Update CHANGELOG.md
updated dates
This commit is contained in:
parent
723a1d1ecd
commit
db2cacdf11
1 changed files with 3 additions and 3 deletions
|
|
@ -37,7 +37,7 @@ All notable changes to Peril Dice will be documented in this file.
|
|||
- **LSL Parsing Fixes**: Better handling of trailing empty elements in data parsing
|
||||
- **Memory Management**: Improved StatFloat lifecycle management
|
||||
|
||||
## [2.1.0] - 2025-01-08
|
||||
## [2.1.0] - 2025-08-03
|
||||
|
||||
### ✨ Major Features Added
|
||||
- **Ready State System**: Players must mark themselves ready before games can start
|
||||
|
|
@ -106,7 +106,7 @@ All notable changes to Peril Dice will be documented in this file.
|
|||
- **Floater Manager**: HUD display coordination
|
||||
- **Game Helpers**: Utility functions and calculations
|
||||
|
||||
## [1.0.0] - 2024-XX-XX
|
||||
## [1.0.0] - 2025-XX-XX
|
||||
|
||||
### 🌟 Original Release
|
||||
- Basic Peril Dice game implementation
|
||||
|
|
@ -134,4 +134,4 @@ All notable changes to Peril Dice will be documented in this file.
|
|||
### Credits
|
||||
- **Original Game Design**: Noose the Bunny (djmusica28) - Second Life
|
||||
- **Automation & Development**: Enhanced for automated gameplay
|
||||
- **Architecture**: Modular LSL system for scalability and maintainability
|
||||
- **Architecture**: Modular LSL system for scalability and maintainability
|
||||
|
|
|
|||
Loading…
Reference in a new issue