New at home system

woo new at home and Attempts to patch up xbake for non SL grids
This commit is contained in:
Madpeterz 2021-02-14 05:33:19 +00:00
parent 0d564b1967
commit 19025f95c4
144 changed files with 36043 additions and 440 deletions

View file

@ -0,0 +1,219 @@
using BetterSecondBot;
using BetterSecondBotShared.Json;
using BetterSecondBotShared.Static;
using BSB.bottypes;
using OpenMetaverse;
using System.Collections.Generic;
namespace BetterSecondbot.BetterAtHome
{
public class BetterAtHome
{
protected CliExitOnLogout controler = null;
protected JsonConfig configfile;
protected bool LoginFailed = false;
protected bool LoggingIn = false;
protected bool LoggedIn = false;
protected bool StartingLogin = false;
protected long LastLoginEvent = 0;
protected int homeregionIndexer = 0;
protected long LastTeleportEvent = 0;
protected List<string> homeRegions = new List<string>();
public BetterAtHome(CliExitOnLogout setcontroler, JsonConfig configfile)
{
controler = setcontroler;
this.configfile = configfile;
attach_events();
controler.Bot.SetBetterAtHomeAction("Standby");
foreach (string a in this.configfile.Basic_HomeRegions)
{
string[] bits = helpers.ParseSLurl(a);
homeRegions.Add(bits[0]);
}
}
protected void attach_events()
{
controler.Bot.ChangeSimEvent += ChangedSim;
controler.Bot.AlertMessage += AlertMessage;
controler.Bot.StatusMessageEvent += StatusPing;
controler.Bot.LoginProgess += LoginProcess;
controler.Bot.NextHomeRegion += NextHomeRegionRequest;
}
protected void resetSwitchs()
{
StartingLogin = false;
LoginFailed = false;
LoggingIn = false;
LoggedIn = false;
homeregionIndexer = -1;
LastTeleportEvent = 0;
LastLoginEvent = helpers.UnixTimeNow();
controler.Bot.SetBetterAtHomeAction("Event cooldown");
}
protected void NextHomeRegionRequest(object o, NextHomeRegionArgs e)
{
gotoNextHomeRegion(true);
}
protected void LoginProcess(object o, LoginProgressEventArgs e)
{
resetSwitchs();
if(e.Status == LoginStatus.Failed)
{
LoginFailed = true;
}
else if(e.Status == LoginStatus.ConnectingToLogin)
{
LoggingIn = true;
controler.Bot.SetBetterAtHomeAction("Waiting for login to finish");
}
else if(e.Status == LoginStatus.Success)
{
LoggedIn = true;
controler.Bot.AfterBotLoginHandler();
}
}
protected void StatusPing(object o, StatusMessageEvent e)
{
if(LoggedIn == true)
{
LoggedInAction();
}
else if(LoggingIn == false)
{
if(LoginFailed == false)
{
controler.Bot.SetBetterAtHomeAction("Standby");
}
else
{
LoggedOutActions();
}
}
}
protected string simname = "";
protected void ChangedSim(object o, SimChangedEventArgs e)
{
simname = "";
if (controler.Bot.GetClient.Network.CurrentSim != null)
{
simname = controler.Bot.GetClient.Network.CurrentSim.Name;
}
}
protected void AlertMessage(object o, AlertMessageEventArgs e)
{
if(e.Message.Contains("Restart") == true)
{
gotoNextHomeRegion(true);
}
}
protected void LoggedOutActions()
{
controler.Bot.SetBetterAtHomeAction("LoggedOutActions");
if (controler.Bot.KillMe == true)
{
controler.Bot.SetBetterAtHomeAction("Marked for death");
return;
}
controler.Bot.SetBetterAtHomeAction("Attempt to recover");
if (StartingLogin == true)
{
controler.Bot.SetBetterAtHomeAction("Starting Login");
return;
}
long dif = helpers.UnixTimeNow() - LastLoginEvent;
if (dif < 60)
{
controler.Bot.SetBetterAtHomeAction("Waiting for login lockout");
return;
}
controler.Bot.SetBetterAtHomeAction("Attempting login");
StartingLogin = true;
controler.Bot.Start();
}
protected void LoggedInAction()
{
controler.Bot.SetBetterAtHomeAction("LoggedInAction");
if (controler.Bot.KillMe == true)
{
controler.Bot.SetBetterAtHomeAction("Marked for death");
return;
}
long dif = helpers.UnixTimeNow() - LastLoginEvent;
if (dif < 60)
{
controler.Bot.SetBetterAtHomeAction("Waiting for Login cooldown");
return;
}
dif = helpers.UnixTimeNow() - LastTeleportEvent;
if (dif < 120)
{
controler.Bot.SetBetterAtHomeAction("Waiting for Teleport lockout");
return;
}
if(homeRegions.Count == 0)
{
controler.Bot.SetBetterAtHomeAction("No home regions");
return;
}
if (IsAtHome() == true)
{
controler.Bot.SetBetterAtHomeAction("AtHome");
return;
}
gotoNextHomeRegion(false);
return;
}
protected void gotoNextHomeRegion(bool force)
{
if (homeRegions.Count == 0)
{
controler.Bot.SetBetterAtHomeAction("No home regions");
return;
}
homeregionIndexer++;
if (homeregionIndexer >= homeRegions.Count)
{
controler.Bot.SetBetterAtHomeAction("Attempted all home regions restarting list");
homeregionIndexer = -1;
LastTeleportEvent = helpers.UnixTimeNow();
if(force == true)
{
gotoNextHomeRegion(false);
}
return;
}
controler.Bot.SetBetterAtHomeAction("Teleporting to home region: " + homeRegions[homeregionIndexer] + "");
LastTeleportEvent = helpers.UnixTimeNow();
controler.Bot.TeleportWithSLurl(configfile.Basic_HomeRegions[homeregionIndexer]);
}
protected bool IsAtHome()
{
if(simname == "")
{
if (controler.Bot.GetClient.Network.CurrentSim == null)
{
return true;
}
simname = controler.Bot.GetClient.Network.CurrentSim.Name;
}
return homeRegions.Contains(simname);
}
}
}

View file

@ -24,4 +24,205 @@
<ProjectReference Include="..\Core\Core.csproj" />
</ItemGroup>
<ItemGroup>
<None Update="libopenjpeg-dotnet-2-1.5.0-dotnet-1-i686.so">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="libopenjpeg-dotnet-2-1.5.0-dotnet-1-x86_64.so">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="libopenjpeg-dotnet-2-1.5.0-dotnet-1.dylib">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openjpeg-dotnet-x86_64.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openjpeg-dotnet.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\avatar_lad.xml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\avatar_skeleton.xml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\blush_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\bodyfreckles_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\body_skingrain.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\bump_face_wrinkles.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\bump_head_base.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\bump_lowerbody_base.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\bump_pants_wrinkles.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\bump_shirt_wrinkles.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\bump_upperbody_base.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\eyebrows_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\eyeliner_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\eyeshadow_inner_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\eyeshadow_outer_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\eyewhite.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\facehair_chincurtains_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\facehair_moustache_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\facehair_sideburns_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\facehair_soulpatch_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\freckles_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\gloves_fingers_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\glove_length_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\head_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\head_color.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\head_hair.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\head_highlights_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\head_shading_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\head_skingrain.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\jacket_length_lower_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\jacket_length_upper_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\jacket_open_lower_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\jacket_open_upper_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\lipgloss_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\lipstick_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\lips_mask.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\lowerbody_color.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\lowerbody_highlights_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\lowerbody_shading_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\nailpolish_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\pants_length_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\pants_waist_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\rosyface_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\rouge_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\shirt_bottom_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\shirt_collar_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\shirt_collar_back_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\shirt_sleeve_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\shoe_height_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\skirt_length_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\skirt_slit_back_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\skirt_slit_front_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\skirt_slit_left_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\skirt_slit_right_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\underpants_trial_female.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\underpants_trial_male.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\undershirt_trial_female.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\upperbodyfreckles_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\upperbody_color.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\upperbody_highlights_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="openmetaverse_data\upperbody_shading_alpha.tga">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>

View file

@ -1,4 +1,5 @@
using BetterSecondBot.BetterRelayService;
using BetterSecondbot.BetterAtHome;
using BetterSecondBot.BetterRelayService;
using BetterSecondBotShared.Json;
using BetterSecondBotShared.logs;
using System;
@ -12,6 +13,7 @@ namespace BetterSecondBot.DiscordSupervisor
{
protected int warmup = 0;
protected BetterRelay relayService;
protected BetterAtHome betterAtHomeService;
protected override void keep_alive()
{
while (exit_super == false)
@ -83,6 +85,7 @@ namespace BetterSecondBot.DiscordSupervisor
controler = new CliExitOnLogout(myconfig, running_as_docker, self_keep_alive);
controler.Bot.setDiscordClient(DiscordClient);
relayService = new BetterRelay(controler, this, running_as_docker);
betterAtHomeService = new BetterAtHome(controler, myconfig);
attach_events();
}

Binary file not shown.

Binary file not shown.

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,232 @@
<linden_skeleton num_bones="133" num_collision_volumes="26" version="2.0">
<bone aliases="hip avatar_mPelvis" connected="false" end="0.000 0.000 0.084" group="Torso" name="mPelvis" pivot="0.000000 0.000000 1.067015" pos="0.000 0.000 1.067" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.030 0.000 0.095" group="Collision" name="PELVIS" pos="-0.01 0 -0.02" rot="0.000000 8.00000 0.000000" scale="0.12 0.16 0.17" support="base"/>
<collision_volume end="-0.100 0.000 0.000" group="Collision" name="BUTT" pos="-0.06 0 -0.1" rot="0.000000 0.00000 0.000000" scale="0.1 0.1 0.1" support="base"/>
<bone connected="true" end="0.000 0.000 -0.084" group="Spine" name="mSpine1" pivot="0.000000 0.000000 0.084073" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.000 0.000 0.084" group="Spine" name="mSpine2" pivot="0.000000 0.000000 -0.084073" pos="0.000 0.000 -0.084" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
<bone aliases="abdomen avatar_mTorso" connected="true" end="-0.015 0.000 0.205" group="Torso" name="mTorso" pivot="0.000000 0.000000 0.084073" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.028 0.000 0.094" group="Collision" name="BELLY" pos="0.028 0 0.04" rot="0.000000 8.00000 0.000000" scale="0.09 0.13 0.15" support="base"/>
<collision_volume end="0.000 0.100 0.000" group="Collision" name="LEFT_HANDLE" pos="0.0 0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05" support="base"/>
<collision_volume end="0.000 -0.100 0.000" group="Collision" name="RIGHT_HANDLE" pos="0.0 -0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05" support="base"/>
<collision_volume end="-0.100 0.000 0.000" group="Collision" name="LOWER_BACK" pos="0.0 0.0 0.023" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15" support="base"/>
<bone connected="true" end="0.015 0.000 -0.205" group="Spine" name="mSpine3" pivot="-0.015368 0.000000 0.204877" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.015 0.000 0.205" group="Spine" name="mSpine4" pivot="0.015368 0.000000 -0.204877" pos="0.015 0.000 -0.205" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
<bone aliases="chest avatar_mChest" connected="true" end="-0.010 0.000 0.250" group="Torso" name="mChest" pivot="-0.015368 0.000000 0.204877" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="-0.096 0.000 0.152" group="Collision" name="CHEST" pos="0.028 0 0.07" rot="0.000000 -10.00000 0.000000" scale="0.11 0.15 0.2" support="base"/>
<collision_volume end="0.080 0.000 -0.006" group="Collision" name="LEFT_PEC" pos="0.119 0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05" support="base"/>
<collision_volume end="0.080 0.000 -0.006" group="Collision" name="RIGHT_PEC" pos="0.119 -0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05" support="base"/>
<collision_volume end="-0.100 0.000 0.000" group="Collision" name="UPPER_BACK" pos="0.0 0.0 0.017" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15" support="base"/>
<bone aliases="neck avatar_mNeck" connected="true" end="0.000 0.000 0.077" group="Torso" name="mNeck" pivot="-0.009507 0.000000 0.251108" pos="-0.010 0.000 0.251" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 0.000 0.080" group="Collision" name="NECK" pos="0.0 0 0.02" rot="0.000000 0.000000 0.000000" scale="0.05 0.06 0.08" support="base"/>
<bone aliases="head avatar_mHead" connected="true" end="0.000 0.000 0.079" group="Torso" name="mHead" pivot="0.000000 -0.000000 0.075630" pos="0.000 -0.000 0.076" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 0.000 0.100" group="Collision" name="HEAD" pos="0.02 0 0.07" rot="0.000000 0.000000 0.000000" scale="0.11 0.09 0.12" support="base"/>
<bone aliases="figureHair avatar_mSkull" connected="false" end="0.000 0.000 0.033" group="Extra" name="mSkull" pivot="0.000000 0.000000 0.079000" pos="0.000 0.000 0.079" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
<bone aliases="avatar_mEyeRight" connected="false" end="0.025 0.000 0.000" group="Extra" name="mEyeRight" pivot="0.098466 -0.036000 0.079000" pos="0.098 -0.036 0.079" rot="0.000000 0.000000 -0.000000" scale="1.000 1.000 1.000" support="base"/>
<bone aliases="avatar_mEyeLeft" connected="false" end="0.025 0.000 0.000" group="Extra" name="mEyeLeft" pivot="0.098461 0.036000 0.079000" pos="0.098 0.036 0.079" rot="0.000000 -0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
<bone connected="false" end="0.020 0.000 0.000" group="Face" name="mFaceRoot" pivot="0.025000 0.000000 0.045000" pos="0.025 0.000 0.045" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
<bone connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceEyeAltRight" pivot="0.073466 -0.036000 0.0339300" pos="0.073 -0.036 0.034" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceEyeAltLeft" pivot="0.073461 0.036000 0.0339300" pos="0.073 0.036 0.034" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.024 0.004 0.018" group="Face" name="mFaceForeheadLeft" pivot="0.061 0.035 0.083" pos="0.061 0.035 0.083" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.024 -0.004 0.018" group="Face" name="mFaceForeheadRight" pivot="0.061 -0.035 0.083" pos="0.061 -0.035 0.083" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.023 0.013 0.000" group="Eyes" name="mFaceEyebrowOuterLeft" pivot="0.064 0.051 0.048" pos="0.064 0.051 0.048" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.027 0.000 0.000" group="Eyes" name="mFaceEyebrowCenterLeft" pivot="0.070 0.043 0.056" pos="0.070 0.043 0.056" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.026 0.000 0.000" group="Eyes" name="mFaceEyebrowInnerLeft" pivot="0.075 0.022 0.051" pos="0.075 0.022 0.051" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.023 -0.013 0.000" group="Eyes" name="mFaceEyebrowOuterRight" pivot="0.064 -0.051 0.048" pos="0.064 -0.051 0.048" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.027 0.000 0.000" group="Eyes" name="mFaceEyebrowCenterRight" pivot="0.070 -0.043 0.056" pos="0.070 -0.043 0.056" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.026 0.000 0.000" group="Eyes" name="mFaceEyebrowInnerRight" pivot="0.075 -0.022 0.051" pos="0.075 -0.022 0.051" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.027 0.000 0.005" group="Eyes" name="mFaceEyeLidUpperLeft" pivot="0.073 0.036 0.034" pos="0.073 0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.024 0.000 -0.007" group="Eyes" name="mFaceEyeLidLowerLeft" pivot="0.073 0.036 0.034" pos="0.073 0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.027 0.000 0.005" group="Eyes" name="mFaceEyeLidUpperRight" pivot="0.073 -0.036 0.034" pos="0.073 -0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.024 0.000 -0.007" group="Eyes" name="mFaceEyeLidLowerRight" pivot="0.073 -0.036 0.034" pos="0.073 -0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="-0.019 0.018 0.025" group="Ears" name="mFaceEar1Left" pivot="0.000 0.080 0.002" pos="0.000 0.080 0.002" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.000 0.000 0.033" group="Ears" name="mFaceEar2Left" pivot="-0.019 0.018 0.025" pos="-0.019 0.018 0.025" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
<bone connected="false" end="-0.019 -0.018 0.025" group="Ears" name="mFaceEar1Right" pivot="0.000 -0.080 0.002" pos="0.000 -0.080 0.002" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.000 0.000 0.033" group="Ears" name="mFaceEar2Right" pivot="-0.019 -0.018 0.025" pos="-0.019 -0.018 0.025" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
<bone connected="false" end="0.015 0.004 0.000" group="Face" name="mFaceNoseLeft" pivot="0.086 0.015 -0.004" pos="0.086 0.015 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceNoseCenter" pivot="0.102 0.000 0.000" pos="0.102 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.015 -0.004 0.000" group="Face" name="mFaceNoseRight" pivot="0.086 -0.015 -0.004" pos="0.086 -0.015 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.013 0.030 0.000" group="Face" name="mFaceCheekLowerLeft" pivot="0.050 0.034 -0.031" pos="0.050 0.034 -0.031" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.022 0.015 0.000" group="Face" name="mFaceCheekUpperLeft" pivot="0.070 0.034 -0.005" pos="0.070 0.034 -0.005" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.013 -0.030 0.000" group="Face" name="mFaceCheekLowerRight" pivot="0.050 -0.034 -0.031" pos="0.050 -0.034 -0.031" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.022 -0.015 0.000" group="Face" name="mFaceCheekUpperRight" pivot="0.070 -0.034 -0.005" pos="0.070 -0.034 -0.005" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.059 0.000 -0.039" group="Mouth" name="mFaceJaw" pivot="-0.001 0.000 -0.015" pos="-0.001 0.000 -0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="false" end="0.021 0.000 -0.018" group="Mouth" name="mFaceChin" pivot="0.074 0.000 -0.054" pos="0.074 0.000 -0.054" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.035 0.000 0.000" group="Mouth" name="mFaceTeethLower" pivot="0.021 0.000 -0.039" pos="0.021 0.000 -0.039" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="false" end="0.034 0.017 0.005" group="Lips" name="mFaceLipLowerLeft" pivot="0.045 0.000 0.000" pos="0.045 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.034 -0.017 0.005" group="Lips" name="mFaceLipLowerRight" pivot="0.045 0.000 0.000" pos="0.045 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.040 0.000 0.002" group="Lips" name="mFaceLipLowerCenter" pivot="0.045 0.000 0.000" pos="0.045 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.022 0.000 0.007" group="Mouth" name="mFaceTongueBase" pivot="0.039 0.000 0.005" pos="0.039 0.000 0.005" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.010 0.000 0.000" group="Mouth" name="mFaceTongueTip" pivot="0.022 0.000 0.007" pos="0.022 0.000 0.007" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
<bone connected="false" end="-0.017 0.000 0.000" group="Face" name="mFaceJawShaper" pivot="0.000 0.000 0.000" pos="0.000 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.036 0.000 0.000" group="Face" name="mFaceForeheadCenter" pivot="0.069 0.000 0.065" pos="0.069 0.000 0.065" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.014 0.000 0.000" group="Nose" name="mFaceNoseBase" pivot="0.094 0.000 -0.016" pos="0.094 0.000 -0.016" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.035 0.000 0.000" group="Mouth" name="mFaceTeethUpper" pivot="0.020 0.000 -0.030" pos="0.020 0.000 -0.030" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="false" end="0.041 0.015 0.000" group="Lips" name="mFaceLipUpperLeft" pivot="0.045 0.000 -0.003" pos="0.045 0.000 -0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.041 -0.015 0.000" group="Lips" name="mFaceLipUpperRight" pivot="0.045 0.000 -0.003" pos="0.045 0.000 -0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.045 0.051 0.000" group="Lips" name="mFaceLipCornerLeft" pivot="0.028 -0.019 -0.010" pos="0.028 -0.019 -0.010" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.045 -0.051 0.000" group="Lips" name="mFaceLipCornerRight" pivot="0.028 0.019 -0.010" pos="0.028 0.019 -0.010" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.043 0.000 0.002" group="Lips" name="mFaceLipUpperCenter" pivot="0.045 0.000 -0.003" pos="0.045 0.000 -0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
<bone connected="false" end="0.016 0.000 0.000" group="Face" name="mFaceEyecornerInnerLeft" pivot="0.075 0.017 0.032" pos="0.075 0.017 0.032" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.016 0.000 0.000" group="Face" name="mFaceEyecornerInnerRight" pivot="0.075 -0.017 0.032" pos="0.075 -0.017 0.032" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.015 0.000 0.008" group="Nose" name="mFaceNoseBridge" pivot="0.091 0.000 0.020" pos="0.091 0.000 0.020" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
<bone aliases="lCollar avatar_mCollarLeft" connected="false" end="0.000 0.079 0.000" group="Arms" name="mCollarLeft" pivot="-0.020927 0.084665 0.165396" pos="-0.021 0.085 0.165" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 0.100 0.000" group="Collision" name="L_CLAVICLE" pos="0.02 0 0.02" rot="0.000000 0.00000 0.000000" scale="0.07 0.14 0.05" support="base"/>
<bone aliases="lShldr avatar_mShoulderLeft" connected="true" end="0.000 0.247 0.000" group="Arms" name="mShoulderLeft" pivot="0.000000 0.079000 -0.000000" pos="0.000 0.079 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 0.130 -0.003" group="Collision" name="L_UPPER_ARM" pos="0.0 0.12 0.01" rot="-5.000000 0.00000 0.000000" scale="0.05 0.17 0.05" support="base"/>
<bone aliases="lForeArm avatar_mElbowLeft" connected="true" end="0.000 0.205 0.000" group="Arms" name="mElbowLeft" pivot="0.000000 0.248000 0.000000" pos="0.000 0.248 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 0.100 -0.001" group="Collision" name="L_LOWER_ARM" pos="0.0 0.1 0.0" rot="-3.000000 0.00000 0.000000" scale="0.04 0.14 0.04" support="base"/>
<bone aliases="lHand avatar_mWristLeft" connected="true" end="0.000 0.060 0.000" group="Arms" name="mWristLeft" pivot="-0.000000 0.204846 0.000000" pos="-0.000 0.205 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.005 0.049 -0.001" group="Collision" name="L_HAND" pos="0.01 0.05 0.0" rot="-3.000000 0.00000 -10.000000" scale="0.05 0.08 0.03" support="base"/>
<bone connected="false" end="-0.001 0.040 -0.006" group="Hand" name="mHandMiddle1Left" pivot="0.013 0.101 0.015" pos="0.013 0.101 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.001 0.049 -0.008" group="Hand" name="mHandMiddle2Left" pivot="-0.001 0.040 -0.006" pos="-0.001 0.040 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.002 0.033 -0.006" group="Hand" name="mHandMiddle3Left" pivot="-0.001 0.049 -0.008" pos="-0.001 0.049 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="0.017 0.036 -0.006" group="Hand" name="mHandIndex1Left" pivot="0.038 0.097 0.015" pos="0.038 0.097 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.014 0.032 -0.006" group="Hand" name="mHandIndex2Left" pivot="0.017 0.036 -0.006" pos="0.017 0.036 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.011 0.025 -0.004" group="Hand" name="mHandIndex3Left" pivot="0.014 0.032 -0.006" pos="0.014 0.032 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="-0.013 0.038 -0.008" group="Hand" name="mHandRing1Left" pivot="-0.010 0.099 0.009" pos="-0.010 0.099 0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.013 0.040 -0.009" group="Hand" name="mHandRing2Left" pivot="-0.013 0.038 -0.008" pos="-0.013 0.038 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.010 0.028 -0.006" group="Hand" name="mHandRing3Left" pivot="-0.013 0.040 -0.009" pos="-0.013 0.040 -0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="-0.024 0.025 -0.006" group="Hand" name="mHandPinky1Left" pivot="-0.031 0.095 0.003" pos="-0.031 0.095 0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.015 0.018 -0.004" group="Hand" name="mHandPinky2Left" pivot="-0.024 0.025 -0.006" pos="-0.024 0.025 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.013 0.016 -0.004" group="Hand" name="mHandPinky3Left" pivot="-0.015 0.018 -0.004" pos="-0.015 0.018 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="0.028 0.032 0.000" group="Hand" name="mHandThumb1Left" pivot="0.031 0.026 0.004" pos="0.031 0.026 0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.023 0.031 0.000" group="Hand" name="mHandThumb2Left" pivot="0.028 0.032 -0.001" pos="0.028 0.032 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.015 0.025 0.000" group="Hand" name="mHandThumb3Left" pivot="0.023 0.031 -0.001" pos="0.023 0.031 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
<bone aliases="rCollar avatar_mCollarRight" connected="false" end="0.000 -0.079 0.000" group="Arms" name="mCollarRight" pivot="-0.020927 -0.085000 0.165396" pos="-0.021 -0.085 0.165" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 -0.100 0.000" group="Collision" name="R_CLAVICLE" pos="0.02 0 0.02" rot="0.000000 0.00000 0.000000" scale="0.07 0.14 0.05" support="base"/>
<bone aliases="rShldr avatar_mShoulderRight" connected="true" end="0.000 -0.247 0.000" group="Arms" name="mShoulderRight" pivot="0.000000 -0.079418 -0.000000" pos="0.000 -0.079 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 -0.130 -0.003" group="Collision" name="R_UPPER_ARM" pos="0.0 -0.12 0.01" rot="5.000000 0.00000 0.000000" scale="0.05 0.17 0.05" support="base"/>
<bone aliases="rForeArm avatar_mElbowRight" connected="true" end="0.000 -0.205 0.000" group="Arms" name="mElbowRight" pivot="0.000000 -0.248000 -0.000000" pos="0.000 -0.248 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 -0.100 -0.001" group="Collision" name="R_LOWER_ARM" pos="0.0 -0.1 0.0" rot="3.000000 0.00000 0.000000" scale="0.04 0.14 0.04" support="base"/>
<bone aliases="rHand avatar_mWristRight" connected="true" end="0.000 -0.060 0.000" group="Arms" name="mWristRight" pivot="-0.000000 -0.205000 -0.000000" pos="0.000 -0.205 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.005 -0.049 -0.001" group="Collision" name="R_HAND" pos="0.01 -0.05 0.0" rot="3.000000 0.00000 10.000000" scale="0.05 0.08 0.03" support="base"/>
<bone connected="false" end="-0.001 -0.040 -0.006" group="Hand" name="mHandMiddle1Right" pivot="0.013 -0.101 0.015" pos="0.013 -0.101 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.001 -0.049 -0.008" group="Hand" name="mHandMiddle2Right" pivot="-0.001 -0.040 -0.006" pos="-0.001 -0.040 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.002 -0.033 -0.006" group="Hand" name="mHandMiddle3Right" pivot="-0.001 -0.049 -0.008" pos="-0.001 -0.049 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="0.017 -0.036 -0.006" group="Hand" name="mHandIndex1Right" pivot="0.038 -0.097 0.015" pos="0.038 -0.097 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.014 -0.032 -0.006" group="Hand" name="mHandIndex2Right" pivot="0.017 -0.036 -0.006" pos="0.017 -0.036 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.011 -0.025 -0.004" group="Hand" name="mHandIndex3Right" pivot="0.014 -0.032 -0.006" pos="0.014 -0.032 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="-0.013 -0.038 -0.008" group="Hand" name="mHandRing1Right" pivot="-0.010 -0.099 0.009" pos="-0.010 -0.099 0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.013 -0.040 -0.009" group="Hand" name="mHandRing2Right" pivot="-0.013 -0.038 -0.008" pos="-0.013 -0.038 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.010 -0.028 -0.006" group="Hand" name="mHandRing3Right" pivot="-0.013 -0.040 -0.009" pos="-0.013 -0.040 -0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="-0.024 -0.025 -0.006" group="Hand" name="mHandPinky1Right" pivot="-0.031 -0.095 0.003" pos="-0.031 -0.095 0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.015 -0.018 -0.004" group="Hand" name="mHandPinky2Right" pivot="-0.024 -0.025 -0.006" pos="-0.024 -0.025 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.013 -0.016 -0.004" group="Hand" name="mHandPinky3Right" pivot="-0.015 -0.018 -0.004" pos="-0.015 -0.018 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="0.028 -0.032 0.000" group="Hand" name="mHandThumb1Right" pivot="0.031 -0.026 0.004" pos="0.031 -0.026 0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.023 -0.031 0.000" group="Hand" name="mHandThumb2Right" pivot="0.028 -0.032 -0.001" pos="0.028 -0.032 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.015 -0.025 0.000" group="Hand" name="mHandThumb3Right" pivot="0.023 -0.031 -0.001" pos="0.023 -0.031 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
<bone connected="false" end="-0.061 0.000 0.000" group="Wing" name="mWingsRoot" pivot="-0.014 0.000 0.000" pos="-0.014 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="false" end="-0.168 0.169 0.067" group="Wing" name="mWing1Left" pivot="-0.099 0.105 0.181" pos="-0.099 0.105 0.181" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.181 0.183 0.000" group="Wing" name="mWing2Left" pivot="-0.168 0.169 0.067" pos="-0.168 0.169 0.067" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.171 0.173 0.000" group="Wing" name="mWing3Left" pivot="-0.181 0.183 0.000" pos="-0.181 0.183 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.146 0.132 0.000" group="Wing" name="mWing4Left" pivot="-0.171 0.173 0.000" pos="-0.171 0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="true" end="-0.068 0.062 -0.159" group="Wing" name="mWing4FanLeft" pivot="-0.171 0.173 0.000" pos="-0.171 0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
<bone connected="false" end="-0.168 -0.169 0.067" group="Wing" name="mWing1Right" pivot="-0.099 -0.105 0.181" pos="-0.099 -0.105 0.181" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.181 -0.183 0.000" group="Wing" name="mWing2Right" pivot="-0.168 -0.169 0.067" pos="-0.168 -0.169 0.067" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.171 -0.173 0.000" group="Wing" name="mWing3Right" pivot="-0.181 -0.183 0.000" pos="-0.181 -0.183 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.146 -0.132 0.000" group="Wing" name="mWing4Right" pivot="-0.171 -0.173 0.000" pos="-0.171 -0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="true" end="-0.068 -0.062 -0.159" group="Wing" name="mWing4FanRight" pivot="-0.171 -0.173 0.000" pos="-0.171 -0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
<bone aliases="rThigh avatar_mHipRight" connected="false" end="-0.001 0.049 -0.491" group="Legs" name="mHipRight" pivot="0.033620 -0.128806 -0.041086" pos="0.034 -0.129 -0.041" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 0.000 -0.200" group="Collision" name="R_UPPER_LEG" pos="-0.02 0.05 -0.22" rot="0.000000 0.00000 0.000000" scale="0.09 0.09 0.32" support="base"/>
<bone aliases="rShin avatar_mKneeRight" connected="true" end="-0.029 0.000 -0.469" group="Legs" name="mKneeRight" pivot="-0.000780 0.048635 -0.490922" pos="-0.001 0.049 -0.491" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="-0.010 0.000 -0.150" group="Collision" name="R_LOWER_LEG" pos="-0.02 0.0 -0.2" rot="0.000000 0.00000 0.000000" scale="0.06 0.06 0.25" support="base"/>
<bone aliases="rFoot avatar_mAnkleRight" connected="true" end="0.112 0.000 -0.061" group="Legs" name="mAnkleRight" pivot="-0.028869 0.000000 -0.468494" pos="-0.029 0.000 -0.468" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.089 0.000 -0.026" group="Collision" name="R_FOOT" pos="0.077 0.0 -0.041" rot="0.000000 10.00000 0.000000" scale="0.13 0.05 0.05" support="base"/>
<bone aliases="avatar_mFootRight" connected="true" end="0.105 -0.010 0.000" group="Extra" name="mFootRight" pivot="0.111956 -0.000000 -0.060637" pos="0.112 -0.000 -0.061" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<bone aliases="avatar_mToeRight" connected="false" end="0.020 0.000 0.000" group="Extra" name="mToeRight" pivot="0.105399 -0.010408 -0.000104" pos="0.109 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
</bone>
</bone>
</bone>
</bone>
<bone aliases="lThigh avatar_mHipLeft" connected="false" end="-0.001 -0.046 -0.491" group="Legs" name="mHipLeft" pivot="0.033757 0.126765 -0.040998" pos="0.034 0.127 -0.041" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 0.000 -0.200" group="Collision" name="L_UPPER_LEG" pos="-0.02 -0.05 -0.22" rot="0.000000 0.00000 0.000000" scale="0.09 0.09 0.32" support="base"/>
<bone aliases="lShin avatar_mKneeLeft" connected="true" end="-0.029 0.001 -0.469" group="Legs" name="mKneeLeft" pivot="-0.000887 -0.045568 -0.491053" pos="-0.001 -0.046 -0.491" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="-0.010 0.000 -0.150" group="Collision" name="L_LOWER_LEG" pos="-0.02 0.0 -0.2" rot="0.000000 0.00000 0.000000" scale="0.06 0.06 0.25" support="base"/>
<bone aliases="lFoot avatar_mAnkleLeft" connected="true" end="0.112 0.000 -0.061" group="Legs" name="mAnkleLeft" pivot="-0.028887 0.001378 -0.468449" pos="-0.029 0.001 -0.468" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.089 0.000 -0.026" group="Collision" name="L_FOOT" pos="0.077 0.0 -0.041" rot="0.000000 10.00000 0.000000" scale="0.13 0.05 0.05" support="base"/>
<bone aliases="avatar_mFootLeft" connected="true" end="0.105 0.008 0.001" group="Extra" name="mFootLeft" pivot="0.111956 -0.000000 -0.060620" pos="0.112 -0.000 -0.061" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<bone aliases="avatar_mToeLeft" connected="false" end="0.020 0.000 0.000" group="Extra" name="mToeLeft" pivot="0.105387 0.008270 0.000871" pos="0.109 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
</bone>
</bone>
</bone>
</bone>
<bone connected="false" end="-0.197 0.000 0.000" group="Tail" name="mTail1" pivot="-0.116 0.000 0.047" pos="-0.116 0.000 0.047" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.168 0.000 0.000" group="Tail" name="mTail2" pivot="-0.197 0.000 0.000" pos="-0.197 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.142 0.000 0.000" group="Tail" name="mTail3" pivot="-0.168 0.000 0.000" pos="-0.168 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.112 0.000 0.000" group="Tail" name="mTail4" pivot="-0.142 0.000 0.000" pos="-0.142 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.094 0.000 0.000" group="Tail" name="mTail5" pivot="-0.112 0.000 0.000" pos="-0.112 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.089 0.000 0.000" group="Tail" name="mTail6" pivot="-0.094 0.000 0.000" pos="-0.094 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
</bone>
</bone>
<bone connected="false" end="0.004 0.000 -0.066" group="Groin" name="mGroin" pivot="0.064 0.000 -0.097" pos="0.064 0.000 -0.097" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="-0.204 0.000 0.000" group="Limb" name="mHindLimbsRoot" pivot="-0.200 0.000 0.084" pos="-0.200 0.000 0.084" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="false" end="0.002 -0.046 -0.491" group="Limb" name="mHindLimb1Left" pivot="-0.204 0.129 -0.125" pos="-0.204 0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.030 -0.003 -0.468" group="Limb" name="mHindLimb2Left" pivot="0.002 -0.046 -0.491" pos="0.002 -0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Left" pivot="-0.030 -0.003 -0.468" pos="-0.030 -0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.105 0.008 0.000" group="Limb" name="mHindLimb4Left" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
<bone connected="false" end="0.002 0.046 -0.491" group="Limb" name="mHindLimb1Right" pivot="-0.204 -0.129 -0.125" pos="-0.204 -0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.030 0.003 -0.468" group="Limb" name="mHindLimb2Right" pivot="0.002 0.046 -0.491" pos="0.002 0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Right" pivot="-0.030 0.003 -0.468" pos="-0.030 0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.105 -0.008 0.000" group="Limb" name="mHindLimb4Right" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
</bone>
</bone>
</linden_skeleton>

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View file

@ -215,7 +215,7 @@ namespace BSB.bottypes
}
}
protected override void AfterBotLoginHandler()
public override void AfterBotLoginHandler()
{
if (reconnect == false)
{

View file

@ -9,7 +9,7 @@ namespace BSB.bottypes
{
protected List<UUID> active_animations = new List<UUID>();
protected override void AfterBotLoginHandler()
public override void AfterBotLoginHandler()
{
if (reconnect == false)
{

View file

@ -11,7 +11,7 @@ namespace BSB.bottypes
{
public override List<UUID> GetActiveGroupchatSessions { get { return active_group_chat_sessions; } }
protected override void AfterBotLoginHandler()
public override void AfterBotLoginHandler()
{
if (reconnect == false)
{

View file

@ -190,7 +190,7 @@ namespace BSB.bottypes
}
}
protected override void AfterBotLoginHandler()
public override void AfterBotLoginHandler()
{
if (reconnect == false)
{

View file

@ -75,7 +75,7 @@ namespace BSB.bottypes
return base.GetStatus();
}
protected override void AfterBotLoginHandler()
public override void AfterBotLoginHandler()
{
base.AfterBotLoginHandler();
if (reconnect == false)

View file

@ -43,7 +43,7 @@ namespace BSB.bottypes
return base.GetStatus();
}
protected override void AfterBotLoginHandler()
public override void AfterBotLoginHandler()
{
if (reconnect == false)
{
@ -292,48 +292,6 @@ namespace BSB.bottypes
base.KillMePlease();
}
protected string login_status = "Waiting to login";
protected override void LoginHandler(object o, LoginProgressEventArgs e)
{
attempted_first_login = true;
login_failed = false;
if (e.Status == LoginStatus.Success)
{
login_status = "Ok";
}
else if(e.Status == LoginStatus.Failed)
{
login_failed = true;
login_status = "Login failed <"+e.Message+">";
login_auto_logout = true;
if (e.FailReason == "presence")
{
login_status = "Login failed <Clear AV>";
}
}
else if(e.Status == LoginStatus.None)
{
login_status = "None :/";
}
else if(e.Status == LoginStatus.ConnectingToLogin)
{
login_status = "Starting login";
}
else if(e.Status == LoginStatus.ReadingResponse)
{
login_status = "Busy";
}
else if(e.Status == LoginStatus.ConnectingToSim)
{
login_status = "Joining sim";
}
else if(e.Status == LoginStatus.Redirecting)
{
login_status = "Redirecting";
}
Info("Login status -> " + login_status);
}
public virtual void GroupsHandler(object sender, CurrentGroupsEventArgs e)
{
mygroups = e.Groups;
@ -345,7 +303,7 @@ namespace BSB.bottypes
}
protected override void AfterBotLoginHandler()
public override void AfterBotLoginHandler()
{
if (reconnect == false)
{

View file

@ -25,7 +25,7 @@ namespace BSB.bottypes
return base.GetStatus();
}
protected override void AfterBotLoginHandler()
public override void AfterBotLoginHandler()
{
connected_to_groups = false;
base.AfterBotLoginHandler();

View file

@ -14,6 +14,7 @@ namespace BSB.bottypes
protected bool friendslist_ready;
protected bool masteruuid_ready;
protected bool started_friendship_hug;
protected bool sentFriendHugIM;
protected virtual void FriendsListReady(object sender,FriendsReadyEventArgs e)
{
@ -25,16 +26,12 @@ namespace BSB.bottypes
{
if ((masteruuid_ready == true) && (friendslist_ready == true) && (started_friendship_hug == false))
{
started_friendship_hug = true;
started_friendship_hug = true;
if (Client.Friends.FriendList.ContainsKey(master_uuid) == false)
{
CommandsInterface.Call("IM", String.Join("~#~", new string[] { myconfig.Security_MasterUsername, "Hello master, I am sending you a friend request now!" }));
CommandsInterface.Call("FriendRequest", myconfig.Security_MasterUsername, Client.Self.AgentID);
}
else
{
CommandsInterface.Call("FriendFullPerms", String.Join("~#~", new string[] { myconfig.Security_MasterUsername, "true" }), Client.Self.AgentID);
}
CommandsInterface.Call("FriendFullPerms", String.Join("~#~", new string[] { master_uuid.ToString(), "true" }), Client.Self.AgentID);
}
}

View file

@ -7,384 +7,103 @@ using BetterSecondBotShared.logs;
namespace BSB.bottypes
{
public class NextHomeRegionArgs: EventArgs
{
}
public abstract class AtHome : MessageSwitcherBot
{
protected long last_tp_attempt_unixtime;
protected string last_attempted_teleport_region = "";
protected bool after_login_fired;
protected int last_tested_home_id = -1;
protected Dictionary<string, long> avoid_sims = new Dictionary<string, long>();
protected bool teleport_lockout;
protected override void AfterBotLoginHandler()
{
base.AfterBotLoginHandler();
last_tested_home_id = -1;
last_tp_attempt_unixtime = helpers.UnixTimeNow() + 30;
if (after_login_fired == false)
{
Info("Home regions count: " + myconfig.Basic_HomeRegions.Length.ToString() + "");
Client.Self.AlertMessage += AlertEvent;
Client.Network.SimChanged += ChangeSim;
after_login_fired = true;
reconnect = true;
}
}
protected void ChangeSim(object sender,SimChangedEventArgs e)
{
if (IsSimHome(Client.Network.CurrentSim.Name) == false)
{
if (teleport_lockout == false)
{
if (last_attempted_teleport_region != "")
{
if (last_attempted_teleport_region != Client.Network.CurrentSim.Name)
{
protected string BetterAtHomeAction = "";
private EventHandler<SimChangedEventArgs> _ChangeSim;
private EventHandler<AlertMessageEventArgs> _AlertMessage;
private EventHandler<LoginProgressEventArgs> _LoginProgess;
private EventHandler<NextHomeRegionArgs> _NextHomeRegion;
teleport_lockout = true;
Info("Teleport by script/master detected - @home lock out enabled");
}
}
else
{
last_attempted_teleport_region = Client.Network.CurrentSim.Name;
Info("Connected to region");
}
}
}
else
{
if (UUID.TryParse(myconfig.Setting_DefaultSit_UUID, out UUID sit_UUID) == true)
{
Client.Self.RequestSit(sit_UUID, Vector3.Zero);
}
}
private readonly object _ChangeSimLock = new object();
private readonly object _AlertMessageLock = new object();
private readonly object _LoginProgressLock = new object();
private readonly object _NextHomeRegionLock = new object();
public event EventHandler<SimChangedEventArgs> ChangeSimEvent
{
add { lock (_ChangeSimLock) { _ChangeSim += value; } }
remove { lock (_ChangeSimLock) { _ChangeSim -= value; } }
}
protected void AlertEvent(object sender,AlertMessageEventArgs e)
public event EventHandler<AlertMessageEventArgs> AlertMessage
{
add { lock (_AlertMessageLock) { _AlertMessage += value; } }
remove { lock (_AlertMessageLock) { _AlertMessage -= value; } }
}
public event EventHandler<LoginProgressEventArgs> LoginProgess
{
add { lock (_LoginProgressLock) { _LoginProgess += value; } }
remove { lock (_LoginProgressLock) { _LoginProgess -= value; } }
}
public event EventHandler<NextHomeRegionArgs> NextHomeRegion
{
add { lock (_NextHomeRegionLock) { _NextHomeRegion += value; } }
remove { lock (_NextHomeRegionLock) { _NextHomeRegion -= value; } }
}
protected override void LoginHandler(object o, LoginProgressEventArgs e)
{
if(e.Message.Contains("restart") == true)
{
// oh snap region is dead run away
Info("--- Sim Restarting ---");
AvoidSim(Client.Network.CurrentSim.Name);
GotoNextHomeRegion();
}
base.LoginHandler(o, e);
EventHandler<LoginProgressEventArgs> handler = _LoginProgess;
handler?.Invoke(this, e);
}
protected void ChangeSim(object sender,SimChangedEventArgs e)
{
EventHandler<SimChangedEventArgs> handler = _ChangeSim;
handler?.Invoke(this, e);
}
protected void AlertEvent(object sender,AlertMessageEventArgs e)
{
EventHandler<AlertMessageEventArgs> handler = _AlertMessage;
handler?.Invoke(this, e);
}
public void GotoNextHomeRegion()
{
NextHomeRegionArgs e = new NextHomeRegionArgs();
EventHandler<NextHomeRegionArgs> handler = _NextHomeRegion;
handler?.Invoke(this, e);
}
public void ResetAtHome()
{
Debug("@home / ResetAtHome");
last_tested_home_id = -1;
teleport_lockout = false;
last_attempted_teleport_region = "";
avoid_sims = new Dictionary<string, long>();
last_tp_attempt_unixtime = helpers.UnixTimeNow() + 30;
}
protected override void AvoidSim(string simname)
{
if (avoid_sims.ContainsKey(simname) == false)
{
Debug("@home / Avoiding sim: " + simname);
avoid_sims.Add(simname, helpers.UnixTimeNow() + 240); // @home will avoid that sim for the next 4 mins
}
}
protected void ExpireOldAvoidSims()
{
if (avoid_sims.Count() > 0)
{
List<string> remove_keys = new List<string>();
long now = helpers.UnixTimeNow();
foreach (KeyValuePair<string,long> avoids in avoid_sims)
{
if(avoids.Value < now)
{
remove_keys.Add(avoids.Key);
}
}
if(remove_keys.Count() > 0)
{
foreach (string a in remove_keys)
{
avoid_sims.Remove(a);
}
}
}
}
public bool IsSimHome(string simname)
{
simname = simname.ToLowerInvariant();
if (helpers.notempty(myconfig.Basic_HomeRegions) == false)
{
return false;
}
else if (myconfig.Basic_HomeRegions.Length == 0)
{
return false;
}
else
{
bool reply = false;
foreach (string sl_url in myconfig.Basic_HomeRegions)
{
string[] bits = helpers.ParseSLurl(sl_url);
if (helpers.notempty(bits) == true)
{
if (bits.Length == 4)
{
if(bits[0].ToLowerInvariant() == simname)
{
return true;
}
}
}
}
return reply;
}
}
public string LoggedinAthome()
{
string addon = "Waiting for action";
if (teleport_lockout == false)
{
if (IsSimHome(Client.Network.CurrentSim.Name) == true)
{
addon = "Home region";
}
else
{
long dif = helpers.UnixTimeNow() - last_tp_attempt_unixtime;
if (dif > 0)
{
addon = "Waiting for TP cooldown";
}
else
{
GotoNextHomeRegion();
}
}
}
else
{
addon = "Lockout";
}
return addon;
}
protected long login_failed_retry_at = 0;
protected long connection_lost_at = 0;
public string AtHomeReconnect()
public void SetBetterAtHomeAction(string BetterAtHomeAction)
{
if (attempted_first_login == true)
{
if (login_failed == false)
{
return login_status;
}
else
{
if(login_failed_retry_at == 0)
{
login_failed_retry_at = helpers.UnixTimeNow() + 40;
return login_status + " Retrying in 40 secs";
}
else
{
long dif = helpers.UnixTimeNow() - login_failed_retry_at;
if(dif > 0)
{
login_failed_retry_at = 0;
attempted_first_login = false;
login_failed = false;
Start(true);
return "Attempting reconnect";
}
else
{
return "Waiting for reconnect - " + dif.ToString() + " secs";
}
}
}
}
else
{
if(connection_lost_at == 0)
{
connection_lost_at = helpers.UnixTimeNow() + 30;
return "Connection lost reconnect in 30 secs";
}
else
{
long dif = helpers.UnixTimeNow() - connection_lost_at;
if(dif > 0)
{
login_failed_retry_at = 0;
attempted_first_login = false;
login_failed = false;
Start(true);
return "Attempting reconnect";
}
else
{
return "Connection lost reconnect in "+ dif.ToString()+" secs";
}
}
}
}
protected override string[] getNextHomeArgs()
{
string UseSLurl = "";
foreach (string Slurl in myconfig.Basic_HomeRegions)
{
string simname = helpers.RegionnameFromSLurl(Slurl);
if (avoid_sims.Keys.Contains(simname) == false)
{
UseSLurl = Slurl;
break;
}
}
string[] bits = helpers.ParseSLurl(UseSLurl);
if (helpers.notempty(bits) == true)
{
if (bits.Length == 4)
{
return bits;
}
}
return new string[] { };
this.BetterAtHomeAction = BetterAtHomeAction;
}
public string GotoNextHomeRegion()
{
if (myconfig.Basic_HomeRegions.Length > 0)
{
last_tp_attempt_unixtime = helpers.UnixTimeNow();
List<string> tested_sims = new List<string>();
string UseSLurl = "";
string simname = "";
while ((tested_sims.Count() != myconfig.Basic_HomeRegions.Length) && (UseSLurl == ""))
{
last_tested_home_id++;
if (last_tested_home_id >= myconfig.Basic_HomeRegions.Length)
{
last_tested_home_id = 0;
}
UseSLurl = myconfig.Basic_HomeRegions[last_tested_home_id];
simname = helpers.RegionnameFromSLurl(UseSLurl);
if (simname != last_attempted_teleport_region)
{
if (avoid_sims.ContainsKey(simname) == true)
{
UseSLurl = "";
}
}
tested_sims.Add(simname);
}
if (UseSLurl != "")
{
string whyrejected = TeleportWithSLurl(UseSLurl);
if (whyrejected == "ok")
{
AvoidSim(simname);
return "**** active teleport: " + last_attempted_teleport_region + "***";
}
AvoidSim(simname);
return "TP to " + simname + " rejected - " + whyrejected;
}
return "No other sims found to teleport to";
}
return "No home regions";
}
protected string AtHomeStatus(string message)
{
return " [@Home: " + message+"]";
}
protected string AtHome_laststatus = "";
public override string GetStatus()
{
ExpireOldAvoidSims();
string reply = "Disconnected: No action";
if (Client.Network.Connected == true)
{
connection_lost_at = 0;
if (Client.Network.CurrentSim != null)
{
if(after_login_fired == false)
{
AfterBotLoginHandler();
}
reply = LoggedinAthome();
}
else
{
reply = "Connected: No Sim";
}
}
else
return base.GetStatus() + " <@BetterAtHome: " + BetterAtHomeAction + ">";
}
public string TeleportWithSLurl(string sl_url)
{
string[] bits = helpers.ParseSLurl(sl_url);
if (helpers.notempty(bits) == true)
{
reply = AtHomeReconnect();
}
reply = AtHomeStatus(reply);
if (reply != AtHome_laststatus)
{
AtHome_laststatus = reply;
return base.GetStatus() + reply;
}
return base.GetStatus();
}
public string TeleportWithSLurl(string sl_url)
{
string[] bits = helpers.ParseSLurl(sl_url);
if (helpers.notempty(bits) == true)
{
if (bits.Length == 4)
{
float.TryParse(bits[1], out float posX);
float.TryParse(bits[2], out float posY);
float.TryParse(bits[3], out float posZ);
string regionName = bits[0];
if (avoid_sims.ContainsKey(regionName) == false)
{
last_tp_attempt_unixtime = helpers.UnixTimeNow();
last_attempted_teleport_region = regionName;
Client.Self.Teleport(regionName, new Vector3(posX, posY, posZ));
return "ok";
}
return "Sim in avoid list";
}
return "Invaild bits length for SLurl";
}
return "No bits decoded";
}
public void SetHome(string sl_url)
{
if (sl_url != null)
{
if (myconfig.Basic_HomeRegions.Contains(sl_url) == false)
{
List<string> old = myconfig.Basic_HomeRegions.ToList();
old.Add(sl_url);
myconfig.Basic_HomeRegions = old.ToArray();
}
}
last_tested_home_id = -1;
if (bits.Length == 4)
{
float.TryParse(bits[1], out float posX);
float.TryParse(bits[2], out float posY);
float.TryParse(bits[3], out float posZ);
string regionName = bits[0];
Client.Self.Teleport(regionName, new Vector3(posX, posY, posZ));
return "ok";
}
return "Invaild bits length for SLurl";
}
return "No bits decoded";
}
}
}

View file

@ -2255,7 +2255,10 @@ namespace OpenMetaverse
MyVisualParameters = new byte[set.VisualParam.Length];
for (int i = 0; i < set.VisualParam.Length; i++)
{
MyVisualParameters[i] = set.VisualParam[i].ParamValue;
if (set.VisualParam[i] != null)
{
MyVisualParameters[i] = set.VisualParam[i].ParamValue;
}
}
#endregion VisualParam

View file

@ -40,7 +40,6 @@ namespace OpenMetaverse.Imaging
/// </summary>
public class Baker
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
#region Properties
/// <summary>Final baked texture</summary>
public AssetTexture BakedTexture => bakedTexture;
@ -330,10 +329,10 @@ namespace OpenMetaverse.Imaging
DrawLayer(texture, false);
}
}
}
// Apply any alpha wearable textures to make parts of the avatar disappear
m_log.DebugFormat("[XBakes]: Number of alpha wearable textures: {0}", alphaWearableTextures.Count);
}
// Apply any alpha wearable textures to make parts of the avatar disappear
Logger.Log("[XBakes]: Number of alpha wearable textures: " + alphaWearableTextures.Count.ToString(), Helpers.LogLevel.Debug);
foreach (ManagedImage img in alphaWearableTextures)
AddAlpha(bakedTexture.Image, img);
@ -465,15 +464,24 @@ namespace OpenMetaverse.Imaging
{
if (sourceHasAlpha)
{
alpha = sourceAlpha[i];
alphaInv = (byte)(Byte.MaxValue - alpha);
if (sourceAlpha.Length > i)
{
alpha = sourceAlpha[i];
alphaInv = (byte)(Byte.MaxValue - alpha);
}
}
if (sourceHasColor)
{
bakedRed[i] = (byte)((bakedRed[i] * alphaInv + sourceRed[i] * alpha) >> 8);
bakedGreen[i] = (byte)((bakedGreen[i] * alphaInv + sourceGreen[i] * alpha) >> 8);
bakedBlue[i] = (byte)((bakedBlue[i] * alphaInv + sourceBlue[i] * alpha) >> 8);
if ((bakedRed.Length > i) && (bakedGreen.Length > i) && (bakedBlue.Length > i))
{
if ((sourceRed.Length > i) && (sourceGreen.Length > i) && (sourceBlue.Length > i))
{
bakedRed[i] = (byte)((bakedRed[i] * alphaInv + sourceRed[i] * alpha) >> 8);
bakedGreen[i] = (byte)((bakedGreen[i] * alphaInv + sourceGreen[i] * alpha) >> 8);
bakedBlue[i] = (byte)((bakedBlue[i] * alphaInv + sourceBlue[i] * alpha) >> 8);
}
}
}
if (addSourceAlpha)

View file

@ -12,19 +12,28 @@ using OpenMetaverse.StructuredData;
namespace LibreMetaverse
{
public class InventoryAISClient
{
public const string INVENTORY_CAP_NAME = "InventoryAPIv3";
public const string LIBRARY_CAP_NAME = "LibraryAPIv3";
[NonSerialized]
private readonly GridClient Client;
private static readonly HttpClient httpClient = new HttpClient();
private readonly GridClient Client;
// Create an HttpClientHandler object and set to use default credentials
HttpClientHandler clientHandler = new HttpClientHandler();
// Create an HttpClient object
HttpClient httpClient;
public InventoryAISClient(GridClient client)
{
Client = client;
Client = client;
clientHandler.ServerCertificateCustomValidationCallback = (sender, cert, chain, sslPolicyErrors) => { return true; };
httpClient = new HttpClient(clientHandler);
httpClient.DefaultRequestHeaders.Accept.Clear();
httpClient.DefaultRequestHeaders.Add("User-Agent", "LibreMetaverse AIS Client");
}

View file

@ -12798,9 +12798,20 @@ namespace OpenMetaverse.Packets
length += AgentData.Length;
length += ObjectData.Length;
length++;
for (int j = 0; j < WearableData.Length; j++) { length += WearableData[j].Length; }
for (int j = 0; j < WearableData.Length; j++) {
if (WearableData[j] != null)
{
length += WearableData[j].Length;
}
}
length++;
for (int j = 0; j < VisualParam.Length; j++) { length += VisualParam[j].Length; }
for (int j = 0; j < VisualParam.Length; j++)
{
if (VisualParam[j] != null)
{
length += VisualParam[j].Length;
}
}
if (Header.AckList != null && Header.AckList.Length > 0) { length += Header.AckList.Length * 4 + 1; }
byte[] bytes = new byte[length];
int i = 0;
@ -12810,7 +12821,12 @@ namespace OpenMetaverse.Packets
for (int j = 0; j < WearableData.Length; j++) { WearableData[j].ToBytes(bytes, ref i); }
ObjectData.ToBytes(bytes, ref i);
bytes[i++] = (byte)VisualParam.Length;
for (int j = 0; j < VisualParam.Length; j++) { VisualParam[j].ToBytes(bytes, ref i); }
for (int j = 0; j < VisualParam.Length; j++) {
if (VisualParam[j] != null)
{
VisualParam[j].ToBytes(bytes, ref i);
}
}
if (Header.AckList != null && Header.AckList.Length > 0) { Header.AcksToBytes(bytes, ref i); }
return bytes;
}

View file

@ -17,8 +17,6 @@ namespace BetterSecondBotShared.bottypes
LastStatusMessage = "No status";
}
protected List<string> SubMasters = new List<string>();
protected bool attempted_first_login = false;
protected bool login_failed = false;
public bool Is_avatar_master(string name)
{
if (name == myconfig.Security_MasterUsername)
@ -339,7 +337,7 @@ namespace BetterSecondBotShared.bottypes
Debug("LoginHandler proc not overridden");
}
protected virtual void AfterBotLoginHandler()
public virtual void AfterBotLoginHandler()
{
Debug("AfterBotLoginHandler proc not overridden");
}

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,232 @@
<linden_skeleton num_bones="133" num_collision_volumes="26" version="2.0">
<bone aliases="hip avatar_mPelvis" connected="false" end="0.000 0.000 0.084" group="Torso" name="mPelvis" pivot="0.000000 0.000000 1.067015" pos="0.000 0.000 1.067" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.030 0.000 0.095" group="Collision" name="PELVIS" pos="-0.01 0 -0.02" rot="0.000000 8.00000 0.000000" scale="0.12 0.16 0.17" support="base"/>
<collision_volume end="-0.100 0.000 0.000" group="Collision" name="BUTT" pos="-0.06 0 -0.1" rot="0.000000 0.00000 0.000000" scale="0.1 0.1 0.1" support="base"/>
<bone connected="true" end="0.000 0.000 -0.084" group="Spine" name="mSpine1" pivot="0.000000 0.000000 0.084073" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.000 0.000 0.084" group="Spine" name="mSpine2" pivot="0.000000 0.000000 -0.084073" pos="0.000 0.000 -0.084" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
<bone aliases="abdomen avatar_mTorso" connected="true" end="-0.015 0.000 0.205" group="Torso" name="mTorso" pivot="0.000000 0.000000 0.084073" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.028 0.000 0.094" group="Collision" name="BELLY" pos="0.028 0 0.04" rot="0.000000 8.00000 0.000000" scale="0.09 0.13 0.15" support="base"/>
<collision_volume end="0.000 0.100 0.000" group="Collision" name="LEFT_HANDLE" pos="0.0 0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05" support="base"/>
<collision_volume end="0.000 -0.100 0.000" group="Collision" name="RIGHT_HANDLE" pos="0.0 -0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05" support="base"/>
<collision_volume end="-0.100 0.000 0.000" group="Collision" name="LOWER_BACK" pos="0.0 0.0 0.023" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15" support="base"/>
<bone connected="true" end="0.015 0.000 -0.205" group="Spine" name="mSpine3" pivot="-0.015368 0.000000 0.204877" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.015 0.000 0.205" group="Spine" name="mSpine4" pivot="0.015368 0.000000 -0.204877" pos="0.015 0.000 -0.205" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
<bone aliases="chest avatar_mChest" connected="true" end="-0.010 0.000 0.250" group="Torso" name="mChest" pivot="-0.015368 0.000000 0.204877" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="-0.096 0.000 0.152" group="Collision" name="CHEST" pos="0.028 0 0.07" rot="0.000000 -10.00000 0.000000" scale="0.11 0.15 0.2" support="base"/>
<collision_volume end="0.080 0.000 -0.006" group="Collision" name="LEFT_PEC" pos="0.119 0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05" support="base"/>
<collision_volume end="0.080 0.000 -0.006" group="Collision" name="RIGHT_PEC" pos="0.119 -0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05" support="base"/>
<collision_volume end="-0.100 0.000 0.000" group="Collision" name="UPPER_BACK" pos="0.0 0.0 0.017" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15" support="base"/>
<bone aliases="neck avatar_mNeck" connected="true" end="0.000 0.000 0.077" group="Torso" name="mNeck" pivot="-0.009507 0.000000 0.251108" pos="-0.010 0.000 0.251" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 0.000 0.080" group="Collision" name="NECK" pos="0.0 0 0.02" rot="0.000000 0.000000 0.000000" scale="0.05 0.06 0.08" support="base"/>
<bone aliases="head avatar_mHead" connected="true" end="0.000 0.000 0.079" group="Torso" name="mHead" pivot="0.000000 -0.000000 0.075630" pos="0.000 -0.000 0.076" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 0.000 0.100" group="Collision" name="HEAD" pos="0.02 0 0.07" rot="0.000000 0.000000 0.000000" scale="0.11 0.09 0.12" support="base"/>
<bone aliases="figureHair avatar_mSkull" connected="false" end="0.000 0.000 0.033" group="Extra" name="mSkull" pivot="0.000000 0.000000 0.079000" pos="0.000 0.000 0.079" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
<bone aliases="avatar_mEyeRight" connected="false" end="0.025 0.000 0.000" group="Extra" name="mEyeRight" pivot="0.098466 -0.036000 0.079000" pos="0.098 -0.036 0.079" rot="0.000000 0.000000 -0.000000" scale="1.000 1.000 1.000" support="base"/>
<bone aliases="avatar_mEyeLeft" connected="false" end="0.025 0.000 0.000" group="Extra" name="mEyeLeft" pivot="0.098461 0.036000 0.079000" pos="0.098 0.036 0.079" rot="0.000000 -0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
<bone connected="false" end="0.020 0.000 0.000" group="Face" name="mFaceRoot" pivot="0.025000 0.000000 0.045000" pos="0.025 0.000 0.045" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended">
<bone connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceEyeAltRight" pivot="0.073466 -0.036000 0.0339300" pos="0.073 -0.036 0.034" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceEyeAltLeft" pivot="0.073461 0.036000 0.0339300" pos="0.073 0.036 0.034" rot="0.000000 0.000000 0.000000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.024 0.004 0.018" group="Face" name="mFaceForeheadLeft" pivot="0.061 0.035 0.083" pos="0.061 0.035 0.083" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.024 -0.004 0.018" group="Face" name="mFaceForeheadRight" pivot="0.061 -0.035 0.083" pos="0.061 -0.035 0.083" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.023 0.013 0.000" group="Eyes" name="mFaceEyebrowOuterLeft" pivot="0.064 0.051 0.048" pos="0.064 0.051 0.048" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.027 0.000 0.000" group="Eyes" name="mFaceEyebrowCenterLeft" pivot="0.070 0.043 0.056" pos="0.070 0.043 0.056" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.026 0.000 0.000" group="Eyes" name="mFaceEyebrowInnerLeft" pivot="0.075 0.022 0.051" pos="0.075 0.022 0.051" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.023 -0.013 0.000" group="Eyes" name="mFaceEyebrowOuterRight" pivot="0.064 -0.051 0.048" pos="0.064 -0.051 0.048" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.027 0.000 0.000" group="Eyes" name="mFaceEyebrowCenterRight" pivot="0.070 -0.043 0.056" pos="0.070 -0.043 0.056" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.026 0.000 0.000" group="Eyes" name="mFaceEyebrowInnerRight" pivot="0.075 -0.022 0.051" pos="0.075 -0.022 0.051" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.027 0.000 0.005" group="Eyes" name="mFaceEyeLidUpperLeft" pivot="0.073 0.036 0.034" pos="0.073 0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.024 0.000 -0.007" group="Eyes" name="mFaceEyeLidLowerLeft" pivot="0.073 0.036 0.034" pos="0.073 0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.027 0.000 0.005" group="Eyes" name="mFaceEyeLidUpperRight" pivot="0.073 -0.036 0.034" pos="0.073 -0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.024 0.000 -0.007" group="Eyes" name="mFaceEyeLidLowerRight" pivot="0.073 -0.036 0.034" pos="0.073 -0.036 0.034" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="-0.019 0.018 0.025" group="Ears" name="mFaceEar1Left" pivot="0.000 0.080 0.002" pos="0.000 0.080 0.002" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.000 0.000 0.033" group="Ears" name="mFaceEar2Left" pivot="-0.019 0.018 0.025" pos="-0.019 0.018 0.025" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
<bone connected="false" end="-0.019 -0.018 0.025" group="Ears" name="mFaceEar1Right" pivot="0.000 -0.080 0.002" pos="0.000 -0.080 0.002" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.000 0.000 0.033" group="Ears" name="mFaceEar2Right" pivot="-0.019 -0.018 0.025" pos="-0.019 -0.018 0.025" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
<bone connected="false" end="0.015 0.004 0.000" group="Face" name="mFaceNoseLeft" pivot="0.086 0.015 -0.004" pos="0.086 0.015 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.025 0.000 0.000" group="Face" name="mFaceNoseCenter" pivot="0.102 0.000 0.000" pos="0.102 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.015 -0.004 0.000" group="Face" name="mFaceNoseRight" pivot="0.086 -0.015 -0.004" pos="0.086 -0.015 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.013 0.030 0.000" group="Face" name="mFaceCheekLowerLeft" pivot="0.050 0.034 -0.031" pos="0.050 0.034 -0.031" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.022 0.015 0.000" group="Face" name="mFaceCheekUpperLeft" pivot="0.070 0.034 -0.005" pos="0.070 0.034 -0.005" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.013 -0.030 0.000" group="Face" name="mFaceCheekLowerRight" pivot="0.050 -0.034 -0.031" pos="0.050 -0.034 -0.031" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.022 -0.015 0.000" group="Face" name="mFaceCheekUpperRight" pivot="0.070 -0.034 -0.005" pos="0.070 -0.034 -0.005" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.059 0.000 -0.039" group="Mouth" name="mFaceJaw" pivot="-0.001 0.000 -0.015" pos="-0.001 0.000 -0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="false" end="0.021 0.000 -0.018" group="Mouth" name="mFaceChin" pivot="0.074 0.000 -0.054" pos="0.074 0.000 -0.054" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.035 0.000 0.000" group="Mouth" name="mFaceTeethLower" pivot="0.021 0.000 -0.039" pos="0.021 0.000 -0.039" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="false" end="0.034 0.017 0.005" group="Lips" name="mFaceLipLowerLeft" pivot="0.045 0.000 0.000" pos="0.045 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.034 -0.017 0.005" group="Lips" name="mFaceLipLowerRight" pivot="0.045 0.000 0.000" pos="0.045 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.040 0.000 0.002" group="Lips" name="mFaceLipLowerCenter" pivot="0.045 0.000 0.000" pos="0.045 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.022 0.000 0.007" group="Mouth" name="mFaceTongueBase" pivot="0.039 0.000 0.005" pos="0.039 0.000 0.005" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.010 0.000 0.000" group="Mouth" name="mFaceTongueTip" pivot="0.022 0.000 0.007" pos="0.022 0.000 0.007" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
<bone connected="false" end="-0.017 0.000 0.000" group="Face" name="mFaceJawShaper" pivot="0.000 0.000 0.000" pos="0.000 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.036 0.000 0.000" group="Face" name="mFaceForeheadCenter" pivot="0.069 0.000 0.065" pos="0.069 0.000 0.065" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.014 0.000 0.000" group="Nose" name="mFaceNoseBase" pivot="0.094 0.000 -0.016" pos="0.094 0.000 -0.016" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.035 0.000 0.000" group="Mouth" name="mFaceTeethUpper" pivot="0.020 0.000 -0.030" pos="0.020 0.000 -0.030" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="false" end="0.041 0.015 0.000" group="Lips" name="mFaceLipUpperLeft" pivot="0.045 0.000 -0.003" pos="0.045 0.000 -0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.041 -0.015 0.000" group="Lips" name="mFaceLipUpperRight" pivot="0.045 0.000 -0.003" pos="0.045 0.000 -0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.045 0.051 0.000" group="Lips" name="mFaceLipCornerLeft" pivot="0.028 -0.019 -0.010" pos="0.028 -0.019 -0.010" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.045 -0.051 0.000" group="Lips" name="mFaceLipCornerRight" pivot="0.028 0.019 -0.010" pos="0.028 0.019 -0.010" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.043 0.000 0.002" group="Lips" name="mFaceLipUpperCenter" pivot="0.045 0.000 -0.003" pos="0.045 0.000 -0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
<bone connected="false" end="0.016 0.000 0.000" group="Face" name="mFaceEyecornerInnerLeft" pivot="0.075 0.017 0.032" pos="0.075 0.017 0.032" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.016 0.000 0.000" group="Face" name="mFaceEyecornerInnerRight" pivot="0.075 -0.017 0.032" pos="0.075 -0.017 0.032" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="0.015 0.000 0.008" group="Nose" name="mFaceNoseBridge" pivot="0.091 0.000 0.020" pos="0.091 0.000 0.020" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
<bone aliases="lCollar avatar_mCollarLeft" connected="false" end="0.000 0.079 0.000" group="Arms" name="mCollarLeft" pivot="-0.020927 0.084665 0.165396" pos="-0.021 0.085 0.165" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 0.100 0.000" group="Collision" name="L_CLAVICLE" pos="0.02 0 0.02" rot="0.000000 0.00000 0.000000" scale="0.07 0.14 0.05" support="base"/>
<bone aliases="lShldr avatar_mShoulderLeft" connected="true" end="0.000 0.247 0.000" group="Arms" name="mShoulderLeft" pivot="0.000000 0.079000 -0.000000" pos="0.000 0.079 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 0.130 -0.003" group="Collision" name="L_UPPER_ARM" pos="0.0 0.12 0.01" rot="-5.000000 0.00000 0.000000" scale="0.05 0.17 0.05" support="base"/>
<bone aliases="lForeArm avatar_mElbowLeft" connected="true" end="0.000 0.205 0.000" group="Arms" name="mElbowLeft" pivot="0.000000 0.248000 0.000000" pos="0.000 0.248 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 0.100 -0.001" group="Collision" name="L_LOWER_ARM" pos="0.0 0.1 0.0" rot="-3.000000 0.00000 0.000000" scale="0.04 0.14 0.04" support="base"/>
<bone aliases="lHand avatar_mWristLeft" connected="true" end="0.000 0.060 0.000" group="Arms" name="mWristLeft" pivot="-0.000000 0.204846 0.000000" pos="-0.000 0.205 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.005 0.049 -0.001" group="Collision" name="L_HAND" pos="0.01 0.05 0.0" rot="-3.000000 0.00000 -10.000000" scale="0.05 0.08 0.03" support="base"/>
<bone connected="false" end="-0.001 0.040 -0.006" group="Hand" name="mHandMiddle1Left" pivot="0.013 0.101 0.015" pos="0.013 0.101 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.001 0.049 -0.008" group="Hand" name="mHandMiddle2Left" pivot="-0.001 0.040 -0.006" pos="-0.001 0.040 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.002 0.033 -0.006" group="Hand" name="mHandMiddle3Left" pivot="-0.001 0.049 -0.008" pos="-0.001 0.049 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="0.017 0.036 -0.006" group="Hand" name="mHandIndex1Left" pivot="0.038 0.097 0.015" pos="0.038 0.097 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.014 0.032 -0.006" group="Hand" name="mHandIndex2Left" pivot="0.017 0.036 -0.006" pos="0.017 0.036 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.011 0.025 -0.004" group="Hand" name="mHandIndex3Left" pivot="0.014 0.032 -0.006" pos="0.014 0.032 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="-0.013 0.038 -0.008" group="Hand" name="mHandRing1Left" pivot="-0.010 0.099 0.009" pos="-0.010 0.099 0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.013 0.040 -0.009" group="Hand" name="mHandRing2Left" pivot="-0.013 0.038 -0.008" pos="-0.013 0.038 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.010 0.028 -0.006" group="Hand" name="mHandRing3Left" pivot="-0.013 0.040 -0.009" pos="-0.013 0.040 -0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="-0.024 0.025 -0.006" group="Hand" name="mHandPinky1Left" pivot="-0.031 0.095 0.003" pos="-0.031 0.095 0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.015 0.018 -0.004" group="Hand" name="mHandPinky2Left" pivot="-0.024 0.025 -0.006" pos="-0.024 0.025 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.013 0.016 -0.004" group="Hand" name="mHandPinky3Left" pivot="-0.015 0.018 -0.004" pos="-0.015 0.018 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="0.028 0.032 0.000" group="Hand" name="mHandThumb1Left" pivot="0.031 0.026 0.004" pos="0.031 0.026 0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.023 0.031 0.000" group="Hand" name="mHandThumb2Left" pivot="0.028 0.032 -0.001" pos="0.028 0.032 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.015 0.025 0.000" group="Hand" name="mHandThumb3Left" pivot="0.023 0.031 -0.001" pos="0.023 0.031 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
<bone aliases="rCollar avatar_mCollarRight" connected="false" end="0.000 -0.079 0.000" group="Arms" name="mCollarRight" pivot="-0.020927 -0.085000 0.165396" pos="-0.021 -0.085 0.165" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 -0.100 0.000" group="Collision" name="R_CLAVICLE" pos="0.02 0 0.02" rot="0.000000 0.00000 0.000000" scale="0.07 0.14 0.05" support="base"/>
<bone aliases="rShldr avatar_mShoulderRight" connected="true" end="0.000 -0.247 0.000" group="Arms" name="mShoulderRight" pivot="0.000000 -0.079418 -0.000000" pos="0.000 -0.079 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 -0.130 -0.003" group="Collision" name="R_UPPER_ARM" pos="0.0 -0.12 0.01" rot="5.000000 0.00000 0.000000" scale="0.05 0.17 0.05" support="base"/>
<bone aliases="rForeArm avatar_mElbowRight" connected="true" end="0.000 -0.205 0.000" group="Arms" name="mElbowRight" pivot="0.000000 -0.248000 -0.000000" pos="0.000 -0.248 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 -0.100 -0.001" group="Collision" name="R_LOWER_ARM" pos="0.0 -0.1 0.0" rot="3.000000 0.00000 0.000000" scale="0.04 0.14 0.04" support="base"/>
<bone aliases="rHand avatar_mWristRight" connected="true" end="0.000 -0.060 0.000" group="Arms" name="mWristRight" pivot="-0.000000 -0.205000 -0.000000" pos="0.000 -0.205 -0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.005 -0.049 -0.001" group="Collision" name="R_HAND" pos="0.01 -0.05 0.0" rot="3.000000 0.00000 10.000000" scale="0.05 0.08 0.03" support="base"/>
<bone connected="false" end="-0.001 -0.040 -0.006" group="Hand" name="mHandMiddle1Right" pivot="0.013 -0.101 0.015" pos="0.013 -0.101 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.001 -0.049 -0.008" group="Hand" name="mHandMiddle2Right" pivot="-0.001 -0.040 -0.006" pos="-0.001 -0.040 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.002 -0.033 -0.006" group="Hand" name="mHandMiddle3Right" pivot="-0.001 -0.049 -0.008" pos="-0.001 -0.049 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="0.017 -0.036 -0.006" group="Hand" name="mHandIndex1Right" pivot="0.038 -0.097 0.015" pos="0.038 -0.097 0.015" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.014 -0.032 -0.006" group="Hand" name="mHandIndex2Right" pivot="0.017 -0.036 -0.006" pos="0.017 -0.036 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.011 -0.025 -0.004" group="Hand" name="mHandIndex3Right" pivot="0.014 -0.032 -0.006" pos="0.014 -0.032 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="-0.013 -0.038 -0.008" group="Hand" name="mHandRing1Right" pivot="-0.010 -0.099 0.009" pos="-0.010 -0.099 0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.013 -0.040 -0.009" group="Hand" name="mHandRing2Right" pivot="-0.013 -0.038 -0.008" pos="-0.013 -0.038 -0.008" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.010 -0.028 -0.006" group="Hand" name="mHandRing3Right" pivot="-0.013 -0.040 -0.009" pos="-0.013 -0.040 -0.009" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="-0.024 -0.025 -0.006" group="Hand" name="mHandPinky1Right" pivot="-0.031 -0.095 0.003" pos="-0.031 -0.095 0.003" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.015 -0.018 -0.004" group="Hand" name="mHandPinky2Right" pivot="-0.024 -0.025 -0.006" pos="-0.024 -0.025 -0.006" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.013 -0.016 -0.004" group="Hand" name="mHandPinky3Right" pivot="-0.015 -0.018 -0.004" pos="-0.015 -0.018 -0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
<bone connected="false" end="0.028 -0.032 0.000" group="Hand" name="mHandThumb1Right" pivot="0.031 -0.026 0.004" pos="0.031 -0.026 0.004" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.023 -0.031 0.000" group="Hand" name="mHandThumb2Right" pivot="0.028 -0.032 -0.001" pos="0.028 -0.032 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.015 -0.025 0.000" group="Hand" name="mHandThumb3Right" pivot="0.023 -0.031 -0.001" pos="0.023 -0.031 -0.001" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
<bone connected="false" end="-0.061 0.000 0.000" group="Wing" name="mWingsRoot" pivot="-0.014 0.000 0.000" pos="-0.014 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="false" end="-0.168 0.169 0.067" group="Wing" name="mWing1Left" pivot="-0.099 0.105 0.181" pos="-0.099 0.105 0.181" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.181 0.183 0.000" group="Wing" name="mWing2Left" pivot="-0.168 0.169 0.067" pos="-0.168 0.169 0.067" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.171 0.173 0.000" group="Wing" name="mWing3Left" pivot="-0.181 0.183 0.000" pos="-0.181 0.183 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.146 0.132 0.000" group="Wing" name="mWing4Left" pivot="-0.171 0.173 0.000" pos="-0.171 0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="true" end="-0.068 0.062 -0.159" group="Wing" name="mWing4FanLeft" pivot="-0.171 0.173 0.000" pos="-0.171 0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
<bone connected="false" end="-0.168 -0.169 0.067" group="Wing" name="mWing1Right" pivot="-0.099 -0.105 0.181" pos="-0.099 -0.105 0.181" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.181 -0.183 0.000" group="Wing" name="mWing2Right" pivot="-0.168 -0.169 0.067" pos="-0.168 -0.169 0.067" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.171 -0.173 0.000" group="Wing" name="mWing3Right" pivot="-0.181 -0.183 0.000" pos="-0.181 -0.183 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.146 -0.132 0.000" group="Wing" name="mWing4Right" pivot="-0.171 -0.173 0.000" pos="-0.171 -0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="true" end="-0.068 -0.062 -0.159" group="Wing" name="mWing4FanRight" pivot="-0.171 -0.173 0.000" pos="-0.171 -0.173 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
<bone aliases="rThigh avatar_mHipRight" connected="false" end="-0.001 0.049 -0.491" group="Legs" name="mHipRight" pivot="0.033620 -0.128806 -0.041086" pos="0.034 -0.129 -0.041" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 0.000 -0.200" group="Collision" name="R_UPPER_LEG" pos="-0.02 0.05 -0.22" rot="0.000000 0.00000 0.000000" scale="0.09 0.09 0.32" support="base"/>
<bone aliases="rShin avatar_mKneeRight" connected="true" end="-0.029 0.000 -0.469" group="Legs" name="mKneeRight" pivot="-0.000780 0.048635 -0.490922" pos="-0.001 0.049 -0.491" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="-0.010 0.000 -0.150" group="Collision" name="R_LOWER_LEG" pos="-0.02 0.0 -0.2" rot="0.000000 0.00000 0.000000" scale="0.06 0.06 0.25" support="base"/>
<bone aliases="rFoot avatar_mAnkleRight" connected="true" end="0.112 0.000 -0.061" group="Legs" name="mAnkleRight" pivot="-0.028869 0.000000 -0.468494" pos="-0.029 0.000 -0.468" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.089 0.000 -0.026" group="Collision" name="R_FOOT" pos="0.077 0.0 -0.041" rot="0.000000 10.00000 0.000000" scale="0.13 0.05 0.05" support="base"/>
<bone aliases="avatar_mFootRight" connected="true" end="0.105 -0.010 0.000" group="Extra" name="mFootRight" pivot="0.111956 -0.000000 -0.060637" pos="0.112 -0.000 -0.061" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<bone aliases="avatar_mToeRight" connected="false" end="0.020 0.000 0.000" group="Extra" name="mToeRight" pivot="0.105399 -0.010408 -0.000104" pos="0.109 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
</bone>
</bone>
</bone>
</bone>
<bone aliases="lThigh avatar_mHipLeft" connected="false" end="-0.001 -0.046 -0.491" group="Legs" name="mHipLeft" pivot="0.033757 0.126765 -0.040998" pos="0.034 0.127 -0.041" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.000 0.000 -0.200" group="Collision" name="L_UPPER_LEG" pos="-0.02 -0.05 -0.22" rot="0.000000 0.00000 0.000000" scale="0.09 0.09 0.32" support="base"/>
<bone aliases="lShin avatar_mKneeLeft" connected="true" end="-0.029 0.001 -0.469" group="Legs" name="mKneeLeft" pivot="-0.000887 -0.045568 -0.491053" pos="-0.001 -0.046 -0.491" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="-0.010 0.000 -0.150" group="Collision" name="L_LOWER_LEG" pos="-0.02 0.0 -0.2" rot="0.000000 0.00000 0.000000" scale="0.06 0.06 0.25" support="base"/>
<bone aliases="lFoot avatar_mAnkleLeft" connected="true" end="0.112 0.000 -0.061" group="Legs" name="mAnkleLeft" pivot="-0.028887 0.001378 -0.468449" pos="-0.029 0.001 -0.468" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<collision_volume end="0.089 0.000 -0.026" group="Collision" name="L_FOOT" pos="0.077 0.0 -0.041" rot="0.000000 10.00000 0.000000" scale="0.13 0.05 0.05" support="base"/>
<bone aliases="avatar_mFootLeft" connected="true" end="0.105 0.008 0.001" group="Extra" name="mFootLeft" pivot="0.111956 -0.000000 -0.060620" pos="0.112 -0.000 -0.061" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base">
<bone aliases="avatar_mToeLeft" connected="false" end="0.020 0.000 0.000" group="Extra" name="mToeLeft" pivot="0.105387 0.008270 0.000871" pos="0.109 0.000 0.000" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"/>
</bone>
</bone>
</bone>
</bone>
<bone connected="false" end="-0.197 0.000 0.000" group="Tail" name="mTail1" pivot="-0.116 0.000 0.047" pos="-0.116 0.000 0.047" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.168 0.000 0.000" group="Tail" name="mTail2" pivot="-0.197 0.000 0.000" pos="-0.197 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.142 0.000 0.000" group="Tail" name="mTail3" pivot="-0.168 0.000 0.000" pos="-0.168 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.112 0.000 0.000" group="Tail" name="mTail4" pivot="-0.142 0.000 0.000" pos="-0.142 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.094 0.000 0.000" group="Tail" name="mTail5" pivot="-0.112 0.000 0.000" pos="-0.112 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.089 0.000 0.000" group="Tail" name="mTail6" pivot="-0.094 0.000 0.000" pos="-0.094 0.000 0.000" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
</bone>
</bone>
<bone connected="false" end="0.004 0.000 -0.066" group="Groin" name="mGroin" pivot="0.064 0.000 -0.097" pos="0.064 0.000 -0.097" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
<bone connected="false" end="-0.204 0.000 0.000" group="Limb" name="mHindLimbsRoot" pivot="-0.200 0.000 0.084" pos="-0.200 0.000 0.084" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="false" end="0.002 -0.046 -0.491" group="Limb" name="mHindLimb1Left" pivot="-0.204 0.129 -0.125" pos="-0.204 0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.030 -0.003 -0.468" group="Limb" name="mHindLimb2Left" pivot="0.002 -0.046 -0.491" pos="0.002 -0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Left" pivot="-0.030 -0.003 -0.468" pos="-0.030 -0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.105 0.008 0.000" group="Limb" name="mHindLimb4Left" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
<bone connected="false" end="0.002 0.046 -0.491" group="Limb" name="mHindLimb1Right" pivot="-0.204 -0.129 -0.125" pos="-0.204 -0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="-0.030 0.003 -0.468" group="Limb" name="mHindLimb2Right" pivot="0.002 0.046 -0.491" pos="0.002 0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Right" pivot="-0.030 0.003 -0.468" pos="-0.030 0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended">
<bone connected="true" end="0.105 -0.008 0.000" group="Limb" name="mHindLimb4Right" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/>
</bone>
</bone>
</bone>
</bone>
</bone>
</linden_skeleton>

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Some files were not shown because too many files have changed in this diff Show more