using System; using OpenMetaverse; namespace BSB.Commands.Movement { public class RotateToFace : CoreCommand_1arg { public override string[] ArgTypes { get { return new[] { "Avatar" }; } } public override string[] ArgHints { get { return new[] { "Avatar UUID or Firstname Lastname" }; } } public override string Helpfile { get { return "Rotates the bot to face an avatar"; } } public override bool CallFunction(string[] args) { if (base.CallFunction(args) == true) { if(UUID.TryParse(args[0],out UUID avatar) == true) { if (bot.GetClient.Network.CurrentSim.AvatarPositions.ContainsKey(avatar) == true) { return bot.GetClient.Self.Movement.TurnToward(bot.GetClient.Network.CurrentSim.AvatarPositions[avatar], true); } else Failed("Unable to find avatar in local sim memory"); } return Failed("Unable to process avatar on arg 1"); } return false; } } }