using System; using BetterSecondBotShared.Static; using OpenMetaverse; namespace BSB.Commands.Movement { public class RotateToFaceVector : CoreCommand_1arg { public override string[] ArgTypes { get { return new[] { "Vector" }; } } public override string[] ArgHints { get { return new[] { "The location to face Example: <25,123,33>" }; } } public override string Helpfile { get { return "Rotates the bot to face a vector from its current location"; } } public override bool CallFunction(string[] args) { if (base.CallFunction(args) == true) { if(Vector3.TryParse(args[0],out Vector3 pos) == true) { if (helpers.inrange(pos.X, 0, 255) == true) { if (helpers.inrange(pos.Y, 0, 255) == true) { if (helpers.inrange(pos.Z, 0, 5000) == true) { return bot.GetClient.Self.Movement.TurnToward(pos, true); } return Failed("Arg 1 - Vector Z is out of range"); } return Failed("Arg 2 - Vector Y is out of range"); } return Failed("Arg 1 - Vector X is out of range"); } return Failed("Unable to process vector on arg 1"); } return false; } } }