using System.Threading; namespace BSB.Commands.Movement { public class BotFly : CoreCommand_1arg { public override string[] ArgTypes { get { return new[] { "True|False" }; } } public override string[] ArgHints { get { return new[] { "Should the bot be flying" }; } } public override string Helpfile { get { return "Makes the bot fly (or not)"; } } public override bool CallFunction(string[] args) { if (base.CallFunction(args) == true) { if (bool.TryParse(args[0], out bool status) == true) { if(status == false) { bot.GetClient.Self.Movement.Fly = true; bot.GetClient.Self.Movement.SendUpdate(); Thread.Sleep(200); } bot.GetClient.Self.Movement.Fly = status; bot.GetClient.Self.Movement.SendUpdate(); return true; } else { return Failed("Unable to process rotation"); } } return false; } } }