floating HUD display management for all players - **Game Calculator**: Dice type calculation and targeted responses - **Scoreboard Manager (Link 2)**: Visual player display with hearts and profile pictures -- **Leaderboard Bridge (Link 25)**: XyzzyText distribution for win/loss tracking +- **Leaderboard Bridge (Link 25)**: FURWARE Text distribution for win/loss tracking - **Dice Bridge (Link 73)**: Real-time dice roll result display ### **Communication Flow:** @@ -627,7 +627,7 @@ Dice type is automatically chosen to ensure at least 3 picks per player: ### 🎯 Comprehensive Leaderboard (v2.3.0) - **Persistent Win Tracking**: Player victories saved across game sessions using linkset data -- **Professional Display**: XyzzyText 3-prim system for clean leaderboard presentation +- **Professional Display**: FURWARE Text Mesh system for clean leaderboard presentation - **Flexible Reset Options**: Separate commands for game reset, leaderboard reset, or complete reset ### 🔧 Critical Fixes diff --git a/README_Notecard.txt b/README_Notecard.txt index 49d715c..8c2b263 100644 --- a/README_Notecard.txt +++ b/README_Notecard.txt @@ -38,7 +38,7 @@ KEY FEATURES 🎯 COMPREHENSIVE LEADERBOARD - Persistent Win Tracking: Player victories saved across sessions -- XyzzyText Display: Professional 3-prim text system for leaderboard +- FURWARE Text Mesh Display: Professional, mesh-based text system for leaderboard and dice - Smart Multi-Level Sorting: Primary by wins (descending), secondary by losses (ascending) - Fair Tie-Breaking: Players with same wins ranked by fewer losses for accurate competitive standings diff --git a/WARP.md b/WARP.md index 2afe84d..6a7ed3b 100644 --- a/WARP.md +++ b/WARP.md @@ -67,7 +67,7 @@ Link 1: Main Controller (Root Prim) │ ├── Link 3: Background Prim │ ├── Link 4: Actions/Status Prim │ └── Links 5-24: Player Prims (20 slots with profile pics & hearts) -├── Links 25-72: XyzzyText Leaderboard (48 prims across 4 banks) +├── Links 25-72: FURWARE Text Mesh Leaderboard └── Links 73-74: Dice Display (2 prims for roll results) ``` @@ -97,8 +97,8 @@ Link 1: Main Controller (Root Prim) - `UpdateHelper.lsl` - Batch update processing for memory efficiency **External Communication:** -- `Leaderboard_Communication_Linkset.lsl` - XyzzyText bridge (Link 35) -- `XyzzyText_Dice_Bridge_Linkset.lsl` - Roll result display (Link 83) +- `Leaderboard_Communication_Linkset.lsl` - FURWARE Text bridge (Link 35) +- `FURWARE_Status_Bridge_Linkset.lsl` - Roll result display (Link 83) **Utilities:** - `System_Debugger.lsl` - Development debugging tools