# Peril Game Display Configuration # Edit the values below to adjust your display positions # Use the Position Reset Tool to generate new values if needed # Scoreboard display position and rotation scoreboard_offset=<0.000, 3.000, 0.000> scoreboard_rotation=<0.000, 0.000, 0.000, 1.000> # Leaderboard display position and rotation leaderboard_offset=<-3.000, 0.000, 1.500> leaderboard_rotation=<0.000, 0.000, 0.000, 1.000> # Dice display position and rotation dice_offset=<3.000, 0.000, 0.000> dice_rotation=<0.000, 0.000, 0.000, 1.000> # Channel settings - DYNAMIC (auto-calculated per game instance) # These will be calculated dynamically based on owner+object keys # to prevent conflicts between multiple game tables scoreboard_channel=DYNAMIC leaderboard_channel=DYNAMIC dice_channel=DYNAMIC # Game data channels - DYNAMIC (auto-calculated per game instance) # These match the main game's dynamic channel system scoreboard_data_channel=DYNAMIC_SCOREBOARD leaderboard_data_channel=DYNAMIC_LEADERBOARD dice_data_channel=DYNAMIC_DICE