Commit graph

6 commits

Author SHA1 Message Date
03c5d81bb0 v2.8.6: Winner Glow Celebration System
- Winner Glow Effects: Bright green glow on both scoreboard and floaters for winners
- Extended Victory Display: 24-second celebration timer before game reset
- Enhanced Visual Feedback: Color-coded glow system (green/yellow/red)
- Victory Text Display: Winner floaters show 'ULTIMATE VICTORY!' and 'ULTIMATE SURVIVOR'
- Timer System Optimization: Dedicated victory timer mode, removed unused timeout system
- Memory Efficiency: Cleaned up unused components for better performance
- Synchronized Celebration: Both scoreboard and floater systems celebrate winner simultaneously
- Visual Priority: Winner glow overrides peril glow during victory celebration

Professional winner recognition system makes victory feel rewarding and celebrated!
2025-09-16 13:10:41 -05:00
d1cc376f2a # 🎲 **PERIL DICE GAME - OFFICIAL RULES** 2025-08-14 08:29:28 -05:00
0f63246d63 Update GAME_RULES.md to reflect correct 2-minute dialog timeout
- Fixed technical rules section to show 2-minute timeout instead of 10-minute
- Matches current code implementation in Main_Controller_Linkset.lsl
- Added context note about improved faster gameplay
2025-08-14 01:07:32 -05:00
fb78223973 Update GAME_RULES.md to version 2.8.1 with latest features
- Updated version info from 2.6.0 to 2.8.1 (August 14, 2025)
- Added new v2.8.0 security features (Game Lockout, Kick Player)
- Added new v2.8.1 display improvements (Real-time status, enhanced elimination)
- Updated owner menu section with new Lock/Unlock and Kick Player options
- Added comprehensive Game Security and Enhanced Display System sections
- Updated technical rules to reflect automatic reset and single linkset architecture
- Maintained all original core gameplay rules and strategies
2025-08-14 01:03:51 -05:00
9f918be0c9 ## [2.6.0] - 2025-08-09 2025-08-09 21:01:57 -05:00
d53a557e43 added rules 2025-08-09 10:22:45 -05:00