adjust setting hover height for a bit after joining a sim
This commit is contained in:
parent
9cd5e0f6f0
commit
2d13cca7b3
1 changed files with 14 additions and 4 deletions
|
|
@ -78,16 +78,14 @@ namespace SecondBotEvents.Services
|
||||||
|
|
||||||
protected void BotSimConnected(object o, SimConnectedEventArgs e)
|
protected void BotSimConnected(object o, SimConnectedEventArgs e)
|
||||||
{
|
{
|
||||||
if(AutoRestartLoginTimer.Enabled == true)
|
|
||||||
{
|
|
||||||
GetClient().Self.SetHoverHeight(basicCfg.GetDefaultHoverHeight());
|
|
||||||
}
|
|
||||||
AutoRestartLoginTimer.Stop();
|
AutoRestartLoginTimer.Stop();
|
||||||
|
goodticks = 0;
|
||||||
LogFormater.Info("Client service ~ Connected to sim: "+e.Simulator.Name);
|
LogFormater.Info("Client service ~ Connected to sim: "+e.Simulator.Name);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void BotSimDisconnected(object o, SimDisconnectedEventArgs e)
|
protected void BotSimDisconnected(object o, SimDisconnectedEventArgs e)
|
||||||
{
|
{
|
||||||
|
goodticks = 0;
|
||||||
LogFormater.Info("Client service ~ Disconnected from sim: " + e.Simulator.Name);
|
LogFormater.Info("Client service ~ Disconnected from sim: " + e.Simulator.Name);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -208,6 +206,7 @@ namespace SecondBotEvents.Services
|
||||||
public void Login()
|
public void Login()
|
||||||
{
|
{
|
||||||
ResetClient();
|
ResetClient();
|
||||||
|
goodticks = 0;
|
||||||
LoginParams loginParams = new LoginParams(
|
LoginParams loginParams = new LoginParams(
|
||||||
client,
|
client,
|
||||||
basicCfg.GetFirstName(),
|
basicCfg.GetFirstName(),
|
||||||
|
|
@ -224,6 +223,7 @@ namespace SecondBotEvents.Services
|
||||||
client.Network.BeginLogin(loginParams);
|
client.Network.BeginLogin(loginParams);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected int goodticks = 0;
|
||||||
public override string Status()
|
public override string Status()
|
||||||
{
|
{
|
||||||
if (client == null)
|
if (client == null)
|
||||||
|
|
@ -242,6 +242,16 @@ namespace SecondBotEvents.Services
|
||||||
{
|
{
|
||||||
return "No sim";
|
return "No sim";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(goodticks == 6)
|
||||||
|
{
|
||||||
|
double G = basicCfg.GetDefaultHoverHeight();
|
||||||
|
GetClient().Self.SetHoverHeight(G);
|
||||||
|
}
|
||||||
|
else if(goodticks < 6)
|
||||||
|
{
|
||||||
|
goodticks++;
|
||||||
|
}
|
||||||
Vector3 pos = client.Self.SimPosition;
|
Vector3 pos = client.Self.SimPosition;
|
||||||
string loc = "" + Math.Round(pos.X).ToString() + "," + Math.Round(pos.Y).ToString() + "," + Math.Round(pos.Z).ToString();
|
string loc = "" + Math.Round(pos.X).ToString() + "," + Math.Round(pos.Y).ToString() + "," + Math.Round(pos.Z).ToString();
|
||||||
return client.Network.CurrentSim.Name + " " + loc;
|
return client.Network.CurrentSim.Name + " " + loc;
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue