SecondBot/SecondBotEvents/Commands/Avatars.cs
2022-03-17 21:08:02 +00:00

76 lines
3 KiB
C#

using EmbedIO;
using EmbedIO.Routing;
using System;
using System.Collections.Generic;
using OpenMetaverse;
using Newtonsoft.Json;
using SecondBotEvents.Services;
namespace SecondBotEvents.Commands
{
public class Avatars : CommandsAPI
{
public Avatars(EventsSecondBot setmaster) : base(setmaster)
{
}
[About("an improved version of near me with extra details<br/>NearMeDetails is a object formated as follows<br/><ul><li>id</li><li>name</li><li>x</li><li>y</li><li>z</li><li>range</li></ul>")]
[ReturnHints("array NearMeDetails")]
[ReturnHintsFailure("Error not in a sim")]
[Route(HttpVerbs.Get, "/NearmeWithDetails/{token}")]
public object NearmeWithDetails(string token)
{
if (AllowToken(token) == false)
{
return Failure("Token not accepted");
}
if (getClient().Network.CurrentSim == null)
{
return BasicReply("Error not in a sim", "nearmewithdetails");
}
List<NearMeDetails> BetterNearMe = new List<NearMeDetails>();
Dictionary<uint, Avatar> avcopy = getClient().Network.CurrentSim.ObjectsAvatars.Copy();
foreach (Avatar av in avcopy.Values)
{
if (av.ID != getClient().Self.AgentID)
{
NearMeDetails details = new NearMeDetails();
details.id = av.ID.ToString();
details.name = av.Name;
details.x = (int)Math.Round(av.Position.X);
details.y = (int)Math.Round(av.Position.Y);
details.z = (int)Math.Round(av.Position.Z);
details.range = (int)Math.Round(Vector3.Distance(av.Position, getClient().Self.SimPosition));
BetterNearMe.Add(details);
}
}
return BasicReply(JsonConvert.SerializeObject(BetterNearMe), "nearmewithdetails");
}
[About("returns a list of all known avatars nearby")]
[ReturnHints("array UUID = Name")]
[ReturnHintsFailure("Error not in a sim")]
[Route(HttpVerbs.Get, "/Nearme/{token}")]
public object Nearme(string token)
{
if (AllowToken(token) == false)
{
return Failure("Token not accepted");
}
if (getClient().Network.CurrentSim == null)
{
return BasicReply("Error not in a sim", "nearme");
}
Dictionary<UUID, string> NearMe = new Dictionary<UUID, string>();
Dictionary<uint, Avatar> avcopy = getClient().Network.CurrentSim.ObjectsAvatars.Copy();
foreach (Avatar av in avcopy.Values)
{
if (av.ID != getClient().Self.AgentID)
{
NearMe.Add(av.ID, av.Name);
}
}
return BasicReply(JsonConvert.SerializeObject(NearMe), "nearme");
}
}
}