diff --git a/LibreMetaverse/Settings.cs b/LibreMetaverse/Settings.cs index 024c1cc..9962794 100644 --- a/LibreMetaverse/Settings.cs +++ b/LibreMetaverse/Settings.cs @@ -106,27 +106,27 @@ namespace OpenMetaverse /// Number of milliseconds before a CAPS call will time out /// Setting this too low will cause web requests time out and /// possibly retry repeatedly - public int CAPS_TIMEOUT = 60 * 1000; + public int CAPS_TIMEOUT = 63 * 1000; /// Number of milliseconds for xml-rpc to timeout - public int LOGIN_TIMEOUT = 60 * 1000; + public int LOGIN_TIMEOUT = 63 * 1000; /// Milliseconds before a packet is assumed lost and resent public int RESEND_TIMEOUT = 4000; /// Milliseconds without receiving a packet before the /// connection to a simulator is assumed lost - public int SIMULATOR_TIMEOUT = 60 * 1000; + public int SIMULATOR_TIMEOUT = 75 * 1000; /// Milliseconds to wait for a simulator info request through /// the grid interface public int MAP_REQUEST_TIMEOUT = 5 * 1000; /// Number of milliseconds between sending pings to each sim - public const int PING_INTERVAL = 2200; + public const int PING_INTERVAL = 3000; /// Number of milliseconds between sending camera updates - public const int DEFAULT_AGENT_UPDATE_INTERVAL = 500; + public const int DEFAULT_AGENT_UPDATE_INTERVAL = 1000; /// Number of milliseconds between updating the current /// positions of moving, non-accelerating and non-colliding objects @@ -134,7 +134,7 @@ namespace OpenMetaverse /// Millisecond interval between ticks, where all ACKs are /// sent out and the age of unACKed packets is checked - public const int NETWORK_TICK_INTERVAL = 500; + public const int NETWORK_TICK_INTERVAL = 650; #endregion #region Sizes