SecondBot/BetterSecondbot/BetterAtHome/BetterAtHome.cs

380 lines
12 KiB
C#

using BetterSecondBot;
using BetterSecondBotShared.Json;
using BetterSecondBotShared.Static;
using BetterSecondBot.bottypes;
using OpenMetaverse;
using System.Collections.Generic;
using BetterSecondBotShared.logs;
namespace BetterSecondbot.BetterAtHome
{
public class BetterAtHome
{
protected Cli controler = null;
protected JsonConfig configfile;
protected bool LoginFailed = false;
protected string whyfailed = "";
protected string whyloggedout = "";
protected bool LoggingIn = true;
protected bool LoggedIn = false;
protected bool StartingLogin = false;
protected long LastLoginEvent = 0;
protected bool FiredAfterLogin = false;
protected int homeregionIndexer = 0;
protected long LastTeleportEvent = 0;
protected List<string> homeRegions = new List<string>();
protected string LastLoginStatus = "None";
public BetterAtHome(Cli setcontroler, JsonConfig configfile)
{
controler = setcontroler;
this.configfile = configfile;
attach_events();
SetBetterAtHomeAction("Standby");
foreach (string a in this.configfile.Basic_HomeRegions)
{
string[] bits = helpers.ParseSLurl(a);
homeRegions.Add(bits[0]);
LogFormater.Info("Added home region: " + bits[0]);
}
}
protected void attach_events()
{
controler.Bot.ChangeSimEvent += ChangedSim;
controler.Bot.AlertMessage += AlertMessage;
controler.Bot.StatusMessageEvent += StatusPing;
controler.Bot.LoginProgess += LoginProcess;
controler.Bot.NextHomeRegion += NextHomeRegionRequest;
}
protected void resetSwitchs()
{
whyloggedout = "";
StartingLogin = false;
LoginFailed = false;
LoggingIn = false;
LoggedIn = false;
FiredAfterLogin = false;
homeregionIndexer = -1;
LastTeleportEvent = 0;
LastLoginEvent = helpers.UnixTimeNow();
SetBetterAtHomeAction("Event cooldown");
}
protected void NextHomeRegionRequest(object o, NextHomeRegionArgs e)
{
gotoNextHomeRegion(true);
}
protected void LoginProcess(object o, LoginProgressEventArgs e)
{
LastLoginStatus = e.Status.ToString();
if (e.Status == LoginStatus.Failed)
{
resetSwitchs();
whyloggedout = "Login failed";
LoginFailed = true;
whyfailed = e.FailReason + " | "+e.Message;
}
if (LoginFailed == false)
{
if (e.Status == LoginStatus.ConnectingToLogin)
{
whyloggedout = "";
LoginFailed = false;
LoggingIn = true;
SetBetterAtHomeAction("Waiting for login to finish");
}
else if (e.Status == LoginStatus.ConnectingToSim)
{
whyloggedout = "";
LoginFailed = false;
if (LoggedIn == false)
{
resetSwitchs();
LoggedIn = true;
}
}
}
}
protected bool hasBasicBot()
{
if (controler == null)
{
whyloggedout = "No control";
return false;
}
if (controler.Bot == null)
{
whyloggedout = "No Bot";
return false;
}
return true;
}
protected bool hasBot()
{
if(hasBasicBot() == false)
{
return false;
}
if (controler.Bot.GetClient == null)
{
whyloggedout = "No client";
return false;
}
if (controler.Bot.GetClient.Network == null)
{
whyloggedout = "No network";
return false;
}
return true;
}
protected bool connected()
{
if(hasBot() == false)
{
return false;
}
if(hasBasicBot() == false)
{
return false;
}
if(LoginFailed == true)
{
whyloggedout = "Flag: LoginFailed set";
return false;
}
if(LoggingIn == true)
{
whyloggedout = "Flag: LoggingIn set";
return false;
}
if (LoggedIn == false)
{
whyloggedout = "Flag: LoggedIn not set";
return false;
}
whyloggedout = "";
return controler.Bot.GetClient.Network.Connected;
}
protected string lastwarn = "";
protected void SetBetterAtHomeAction(string message)
{
if(hasBasicBot() == true)
{
//controler.Bot.SetBetterAtHomeAction(whyloggedout+" "+message);
controler.Bot.SetBetterAtHomeAction(message);
}
/*
* extra debug stuff
else
{
if (lastwarn != whyloggedout)
{
lastwarn = whyloggedout;
if (whyloggedout != "")
{
LogFormater.Warn(whyloggedout);
}
}
}
*/
}
protected void StatusPing(object o, StatusMessageEvent e)
{
if (hasBasicBot() == false)
{
return; // no bot (cant do anything)
}
if (connected() == true)
{
LoggedInAction();
return;
}
if (LoggingIn == true)
{
SetBetterAtHomeAction("Logging in");
return;
}
LoggedOutActions();
}
protected string simname = "";
protected int void_counter = 0;
protected void ChangedSim(object o, SimChangedEventArgs e)
{
simname = "";
if (controler.Bot.GetClient.Network.CurrentSim != null)
{
simname = controler.Bot.GetClient.Network.CurrentSim.Name;
}
}
protected void AlertMessage(object o, AlertMessageEventArgs e)
{
if(e.Message.Contains("Restart") == true)
{
gotoNextHomeRegion(true);
}
}
protected void LoggedOutActions()
{
SetBetterAtHomeAction("Logged Out Actions");
if (controler.Bot.KillMe == true)
{
SetBetterAtHomeAction("Marked for death");
return;
}
long dif = helpers.UnixTimeNow() - LastLoginEvent;
if (LoginFailed == true)
{
if (whyfailed.Contains("presence") == false)
{
SetBetterAtHomeAction("[DC] Unable to continue: " + whyfailed);
return;
}
else
{
if (dif < 25)
{
SetBetterAtHomeAction("[DC] Clearing logged in avatar 25 secs");
return;
}
}
}
if (dif < 15)
{
SetBetterAtHomeAction("[DC] Waiting for login lockout");
return;
}
dif = helpers.UnixTimeNow() - LastTeleportEvent;
if (dif < 15)
{
SetBetterAtHomeAction("[DC] Waiting for Teleport lockout");
return;
}
SetBetterAtHomeAction("[DC] Attempt to recover");
if (StartingLogin == true)
{
SetBetterAtHomeAction("[DC] Starting Login");
return;
}
SetBetterAtHomeAction("[DC] Attempting login");
resetSwitchs();
StartingLogin = true;
controler.Bot.Start();
}
protected void LoggedInAction()
{
SetBetterAtHomeAction("Logged In Actions");
if (controler.Bot.KillMe == true)
{
SetBetterAtHomeAction("Marked for death");
return;
}
long dif = helpers.UnixTimeNow() - LastLoginEvent;
if (dif < 15)
{
SetBetterAtHomeAction("Waiting for Login cooldown");
return;
}
dif = helpers.UnixTimeNow() - LastTeleportEvent;
if (dif < 45)
{
SetBetterAtHomeAction("Waiting for Teleport lockout");
return;
}
if ((simname == "") || (controler.Bot.GetClient.Self.SimPosition.Z == 0))
{
ChangedSim(null, null);
}
if ((simname == "") || (controler.Bot.GetClient.Self.SimPosition.Z == 0))
{
void_counter++;
SetBetterAtHomeAction("Void counter: " + void_counter.ToString());
if (void_counter == 10)
{
void_counter = 0;
resetSwitchs();
SetBetterAtHomeAction("Void detected - Resetting switchs");
}
return;
}
if (FiredAfterLogin == false)
{
FiredAfterLogin = true;
controler.Bot.AfterBotLoginHandler();
controler.Bot.reconnect = true;
}
void_counter = 0;
if (homeRegions.Count == 0)
{
SetBetterAtHomeAction("No home regions");
return;
}
if(controler.Bot.TeleportStatus() == true)
{
SetBetterAtHomeAction("Teleported");
return;
}
if (IsAtHome() == true)
{
SetBetterAtHomeAction("AtHome");
return;
}
gotoNextHomeRegion(false);
return;
}
protected void gotoNextHomeRegion(bool force)
{
if (homeRegions.Count == 0)
{
SetBetterAtHomeAction("No home regions");
return;
}
homeregionIndexer++;
if (homeregionIndexer >= homeRegions.Count)
{
SetBetterAtHomeAction("Attempted all home regions restarting list");
homeregionIndexer = -1;
LastTeleportEvent = helpers.UnixTimeNow();
if(force == true)
{
gotoNextHomeRegion(false);
}
return;
}
SetBetterAtHomeAction("Teleporting to home region: " + homeRegions[homeregionIndexer] + "");
LastTeleportEvent = helpers.UnixTimeNow();
controler.Bot.TeleportWithSLurl(configfile.Basic_HomeRegions[homeregionIndexer]);
}
protected bool IsAtHome()
{
if(simname == "")
{
if (controler.Bot.GetClient.Network.CurrentSim == null)
{
return true;
}
simname = controler.Bot.GetClient.Network.CurrentSim.Name;
}
return homeRegions.Contains(simname);
}
}
}