SecondBot/SecondBotEvents/Commands/Self.cs

217 lines
8.8 KiB
C#

using Newtonsoft.Json;
using OpenMetaverse;
using SecondBotEvents.Services;
using System.Collections.Generic;
using System.Linq;
namespace SecondBotEvents.Commands
{
[ClassInfo("The more we know about our self the better we are")]
public class Self : CommandsAPI
{
public Self(EventsSecondBot setmaster) : base(setmaster)
{
}
[About("Makes the bot teleport to its home region")]
[ReturnHints("ok")]
public object GoHome()
{
master.HomeboundService.GoHome();
return BasicReply("ok");
}
[About("Makes the bot turn to face a avatar and point at it (if found)")]
[ReturnHints("ok")]
[ArgHints("targetUUID", "UUID of a avatar to point at")]
[ReturnHintsFailure("Cant find UUID in sim")]
public object PointAt(string targetUUID)
{
if (GetClient().Network.CurrentSim.AvatarPositions.ContainsKey(avataruuid) == false)
{
return Failure("Cant find UUID in sim", new [] { targetUUID });
}
ProcessAvatar(targetUUID);
GetClient().Self.Stand();
GetClient().Self.Movement.TurnToward(GetClient().Network.CurrentSim.AvatarPositions[avataruuid]);
GetClient().Self.Movement.SendUpdate();
GetClient().Self.AnimationStart(Animations.POINT_YOU, true);
GetClient().Self.PointAtEffect(GetClient().Self.AgentID, avataruuid, new Vector3d(0, 0, 0), PointAtType.Select, UUID.Random());
GetClient().Self.BeamEffect(GetClient().Self.AgentID, avataruuid, new Vector3d(0, 0, 2), new Color4(255, 255, 255, 1), (float)3.0, UUID.Random());
return BasicReply("ok", new [] { targetUUID });
}
[About("Reads a value from the KeyValue storage (temp unless SQL is enabled)")]
[ReturnHints("value")]
[ReturnHintsFailure("Unknown Key: KeyName")]
[ArgHints("Key", "the key we are trying to read from")]
public object ReadKeyValue(string Key)
{
return BasicReply(master.DataStoreService.GetKeyValue(Key));
}
[About("sets a value for KeyValue storage (temp unless SQL is enabled)")]
[ReturnHints("ok")]
[ReturnHintsFailure("Key is empty")]
[ReturnHintsFailure("Value is empty")]
[ArgHints("Key", "the key we are trying to set")]
[ArgHints("Value", "the value we are tring to put on the key")]
public object SetKeyValue(string Key, string Value)
{
if (SecondbotHelpers.isempty(Key) == false)
{
return Failure("Key is empty", new[] { Key, Value });
}
if (SecondbotHelpers.isempty(Value) == false)
{
return Failure("Value is empty", new[] { Key, Value });
}
master.DataStoreService.SetKeyValue(Key, Value);
return BasicReply("ok");
}
[About("Reads a value from the KeyValue storage (temp unless SQL is enabled)")]
[ReturnHints("ok")]
[ReturnHintsFailure("Key is empty")]
[ArgHints("Key", "the key we are trying to clear")]
public object ClearKeyValue(string Key)
{
if (SecondbotHelpers.isempty(Key) == false)
{
return Failure("Key is empty", new[] { Key });
}
master.DataStoreService.ClearKeyValue(Key);
return BasicReply("ok");
}
[About("Makes the bot sit on the ground or on a object if it can see it")]
[ReturnHints("ok")]
[ReturnHintsFailure("Invaild object UUID")]
[ArgHints("target", "a object UUID anything or nothing will also work")]
public object Sit(string target)
{
if ((target == "ground") || (target == UUID.Zero.ToString()))
{
GetClient().Self.SitOnGround();
return BasicReply("ok", new [] { target });
}
if(UUID.TryParse(target,out UUID objectuuid) == false)
{
return Failure("Invaild object uuid and not ground");
}
GetClient().Self.RequestSit(objectuuid, Vector3.Zero);
return BasicReply("ok", new [] { target });
}
[About("Makes the bot stand up if sitting (also resets animations)")]
[ReturnHints("ok")]
public object Stand()
{
master.HomeboundService.MarkStandup();
GetClient().Self.Stand();
return BasicReply("ok");
}
[About("Makes the bot sit on the ground or on a object if it can see it")]
[ReturnHints("true|false")]
[ReturnHintsFailure("Invaild object UUID")]
[ReturnHintsFailure("Unable to see object")]
[ArgHints("target", "object UUID")]
public object ClickObject(string target)
{
if (UUID.TryParse(target, out UUID objectuuid) == false)
{
return Failure("Invaild object UUID", new [] { target });
}
GetClient().Self.PointAtEffect(GetClient().Self.AgentID, objectuuid, new Vector3d(0, 0, 0), PointAtType.Select, new UUID("1df9eb92-62fa-15e5-4bfb-5931f1525274"));
Dictionary<uint, Primitive> objectsentrys = GetClient().Network.CurrentSim.ObjectsPrimitives.Copy();
bool found_object = false;
foreach (KeyValuePair<uint, Primitive> entry in objectsentrys)
{
if (entry.Value.ID == objectuuid)
{
GetClient().Objects.ClickObject(GetClient().Network.CurrentSim, entry.Key);
found_object = true;
break;
}
}
return BasicReply(found_object.ToString(), new [] { target });
}
[About("Makes the bot kill itself you monster")]
[ReturnHints("ok")]
public object Logoff()
{
GetClient().Network.BeginLogout();
return BasicReply("ok");
}
[About("Gets the last 5 commands issued to the bot")]
[ReturnHints("list of commands")]
public object GetLastCommands()
{
List<string> reply = new List<string>();
foreach(CommandHistory A in master.DataStoreService.GetCommandHistory())
{
reply.Add(JsonConvert.SerializeObject(A));
if(reply.Count >= 5)
{
break;
}
}
return BasicReply("ok", reply.ToArray<string>());
}
[About("Sets the bot to accept a request type from the avatar (or a object owned by the avatar)\n " +
"friend: friend request \n " +
"group: group invite \n " +
"animation: trigger animation request [from a object]\n" +
"teleport: teleport lure\n" +
"inventory: Inventory transfer\n" +
"command: A non signed command")]
[ReturnHintsFailure("avatar lookup")]
[ReturnHintsFailure("Invaild state")]
[ReturnHintsFailure("Invaild sticky")]
[ReturnHintsFailure("Invaild flag")]
[ArgHints("avatar", "avatar uuid or Firstname Lastname")]
[ArgHints("flag", "friend, group, animation, teleport, inventory or command")]
[ArgHints("state", "State to set the flag to true or false")]
[ArgHints("sticky", "if true the permissing will not expire after the first use otherwise false")]
public object SetPermFlag(string avatar, string flag, string state, string sticky)
{
ProcessAvatar(avatar);
if (avataruuid == UUID.Zero)
{
return Failure("avatar lookup", new [] { avatar, flag, state, sticky });
}
bool stateflag = false;
bool stickyflag = false;
if(bool.TryParse(state,out stateflag) == false)
{
return Failure("Invaild state", new [] { avatar, flag, state, sticky });
}
if (bool.TryParse(sticky, out stickyflag) == false)
{
return Failure("Invaild sticky", new [] { avatar, flag, state, sticky });
}
string[] AcceptedFlags = new [] { "friend", "group", "animation", "teleport", "command", "inventory" };
if (AcceptedFlags.Contains(flag) == false)
{
return Failure("Invaild flag", new [] { avatar, flag, state, sticky });
}
if (stateflag == true)
{
// @todo add stick/normal accept dynamic actions
return BasicReply("Added perm: " + flag + " Sticky: " + stickyflag.ToString(), new [] { avatar, flag, state, sticky });
}
// @todo remove stick/normal accept dynamic actions
return BasicReply("Removed perm: " + flag + " Sticky: " + stickyflag.ToString(), new [] { avatar, flag, state, sticky });
}
}
}