using BetterSecondBot.Static; using Discord; using LibreMetaverse; using OpenMetaverse; using OpenMetaverse.Assets; using Org.BouncyCastle.Utilities.Collections; using SecondBotEvents.Services; using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace SecondBotEvents.Commands { [ClassInfo("Inventory controls for sending items and so on")] public class InventoryCommands(EventsSecondBot setmaster) : CommandsAPI(setmaster) { [About("Attachs an event for inventory changes")] [ReturnHints("cleared")] [ReturnHintsFailure("No action")] [ReturnHintsFailure("Events service is not running")] [ReturnHints("Event added")] [ArgHints("inventoryType", "What type to watch for", "Text", "Texture", new string[] { "Texture","Sound","Callcard","Landmark","Clothing", "Object","Notecard","Lsltext","Lslbyte","Animation","Gesture","Mesh" })] [ArgHints("outputTarget", "Where to send the updates to", "SMART")] [CmdTypeSet()] public object SetInventoryUpdate(string inventoryType, string outputTarget) { if (master.EventsService.isRunning() == true) { inventoryType = inventoryType.ToLower().FirstCharToUpper(); master.EventsService.AddInventoryEvent(inventoryType, outputTarget); return BasicReply("Ok"); } return Failure("Events service is not running"); } [About("Uploads a new sound file to inventory")] [ReturnHints("ok")] [ArgHints("sourcePath", "accepts a file path to a wave PCM file @ 44100", "FILE")] [ArgHints("inventoryName", "the name in secondlife", "Text", "mycoolsound")] [CmdTypeDo()] public object UploadMediaWave(string sourcePath, string inventoryName) { byte[] audioData = File.ReadAllBytes(sourcePath); InventoryFolder AA = GetClient().Inventory.Store.RootFolder; List T = GetClient().Inventory.Store.GetContents(AA); AA = null; foreach (InventoryBase R in T) { if (R.Name == "Sounds") { AA = (InventoryFolder)R; break; } } AssetSound S = new() { AssetData = audioData }; S.Encode(); GetClient().Inventory.RequestCreateItemFromAsset(S.AssetData, inventoryName, "", AssetType.Sound, InventoryType.Sound, AA.UUID, null); return BasicReply("ok"); } protected InventoryNode SearchInventoryStore(UUID item) { Inventory store = GetClient().Inventory._Store; if (store.Items.ContainsKey(item)) { return store.Items[item]; } return null; } [About("rezs the item at the bots current location")] [ReturnHints("UUID of rezzed item")] [ReturnHintsFailure("Invaild item UUID")] [ReturnHintsFailure("Unable to find item")] [ReturnHintsFailure("Error not in a sim")] [ReturnHintsFailure("Parcel data not ready")] [ArgHints("item", "What to rez", "UUID")] [CmdTypeDo()] public object RezObject(string item) { if (UUID.TryParse(item, out UUID targetitem) == false) { return Failure("Invaild item UUID: " + item, [item]); } KeyValuePair tests = SetupCurrentParcel(); if (tests.Key == false) { return Failure(tests.Value, [item]); } InventoryNode find = SearchInventoryStore(targetitem); InventoryItem itm = null; if (find != null) { if (find.Data is InventoryItem itemfound) { itm = itemfound; } } if (itm == null) { // cant get the item from store try and download it itm = GetClient().Inventory.FetchItem(targetitem, GetClient().Self.AgentID, TimeSpan.FromSeconds(15)); } if (itm == null) { return Failure("Unable to find item: " + item, [item]); } Vector3 loc = GetClient().Self.RelativePosition; UUID rezedobject = GetClient().Inventory.RequestRezFromInventory(GetClient().Network.CurrentSim, GetClient().Self.SimRotation, loc, itm); return BasicReply(rezedobject.ToString(), [item]); } [About("rezs the item at the parcel center")] [ReturnHints("UUID of rezzed item")] [ReturnHintsFailure("Invaild item UUID")] [ReturnHintsFailure("Unable to find item")] [ReturnHintsFailure("Error not in a sim")] [ReturnHintsFailure("Parcel data not ready")] [ReturnHintsFailure("Invaild Z offset")] [ReturnHintsFailure("Z offset must be between -2 and 2")] [ArgHints("item", "what to rez", "UUID")] [ArgHints("zoffset", "Z offset to apply (range -2 to 2)", "Number", "0.5")] [CmdTypeDo()] public object RezObjectParcelCenter(string item, string zoffset) { if (UUID.TryParse(item, out UUID targetitem) == false) { return Failure("Invaild item UUID: " + item, [item]); } if(float.TryParse(zoffset, out float zoff) == false) { return Failure("Invaild Z offset: " + zoffset, [item]); } if(zoff < -2 || zoff > 2) { return Failure("Z offset must be between -2 and 2", [item, zoffset]); } KeyValuePair tests = SetupCurrentParcel(); if (tests.Key == false) { return Failure(tests.Value, [item]); } InventoryNode find = SearchInventoryStore(targetitem); InventoryItem itm = null; if (find != null) { if (find.Data is InventoryItem itemfound) { itm = itemfound; } } if (itm == null) { // cant get the item from store try and download it itm = GetClient().Inventory.FetchItem(targetitem, GetClient().Self.AgentID, TimeSpan.FromSeconds(15)); } if (itm == null) { return Failure("Unable to find item: " + item, [item]); } float x = targetparcel.AABBMin.X + ((targetparcel.AABBMax.X - targetparcel.AABBMin.X) / 2); float y = targetparcel.AABBMin.Y + ((targetparcel.AABBMax.Y - targetparcel.AABBMin.Y) / 2); Vector3 resat = new Vector3(x, y, GetClient().Self.RelativePosition.Z+zoff); UUID rezedobject = GetClient().Inventory.RequestRezFromInventory(GetClient().Network.CurrentSim, GetClient().Self.SimRotation, resat, itm); return BasicReply(rezedobject.ToString(), [item]); } [About("rezs the item at the target location")] [ReturnHints("UUID of rezzed item")] [ReturnHintsFailure("Invaild item UUID")] [ReturnHintsFailure("Unable to find item")] [ReturnHintsFailure("Error not in a sim")] [ReturnHintsFailure("Parcel data not ready")] [ReturnHintsFailure("Unable to unpack [X,y,z] cord")] [ArgHints("item", "what to rez", "UUID")] [ArgHints("x", "X cord to rez at", "Number", "123")] [ArgHints("y", "Y cord to rez at", "Number", "45")] [ArgHints("z", "Z cord to rez at", "Number", "26")] [CmdTypeDo()] public object RezObjectOnPos(string item, string x, string y, string z) { if (UUID.TryParse(item, out UUID targetitem) == false) { return Failure("Invaild item UUID: " + item, [item]); } KeyValuePair tests = SetupCurrentParcel(); if (tests.Key == false) { return Failure(tests.Value, [item]); } InventoryNode find = SearchInventoryStore(targetitem); InventoryItem itm = null; if (find != null) { if (find.Data is InventoryItem itemfound) { itm = itemfound; } } if (itm == null) { // cant get the item from store try and download it itm = GetClient().Inventory.FetchItem(targetitem, GetClient().Self.AgentID, TimeSpan.FromSeconds(15)); } if (itm == null) { return Failure("Unable to find item: " + item, [item]); } if (float.TryParse(x, out float x1) == false) { return Failure("Unable to unpack X cord", [item]); } if (float.TryParse(y, out float y1) == false) { return Failure("Unable to unpack X cord", [item]); } if (float.TryParse(z, out float z1) == false) { return Failure("Unable to unpack X cord", [item]); } Vector3 resat = new Vector3(x1, y1, z1); UUID rezedobject = GetClient().Inventory.RequestRezFromInventory(GetClient().Network.CurrentSim, GetClient().Self.SimRotation, resat, itm); return BasicReply(rezedobject.ToString(), [item]); } [About("renames a folder or inventory item")] [ReturnHints("ok")] [ReturnHintsFailure("invaild item uuid")] [ReturnHintsFailure("Item name is to short")] [ReturnHintsFailure("Unable to find inventory item")] [ArgHints("item", "item/folder to name", "UUID")] [ArgHints("newname", "What we are changing it to", "Text", "Better name")] [CmdTypeSet()] public object RenameInventory(string item, string newname) { if (UUID.TryParse(item, out UUID target) == false) { return Failure("invaild item uuid", [item, newname]); } if (newname.Length < 3) { return Failure("Item name is to short", [item, newname]); } InventoryItem realitem = HelperInventory.getItemByInventoryUUID(GetClient(), target); if (realitem == null) { return Failure("Unable to find inventory item", [item, newname]); } realitem.Name = newname; GetClient().Inventory.RequestUpdateItem(realitem); return BasicReply("Ok", [item, newname]); } [About("Attempts to Remove the given inventory item")] [ReturnHints("ok")] [ReturnHintsFailure("invaild item uuid")] [ArgHints("item", "what item are we Deleting", "UUID")] [CmdTypeSet()] public object DeleteInventoryItem(string item) { if (UUID.TryParse(item, out UUID target) == false) { return Failure("invaild item uuid", [item]); } GetClient().Inventory.Remove([target], []); return BasicReply("Ok", [item]); } [About("Attempts to Remove the given inventory folder")] [ReturnHints("ok")] [ReturnHintsFailure("invaild folder uuid")] [ArgHints("folder", "what folder are we removing", "UUID")] [CmdTypeSet()] public object DeleteInventoryFolder(string folder) { if (UUID.TryParse(folder, out UUID target) == false) { return Failure("invaild folder uuid", [folder]); } GetClient().Inventory.Remove([], [target]); return BasicReply("Ok", [folder]); } [About("Attempts to attach the given inventory item")] [ReturnHints("ok")] [ReturnHintsFailure("invaild item uuid")] [ArgHints("item", "what item are we attaching", "UUID")] [CmdTypeDo()] public object Attach(string item) { if (UUID.TryParse(item, out UUID itemuuid) == false) { return Failure("invaild item uuid", [item]); } InventoryItem realitem = HelperInventory.getItemByInventoryUUID(GetClient(), itemuuid); GetClient().Appearance.AddAttachments([realitem], false, false); return BasicReply("Ok", [item]); } [About("Attempts to Detach the given inventory item (or attachment point)")] [ReturnHints("ok")] [ReturnHints("okMulti")] [ReturnHintsFailure("invaild item uuid pr invaild attach point")] [ArgHints("item", "UUID of item, or the attach point, or * to remove everything", "Text", "Left Hand")] [CmdTypeDo()] public object Detach(string item) { if (UUID.TryParse(item, out UUID itemuuid) == false) { List toBeRemoved = []; foreach (KeyValuePair pair in GetClient().Appearance.GetAttachmentsByItemId()) { if ((pair.Value.ToString() != item) || (item == "*")) { continue; } toBeRemoved.Add(HelperInventory.getItemByInventoryUUID(GetClient(), pair.Key)); } if (toBeRemoved.Count == 0) { return Failure("invaild item uuid pr invaild attach point", [item]); } foreach (InventoryItem A in toBeRemoved) { GetClient().Appearance.RemoveFromOutfit(A); } return BasicReply("ok", [item]); } InventoryItem realitem = HelperInventory.getItemByInventoryUUID(GetClient(), itemuuid); GetClient().Appearance.RemoveFromOutfit(realitem); return BasicReply("Ok", [item]); } [About("Replaces the current avatar outfit with the contents of the given folder")] [ReturnHints("ok")] [ReturnHintsFailure("Named folder value is empty")] [ReturnHintsFailure("Cant find target folder")] [ReturnHintsFailure("invaild folder uuid")] [ReturnHintsFailure("target folder is empty or so full I cant get it in 5 secs...")] [ArgHints("folder", "what folder are we swapping to", "UUID")] [CmdTypeDo()] public object SwapOutfit(string folder) { UUID folderUUID = UUID.Zero; if (UUID.TryParse(folder, out folderUUID) == false) { return Failure("invaild folder uuid", [folder]); } List contents = GetClient().Inventory.FolderContents(folderUUID, GetClient().Self.AgentID, true, true, InventorySortOrder.ByName, TimeSpan.FromSeconds(15)); List wareables = []; if (contents == null) { return Failure("target folder is empty or so full I cant get it in 5 secs...", [folder]); } foreach (InventoryBase item in contents) { if ((item is InventoryWearable) || (item is InventoryObject)) { wareables.Add((InventoryItem)item); } } master.CurrentOutfitFolder.ReplaceOutfit(wareables); return BasicReply("ok", [folder]); } [About("Replaces the current avatar outfit with the Clothing/[NAME] folder
Please note: This does not use the outfits folder!
Please do not use links in the folder!")] [ReturnHints("ok")] [ReturnHintsFailure("Named folder value is empty")] [ReturnHintsFailure("Cant find Clothing folder")] [ReturnHintsFailure("Cant find target folder")] [ReturnHintsFailure("target folder is empty or so full I cant get it in 5 secs...")] [ArgHints("name", "Name of the folder", "Text", "My other outfit")] [CmdTypeDo()] public object Outfit(string name) { if (SecondbotHelpers.notempty(name) == false) { return Failure("Named folder value is empty", [name]); } // uses the Clothing folder // must be a full outfit (shapes/eyes ect) InventoryFolder AA = GetClient().Inventory.Store.RootFolder; List T = GetClient().Inventory.Store.GetContents(AA); AA = null; foreach (InventoryBase R in T) { if (R.Name == "Clothing") { AA = (InventoryFolder)R; break; } } if (AA == null) { return Failure("Cant find Clothing folder", [name]); } T = GetClient().Inventory.Store.GetContents(AA); AA = null; foreach (InventoryBase R in T) { if (R.Name == name) { AA = (InventoryFolder)R; break; } } if (AA == null) { return Failure("Cant find target folder", [name]); } List contents = GetClient().Inventory.FolderContents(AA.UUID, GetClient().Self.AgentID, true, true, InventorySortOrder.ByName, TimeSpan.FromSeconds(15)); List wareables = []; if (contents == null) { return Failure("target folder is empty or so full I cant get it in 5 secs...", [name]); } foreach (InventoryBase item in contents) { if ((item is InventoryWearable) || (item is InventoryObject)) { wareables.Add((InventoryItem)item); } } GetClient().Appearance.ReplaceOutfit(wareables, false); return BasicReply("ok", [name]); } [About("Searchs the notecards folder for notecards, any older than 31 days are deleted.
Depending on the number of notecards this might require multiple calls!")] [ReturnHints("ok")] [ReturnHintsFailure("Unable to find notecard folder")] [CmdTypeDo()] public object InventoryPurgeNotecards() { List T = GetClient().Inventory.Store.GetContents(GetClient().Inventory.Store.RootFolder); InventoryBase NotecardFolder = null; foreach (InventoryBase R in T) { if (R.Name == "Notecards") { NotecardFolder = R; break; } } if (NotecardFolder != null) { return Failure("Unable to find notecard folder"); } List purge_notecards = []; List contents = GetClient().Inventory.FolderContents(NotecardFolder.UUID, GetClient().Self.AgentID, true, true, InventorySortOrder.ByDate, TimeSpan.FromSeconds(15)); foreach (InventoryBase C in contents) { InventoryItem A = (InventoryItem)C; if (A.AssetType == AssetType.Notecard) { TimeSpan Dif = DateTime.Now - A.CreationDate; if (Dif.Days >= 31) { purge_notecards.Add(C.UUID); } } } if (purge_notecards.Count > 0) { GetClient().Inventory.Remove(purge_notecards, []); } return BasicReply("Ok"); } [About("converts a inventory uuid to a realworld uuid
Needed for texture preview")] [ReturnHints("Asset UUID or UUID zero")] [ReturnHintsFailure("Invaild item uuid")] [ArgHints("item", "inventory level item", "UUID")] [CmdTypeGet()] public object GetRealUUID(string item) { if (UUID.TryParse(item, out UUID itemUUID) == false) { return Failure("Invaild item uuid", [item]); } UUID reply = HelperInventory.GetAssetUUID(GetClient(), itemUUID); return BasicReply(reply.ToString(), [item]); } [About("sends a item to an avatar via a path")] [ReturnHints("ok")] [ReturnHintsFailure("Failed")] [ReturnHintsFailure("Invaild avatar uuid")] [ReturnHintsFailure("Unable to find item")] [ArgHints("path", "item path and name", "Text", "Objects/DemoItem")] [ArgHints("avatar", "Who we are sending it to", "AVATAR")] [CmdTypeDo()] public object SendItemByPath(string path, string avatar) { ProcessAvatar(avatar); if (avataruuid == UUID.Zero) { return Failure("Invaild avatar uuid", [path, avatar]); } UUID targetitem = GetClient().Inventory.FindObjectByPath(GetClient().Inventory.Store.RootFolder.UUID, GetClient().Self.AgentID, path, TimeSpan.FromSeconds(15)); if (targetitem == UUID.Zero) { return Failure("Unable to find item via path", [path, avatar]); } InventoryItem itm = GetClient().Inventory.FetchItem(targetitem, GetClient().Self.AgentID, TimeSpan.FromSeconds(25)); if (itm == null) { return Failure("Unable to find item with found uuid", [path, avatar]); } GetClient().Inventory.GiveItem(itm.UUID, itm.Name, itm.AssetType, avataruuid, false); return BasicReply("ok", [path, avatar]); } [About("sends a item to an avatar")] [ReturnHints("ok")] [ReturnHintsFailure("Failed")] [ReturnHintsFailure("Invaild avatar uuid")] [ReturnHintsFailure("Invaild item uuid")] [ReturnHintsFailure("Unable to find item")] [ArgHints("item", "what are we sending", "UUID")] [ArgHints("avatar", "Who are we sending it to", "AVATAR")] [CmdTypeDo()] public object SendItem(string item, string avatar) { ProcessAvatar(avatar); if (avataruuid == UUID.Zero) { return Failure("Invaild avatar uuid", [item, avatar]); } if (UUID.TryParse(item, out UUID targetitem) == false) { return Failure("Invaild item uuid", [item, avatar]); } InventoryItem itm = GetClient().Inventory.FetchItem(targetitem, GetClient().Self.AgentID, TimeSpan.FromSeconds(25)); if (itm == null) { return Failure("Unable to find item", [item, avatar]); } GetClient().Inventory.GiveItem(itm.UUID, itm.Name, itm.AssetType, avataruuid, false); return BasicReply("ok", [item, avatar]); } [About("sends a item to an avatar with extra steps to bypass inventory searchs")] [ReturnHints("ok")] [ReturnHintsFailure("Failed")] [ReturnHintsFailure("Invaild avatar uuid")] [ReturnHintsFailure("Invaild item uuid")] [ReturnHintsFailure("Invaild item name")] [ArgHints("itemuuid", "What are we sending", "UUID")] [ArgHints("itemname", "what name should it have", "Text", "My cool item", new string[] { "texture", "sound", "callcard", "landmark", "lsltext", "clothing", "object", "notecard", "animatn", "gesture", "mesh", "material" })] [ArgHints("avatar", "Who are we sending it to","AVATAR")] [CmdTypeDo()] public object SendItemDirect(string itemuuid, string itemname, string itemtype, string avatar) { if (UUID.TryParse(itemuuid, out UUID targetitem) == false) { return Failure("Invaild item uuid", [itemuuid, itemname, itemtype, avatar]); } if(SecondbotHelpers.isempty(itemname) == true) { return Failure("Invaild item name", [itemuuid, itemname, itemtype, avatar]); } if (SecondbotHelpers.isempty(itemtype) == true) { return Failure("Invaild item name", [itemuuid, itemname, itemtype, avatar]); } AssetType matchtype = AssetType.Unknown; itemtype = itemtype.ToLower(); foreach (AssetType matchme in (AssetType[])Enum.GetValues(typeof(AssetType))) { string checktype = matchme.ToString().ToLower(); if(checktype == itemtype) { matchtype = matchme; break; } } if(matchtype == AssetType.Unknown) { return Failure("Invaild item type", [itemuuid, itemname, itemtype, avatar]); } ProcessAvatar(avatar); if (avataruuid == UUID.Zero) { return Failure("Invaild avatar uuid", [itemuuid, itemname, itemtype, avataruuid.ToString()]); } GetClient().Inventory.GiveItem(targetitem, itemname, matchtype, avataruuid, false); return BasicReply("ok", [itemuuid, itemname, itemtype, avataruuid.ToString()]); } [About("Sends a folder to an avatar")] [ReturnHints("ok")] [ReturnHintsFailure("Invaild avatar uuid")] [ReturnHintsFailure("Unable to find folder")] [ArgHints("path", "path to the folder from root","Text","Objects/MyFolderToSend")] [ArgHints("avatar", "Who are we sending it to","AVATAR")] [CmdTypeDo()] public object SendFolderByPath(string path, string avatar) { ProcessAvatar(avatar); if (avataruuid == UUID.Zero) { return Failure("Invaild avatar uuid", [path, avatar]); } InventoryFolder FindFolderHelper = HelperInventory.FindFolderByPath(GetClient(), path); if (FindFolderHelper == null) { return Failure("Unable to find folder", [path, avatar]); } GetClient().Inventory.GiveFolder(FindFolderHelper.UUID, FindFolderHelper.Name, avataruuid, false); return BasicReply("ok", [path, avatar]); } [About("Sends a folder to an avatar")] [ReturnHints("ok")] [ReturnHintsFailure("Failed")] [ReturnHintsFailure("Invaild avatar uuid")] [ReturnHintsFailure("Invaild folter uuid")] [ReturnHintsFailure("Unable to find folder")] [ArgHints("item", "what folder are we sending","UUID")] [ArgHints("avatar", "Who are we sending it to", "AVATAR")] [CmdTypeDo()] public object SendFolder(string folder, string avatar) { ProcessAvatar(avatar); if (avataruuid == UUID.Zero) { return Failure("Invaild avatar uuid", [folder, avatar]); } if (UUID.TryParse(folder, out UUID targetfolder) == false) { return Failure("Invaild folder uuid", [folder, avatar]); } InventoryBase FindFolderHelper = HelperInventory.FindFolder(GetClient(), GetClient().Inventory.Store.RootFolder, targetfolder); if (FindFolderHelper == null) { return Failure("Unable to find folder", [folder, avatar]); } GetClient().Inventory.GiveFolder(FindFolderHelper.UUID, FindFolderHelper.Name, avataruuid, false); return BasicReply("ok", [folder, avatar]); } [About("Transfers a item [ARG 2] to a objects inventory [ARG 1] (And if set with the script running state [ARG 3])")] [ReturnHints("Transfering running script")] [ReturnHints("Transfering inventory")] [ReturnHintsFailure("Invaild item uuid")] [ReturnHintsFailure("Invaild object uuid")] [ReturnHintsFailure("Unable to find inventory")] [ReturnHintsFailure("Unable to find object")] [ReturnHintsFailure("Invaild running")] [ArgHints("item", "what are we sending","UUID")] [ArgHints("object", "were are we sending it","UUID")] [ArgHints("running", "should it be running","BOOL")] [CmdTypeDo()] public object TransferInventoryToObject(string item, string objectuuid, string running) { if (UUID.TryParse(item, out UUID itemuuid) == false) { return Failure("Invaild item uuid", [item, objectuuid, running]); } if (UUID.TryParse(objectuuid, out UUID objectUUID) == false) { return Failure("Invaild object uuid", [item, objectuuid, running]); } if (bool.TryParse(running, out bool runscript) == false) { return Failure("Invaild running", [item, objectuuid, running]); } InventoryItem itm = GetClient().Inventory.FetchItem(itemuuid, GetClient().Self.AgentID, TimeSpan.FromSeconds(15)); if (itm == null) { return Failure("Unable to find inventory", [item, objectuuid, running]); } Dictionary objects_copy = GetClient().Network.CurrentSim.ObjectsPrimitives.ToDictionary(k => k.Key, v => v.Value); KeyValuePair RealObject = new(0, null); foreach (KeyValuePair Obj in objects_copy) { if (Obj.Value.ID == objectUUID) { RealObject = Obj; break; } } if (RealObject.Value == null) { GetClient().Objects.RequestObjectMedia(objectUUID, GetClient().Network.CurrentSim, null); foreach (KeyValuePair Obj in objects_copy) { if (Obj.Value.ID == objectUUID) { RealObject = Obj; break; } } return Failure("Unable to find object", [item, objectuuid, running]); } bool scriptState = runscript; if (itm.AssetType != AssetType.LSLText) { scriptState = false; } if (itm.AssetType == AssetType.LSLText) { GetClient().Inventory.CopyScriptToTask(RealObject.Key, itm, scriptState); return BasicReply("Transfering script [state: "+scriptState.ToString()+"]", [item, objectuuid, running]); } GetClient().Inventory.UpdateTaskInventory(RealObject.Key, itm); return BasicReply("Transfering inventory", [item, objectuuid, running]); } [About("Requests the inventory folder layout as a json object InventoryMapFolder
Formated as follows
InventoryMapItem
  • id: UUID
  • name: String
  • subfolders: InventoryMapFolder[]
")] [ReturnHints("array of InventoryMapFolder")] [ReturnHintsFailure("Error")] [CmdTypeGet()] public object InventoryFolders() { string reply = HelperInventory.MapFolderJson(GetClient()); if (reply != null) return BasicReply(reply); return Failure("Error"); } [About("Requests folders limited to selected folder")] [ArgHints("targetfolder", "the folder to look up","UUID")] [ReturnHints("single InventoryMapFolder")] [ReturnHintsFailure("Error")] [CmdTypeGet()] public object InventoryFoldersLimited(string targetfolder) { string reply = HelperInventory.MapFolderJson(GetClient(), targetfolder,false); if (reply != null) return BasicReply(reply); return Failure("Error"); } [About("Requests the contents of a folder as an array of InventoryMapItem
Formated as follows
InventoryMapItem
  • id: UUID
  • name: String
  • typename: String
")] [ReturnHints("array of InventoryMapItem")] [ReturnHintsFailure("Invaild folder UUID")] [ArgHints("folderUUID", "the folder to fetch (Found via: inventory/folders)","UUID")] [CmdTypeGet()] public object InventoryContents(string folderUUID) { if (UUID.TryParse(folderUUID, out UUID folder) == false) { return Failure("Invaild folder UUID", [folderUUID]); } return BasicReply(HelperInventory.MapFolderInventoryJson(GetClient(), folder), [folderUUID]); } [About("creates a folder in a folder")] [ReturnHints("Ok")] [ReturnHintsFailure("invaild parent folder UUID")] [ReturnHintsFailure("new folder name is too short, must be longer than 3 characters.")] [ArgHints("parentFolder", "folder to create a subfolder in","UUID")] [ArgHints("folderName", "name of the new folder","Text","MyNewFolder")] [CmdTypeSet()] public object CreateInventoryFolder(string parentFolder, string folderName) { if (UUID.TryParse(parentFolder, out UUID parentFolderUUID) == false) { return Failure("invaild parent folder UUID", [parentFolder]); } if (folderName.Length < 3) { return Failure("new folder name is too short, must be longer than 3 characters.", [folderName]); } UUID folder = GetClient().Inventory.CreateFolder(parentFolderUUID, folderName); string uuid = folder.ToString(); return BasicReply("Ok", [uuid]); } [About("moves an item to another folder")] [ReturnHints("ok")] [ReturnHintsFailure("invaild item uuid")] [ReturnHintsFailure("invaild folder uuid")] [ArgHints("item", " item to move", "UUID")] [ArgHints("folder", "destination folder", "UUID")] [CmdTypeDo()] public object MoveInventoryItem(string item, string folder) { if (UUID.TryParse(item, out UUID itemUUID) == false) { return Failure("invaild item uuid", [item, folder]); } if (UUID.TryParse(folder, out UUID folderUUID) == false) { return Failure("invaild folder uuid", [item, folder]); } GetClient().Inventory.MoveItem(itemUUID, folderUUID); return BasicReply("Ok", [item]); } [About("moves a folder to another folder")] [ReturnHints("ok")] [ReturnHintsFailure("invaild source folder uuid")] [ReturnHintsFailure("invaild dest folder uuid")] [ArgHints("sourceFolder", "folder to move", "UUID")] [ArgHints("destFolder", "destination folder", "UUID")] [CmdTypeDo()] public object MoveInventoryFolder(string sourceFolder, string destFolder) { if (UUID.TryParse(sourceFolder, out UUID sourceFolderUUID) == false) { return Failure("invaild source folder uuid", [sourceFolder, destFolder]); } if (UUID.TryParse(destFolder, out UUID destFolderUUID) == false) { return Failure("invaild dest folder uuid", [sourceFolder, destFolder]); } GetClient().Inventory.MoveFolder(sourceFolderUUID, destFolderUUID); return BasicReply("Ok", [sourceFolder, destFolder]); } } }