SecondBot/SecondBotEvents/Commands/Inventory.cs

834 lines
36 KiB
C#

using BetterSecondBot.Static;
using Discord;
using LibreMetaverse;
using OpenMetaverse;
using OpenMetaverse.Assets;
using Org.BouncyCastle.Utilities.Collections;
using SecondBotEvents.Services;
using System;
using System.Collections.Generic;
using System.Data;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using static Betalgo.Ranul.OpenAI.ObjectModels.RealtimeModels.RealtimeEventTypes;
namespace SecondBotEvents.Commands
{
[ClassInfo("Inventory controls for sending items and so on")]
public class InventoryCommands(EventsSecondBot setmaster) : CommandsAPI(setmaster)
{
[About("Attachs an event for inventory changes")]
[ReturnHints("cleared")]
[ReturnHintsFailure("No action")]
[ReturnHintsFailure("Events service is not running")]
[ReturnHints("Event added")]
[ArgHints("inventoryType", "What type to watch for", "Text", "Texture", new string[] { "Texture","Sound","Callcard","Landmark","Clothing",
"Object","Notecard","Lsltext","Lslbyte","Animation","Gesture","Mesh" })]
[ArgHints("outputTarget", "Where to send the updates to", "SMART")]
[CmdTypeSet()]
public object SetInventoryUpdate(string inventoryType, string outputTarget)
{
if (master.EventsService.isRunning() == true)
{
inventoryType = inventoryType.ToLower().FirstCharToUpper();
master.EventsService.AddInventoryEvent(inventoryType, outputTarget);
return BasicReply("Ok");
}
return Failure("Events service is not running");
}
[About("Uploads a new sound file to inventory")]
[ReturnHints("ok")]
[ArgHints("sourcePath", "accepts a file path to a wave PCM file @ 44100", "FILE")]
[ArgHints("inventoryName", "the name in secondlife", "Text", "mycoolsound")]
[CmdTypeDo()]
public object UploadMediaWave(string sourcePath, string inventoryName)
{
byte[] audioData = File.ReadAllBytes(sourcePath);
InventoryFolder AA = GetClient().Inventory.Store.RootFolder;
List<InventoryBase> T = GetClient().Inventory.Store.GetContents(AA);
AA = null;
foreach (InventoryBase R in T)
{
if (R.Name == "Sounds")
{
AA = (InventoryFolder)R;
break;
}
}
AssetSound S = new()
{
AssetData = audioData
};
S.Encode();
GetClient().Inventory.RequestCreateItemFromAsset(S.AssetData, inventoryName, "", AssetType.Sound, InventoryType.Sound, AA.UUID, null);
return BasicReply("ok");
}
protected InventoryNode SearchInventoryStore(UUID item)
{
Inventory store = GetClient().Inventory.GetStore;
if (store.Items.ContainsKey(item))
{
return store.Items[item];
}
return null;
}
[About("rezs the item at the bots current location")]
[ReturnHints("UUID of rezzed item")]
[ReturnHintsFailure("Invaild item UUID")]
[ReturnHintsFailure("Unable to find item")]
[ReturnHintsFailure("Error not in a sim")]
[ReturnHintsFailure("Parcel data not ready")]
[ArgHints("item", "What to rez", "UUID")]
[CmdTypeDo()]
public object RezObject(string item)
{
if (UUID.TryParse(item, out UUID targetitem) == false)
{
return Failure("Invaild item UUID: " + item, [item]);
}
KeyValuePair<bool, string> tests = SetupCurrentParcel();
if (tests.Key == false)
{
return Failure(tests.Value, [item]);
}
InventoryNode find = SearchInventoryStore(targetitem);
InventoryItem itm = null;
if (find != null)
{
if (find.Data is InventoryItem itemfound)
{
itm = itemfound;
}
}
if (itm == null)
{
// cant get the item from store try and download it
itm = GetClient().Inventory.FetchItem(targetitem, GetClient().Self.AgentID, TimeSpan.FromSeconds(15));
}
if (itm == null)
{
return Failure("Unable to find item: " + item, [item]);
}
Vector3 loc = GetClient().Self.RelativePosition;
UUID rezedobject = GetClient().Inventory.RequestRezFromInventory(GetClient().Network.CurrentSim, GetClient().Self.SimRotation, loc, itm);
return BasicReply(rezedobject.ToString(), [item]);
}
[About("rezs the item at the parcel center")]
[ReturnHints("UUID of rezzed item")]
[ReturnHintsFailure("Invaild item UUID")]
[ReturnHintsFailure("Unable to find item")]
[ReturnHintsFailure("Error not in a sim")]
[ReturnHintsFailure("Parcel data not ready")]
[ReturnHintsFailure("Invaild Z offset")]
[ReturnHintsFailure("Z offset must be between -2 and 2")]
[ArgHints("item", "what to rez", "UUID")]
[ArgHints("zoffset", "Z offset to apply (range -2 to 2)", "Number", "0.5")]
[CmdTypeDo()]
public object RezObjectParcelCenter(string item, string zoffset)
{
if (UUID.TryParse(item, out UUID targetitem) == false)
{
return Failure("Invaild item UUID: " + item, [item]);
}
if(float.TryParse(zoffset, out float zoff) == false)
{
return Failure("Invaild Z offset: " + zoffset, [item]);
}
if(zoff < -2 || zoff > 2)
{
return Failure("Z offset must be between -2 and 2", [item, zoffset]);
}
KeyValuePair<bool, string> tests = SetupCurrentParcel();
if (tests.Key == false)
{
return Failure(tests.Value, [item]);
}
InventoryNode find = SearchInventoryStore(targetitem);
InventoryItem itm = null;
if (find != null)
{
if (find.Data is InventoryItem itemfound)
{
itm = itemfound;
}
}
if (itm == null)
{
// cant get the item from store try and download it
itm = GetClient().Inventory.FetchItem(targetitem, GetClient().Self.AgentID, TimeSpan.FromSeconds(15));
}
if (itm == null)
{
return Failure("Unable to find item: " + item, [item]);
}
float x = targetparcel.AABBMin.X + ((targetparcel.AABBMax.X - targetparcel.AABBMin.X) / 2);
float y = targetparcel.AABBMin.Y + ((targetparcel.AABBMax.Y - targetparcel.AABBMin.Y) / 2);
Vector3 resat = new Vector3(x, y, GetClient().Self.RelativePosition.Z+zoff);
UUID rezedobject = GetClient().Inventory.RequestRezFromInventory(GetClient().Network.CurrentSim, GetClient().Self.SimRotation, resat, itm);
return BasicReply(rezedobject.ToString(), [item]);
}
[About("rezs the item at the target location")]
[ReturnHints("UUID of rezzed item")]
[ReturnHintsFailure("Invaild item UUID")]
[ReturnHintsFailure("Unable to find item")]
[ReturnHintsFailure("Error not in a sim")]
[ReturnHintsFailure("Parcel data not ready")]
[ReturnHintsFailure("Unable to unpack [X,y,z] cord")]
[ArgHints("item", "what to rez", "UUID")]
[ArgHints("x", "X cord to rez at", "Number", "123")]
[ArgHints("y", "Y cord to rez at", "Number", "45")]
[ArgHints("z", "Z cord to rez at", "Number", "26")]
[CmdTypeDo()]
public object RezObjectOnPos(string item, string x, string y, string z)
{
if (UUID.TryParse(item, out UUID targetitem) == false)
{
return Failure("Invaild item UUID: " + item, [item]);
}
KeyValuePair<bool, string> tests = SetupCurrentParcel();
if (tests.Key == false)
{
return Failure(tests.Value, [item]);
}
InventoryNode find = SearchInventoryStore(targetitem);
InventoryItem itm = null;
if (find != null)
{
if (find.Data is InventoryItem itemfound)
{
itm = itemfound;
}
}
if (itm == null)
{
// cant get the item from store try and download it
itm = GetClient().Inventory.FetchItem(targetitem, GetClient().Self.AgentID, TimeSpan.FromSeconds(15));
}
if (itm == null)
{
return Failure("Unable to find item: " + item, [item]);
}
if (float.TryParse(x, out float x1) == false)
{
return Failure("Unable to unpack X cord", [item]);
}
if (float.TryParse(y, out float y1) == false)
{
return Failure("Unable to unpack X cord", [item]);
}
if (float.TryParse(z, out float z1) == false)
{
return Failure("Unable to unpack X cord", [item]);
}
Vector3 resat = new Vector3(x1, y1, z1);
UUID rezedobject = GetClient().Inventory.RequestRezFromInventory(GetClient().Network.CurrentSim, GetClient().Self.SimRotation, resat, itm);
return BasicReply(rezedobject.ToString(), [item]);
}
[About("renames a folder or inventory item")]
[ReturnHints("ok")]
[ReturnHintsFailure("invaild item uuid")]
[ReturnHintsFailure("Item name is to short")]
[ReturnHintsFailure("Unable to find inventory item")]
[ArgHints("item", "item/folder to name", "UUID")]
[ArgHints("newname", "What we are changing it to", "Text", "Better name")]
[CmdTypeSet()]
public object RenameInventory(string item, string newname)
{
if (UUID.TryParse(item, out UUID target) == false)
{
return Failure("invaild item uuid", [item, newname]);
}
if (newname.Length < 3)
{
return Failure("Item name is to short", [item, newname]);
}
InventoryItem realitem = HelperInventory.getItemByInventoryUUID(GetClient(), target);
if (realitem == null)
{
return Failure("Unable to find inventory item", [item, newname]);
}
realitem.Name = newname;
GetClient().Inventory.RequestUpdateItem(realitem);
return BasicReply("Ok", [item, newname]);
}
[About("Attempts to Remove the given inventory item")]
[ReturnHints("ok")]
[ReturnHintsFailure("invaild item uuid")]
[ArgHints("item", "what item are we Deleting", "UUID")]
[CmdTypeSet()]
public object DeleteInventoryItem(string item)
{
if (UUID.TryParse(item, out UUID target) == false)
{
return Failure("invaild item uuid", [item]);
}
GetClient().Inventory.Remove([target], []);
return BasicReply("Ok", [item]);
}
[About("Attempts to Remove the given inventory folder")]
[ReturnHints("ok")]
[ReturnHintsFailure("invaild folder uuid")]
[ArgHints("folder", "what folder are we removing", "UUID")]
[CmdTypeSet()]
public object DeleteInventoryFolder(string folder)
{
if (UUID.TryParse(folder, out UUID target) == false)
{
return Failure("invaild folder uuid", [folder]);
}
GetClient().Inventory.Remove([], [target]);
return BasicReply("Ok", [folder]);
}
[About("Attempts to attach the given inventory item")]
[ReturnHints("ok")]
[ReturnHintsFailure("invaild item uuid")]
[ArgHints("item", "what item are we attaching", "UUID")]
[CmdTypeDo()]
public object Attach(string item)
{
if (UUID.TryParse(item, out UUID itemuuid) == false)
{
return Failure("invaild item uuid", [item]);
}
InventoryItem realitem = HelperInventory.getItemByInventoryUUID(GetClient(), itemuuid);
GetClient().Appearance.AddAttachments([realitem], false, false);
return BasicReply("Ok", [item]);
}
[About("Attempts to Detach the given inventory item (or attachment point)")]
[ReturnHints("ok")]
[ReturnHints("okMulti")]
[ReturnHintsFailure("invaild item uuid pr invaild attach point")]
[ArgHints("item", "UUID of item, or the attach point, or * to remove everything", "Text", "Left Hand")]
[CmdTypeDo()]
public object Detach(string item)
{
if (UUID.TryParse(item, out UUID itemuuid) == false)
{
List<InventoryItem> toBeRemoved = [];
foreach (KeyValuePair<UUID, AttachmentPoint> pair in GetClient().Appearance.GetAttachmentsByItemId())
{
if ((pair.Value.ToString() != item) || (item == "*"))
{
continue;
}
toBeRemoved.Add(HelperInventory.getItemByInventoryUUID(GetClient(), pair.Key));
}
if (toBeRemoved.Count == 0)
{
return Failure("invaild item uuid pr invaild attach point", [item]);
}
foreach (InventoryItem A in toBeRemoved)
{
GetClient().Appearance.RemoveFromOutfit(A);
}
return BasicReply("ok", [item]);
}
InventoryItem realitem = HelperInventory.getItemByInventoryUUID(GetClient(), itemuuid);
GetClient().Appearance.RemoveFromOutfit(realitem);
return BasicReply("Ok", [item]);
}
[About("Replaces the current avatar outfit with the contents of the given folder")]
[ReturnHints("ok")]
[ReturnHintsFailure("Named folder value is empty")]
[ReturnHintsFailure("Cant find target folder")]
[ReturnHintsFailure("invaild folder uuid")]
[ReturnHintsFailure("target folder is empty or so full I cant get it in 5 secs...")]
[ArgHints("folder", "what folder are we swapping to", "UUID")]
[CmdTypeDo()]
public object SwapOutfit(string folder)
{
UUID folderUUID = UUID.Zero;
if (UUID.TryParse(folder, out folderUUID) == false)
{
return Failure("invaild folder uuid", [folder]);
}
List<InventoryBase> contents = GetClient().Inventory.FolderContents(folderUUID, GetClient().Self.AgentID, true, true, InventorySortOrder.ByName, TimeSpan.FromSeconds(15));
List<InventoryItem> wareables = [];
if (contents == null)
{
return Failure("target folder is empty or so full I cant get it in 5 secs...", [folder]);
}
foreach (InventoryBase item in contents)
{
if ((item is InventoryWearable) || (item is InventoryObject))
{
wareables.Add((InventoryItem)item);
}
}
master.CurrentOutfitFolder.ReplaceOutfit(wareables);
return BasicReply("ok", [folder]);
}
[About("Replaces the current avatar outfit with the contents of the given folder")]
[ReturnHints("ok")]
[ReturnHintsFailure("Named folder value is empty")]
[ReturnHintsFailure("Cant find target folder")]
[ReturnHintsFailure("invaild folder uuid")]
[ReturnHintsFailure("target folder is empty or so full I cant get it in 5 secs...")]
[ArgHints("folderpath", "what folder are we swapping to", "UUID")]
[CmdTypeDo()]
public object SwapOutfitByPath(string folderpath)
{
UUID folderload = GetFolderFromPath(folderpath);
if(folderload == UUID.Zero)
{
return Failure("Named folder value is empty", [folderpath]);
}
return SwapOutfit(folderload.ToString());
}
[About("Replaces the current avatar outfit with the My Outfits/[NAME] folder")]
[ReturnHints("ok")]
[ReturnHintsFailure("Named folder value is empty")]
[ReturnHintsFailure("Cant find target folder")]
[ReturnHintsFailure("invaild folder uuid")]
[ReturnHintsFailure("target folder is empty or so full I cant get it in 5 secs...")]
[ArgHints("name", "Name of the folder", "Text", "My other outfit")]
[CmdTypeDo()]
public object Outfit(string name)
{
return SwapOutfitByPath("My Outfits/" + name);
}
[About("Searchs the notecards folder for notecards, any older than 31 days are deleted.<br/>Depending on the number of notecards this might require multiple calls!")]
[ReturnHints("ok")]
[ReturnHintsFailure("Unable to find notecard folder")]
[CmdTypeDo()]
public object InventoryPurgeNotecards()
{
List<InventoryBase> T = GetClient().Inventory.Store.GetContents(GetClient().Inventory.Store.RootFolder);
InventoryBase NotecardFolder = null;
foreach (InventoryBase R in T)
{
if (R.Name == "Notecards")
{
NotecardFolder = R;
break;
}
}
if (NotecardFolder != null)
{
return Failure("Unable to find notecard folder");
}
List<UUID> purge_notecards = [];
List<InventoryBase> contents = GetClient().Inventory.FolderContents(NotecardFolder.UUID, GetClient().Self.AgentID, true, true, InventorySortOrder.ByDate, TimeSpan.FromSeconds(15));
foreach (InventoryBase C in contents)
{
InventoryItem A = (InventoryItem)C;
if (A.AssetType == AssetType.Notecard)
{
TimeSpan Dif = DateTime.Now - A.CreationDate;
if (Dif.Days >= 31)
{
purge_notecards.Add(C.UUID);
}
}
}
if (purge_notecards.Count > 0)
{
GetClient().Inventory.Remove(purge_notecards, []);
}
return BasicReply("Ok");
}
[About("converts a inventory uuid to a realworld uuid<br/>Needed for texture preview")]
[ReturnHints("Asset UUID or UUID zero")]
[ReturnHintsFailure("Invaild item uuid")]
[ArgHints("item", "inventory level item", "UUID")]
[CmdTypeGet()]
public object GetRealUUID(string item)
{
if (UUID.TryParse(item, out UUID itemUUID) == false)
{
return Failure("Invaild item uuid", [item]);
}
UUID reply = HelperInventory.GetAssetUUID(GetClient(), itemUUID);
return BasicReply(reply.ToString(), [item]);
}
[About("sends a item to an avatar via a path")]
[ReturnHints("ok")]
[ReturnHintsFailure("Failed")]
[ReturnHintsFailure("Invaild avatar uuid")]
[ReturnHintsFailure("Unable to find item")]
[ArgHints("path", "item path and name", "Text", "Objects/DemoItem")]
[ArgHints("avatar", "Who we are sending it to", "AVATAR")]
[CmdTypeDo()]
public object SendItemByPath(string path, string avatar)
{
ProcessAvatar(avatar);
if (avataruuid == UUID.Zero)
{
return Failure("Invaild avatar uuid", [path, avatar]);
}
UUID targetitem = GetClient().Inventory.FindObjectByPath(GetClient().Inventory.Store.RootFolder.UUID, GetClient().Self.AgentID, path, TimeSpan.FromSeconds(15));
if (targetitem == UUID.Zero)
{
return Failure("Unable to find item via path", [path, avatar]);
}
InventoryItem itm = GetClient().Inventory.FetchItem(targetitem, GetClient().Self.AgentID, TimeSpan.FromSeconds(25));
if (itm == null)
{
return Failure("Unable to find item with found uuid", [path, avatar]);
}
GetClient().Inventory.GiveItem(itm.UUID, itm.Name, itm.AssetType, avataruuid, false);
return BasicReply("ok", [path, avatar]);
}
[About("sends a item to an avatar")]
[ReturnHints("ok")]
[ReturnHintsFailure("Failed")]
[ReturnHintsFailure("Invaild avatar uuid")]
[ReturnHintsFailure("Invaild item uuid")]
[ReturnHintsFailure("Unable to find item")]
[ArgHints("item", "what are we sending", "UUID")]
[ArgHints("avatar", "Who are we sending it to", "AVATAR")]
[CmdTypeDo()]
public object SendItem(string item, string avatar)
{
ProcessAvatar(avatar);
if (avataruuid == UUID.Zero)
{
return Failure("Invaild avatar uuid", [item, avatar]);
}
if (UUID.TryParse(item, out UUID targetitem) == false)
{
return Failure("Invaild item uuid", [item, avatar]);
}
InventoryItem itm = GetClient().Inventory.FetchItem(targetitem, GetClient().Self.AgentID, TimeSpan.FromSeconds(25));
if (itm == null)
{
return Failure("Unable to find item", [item, avatar]);
}
GetClient().Inventory.GiveItem(itm.UUID, itm.Name, itm.AssetType, avataruuid, false);
return BasicReply("ok", [item, avatar]);
}
[About("sends a item to an avatar with extra steps to bypass inventory searchs")]
[ReturnHints("ok")]
[ReturnHintsFailure("Failed")]
[ReturnHintsFailure("Invaild avatar uuid")]
[ReturnHintsFailure("Invaild item uuid")]
[ReturnHintsFailure("Invaild item name")]
[ArgHints("itemuuid", "What are we sending", "UUID")]
[ArgHints("itemname", "what name should it have", "Text", "My cool item",
new string[] { "texture", "sound", "callcard", "landmark", "lsltext", "clothing", "object",
"notecard", "animatn", "gesture", "mesh", "material" })]
[ArgHints("avatar", "Who are we sending it to","AVATAR")]
[CmdTypeDo()]
public object SendItemDirect(string itemuuid, string itemname, string itemtype, string avatar)
{
if (UUID.TryParse(itemuuid, out UUID targetitem) == false)
{
return Failure("Invaild item uuid", [itemuuid, itemname, itemtype, avatar]);
}
if(SecondbotHelpers.isempty(itemname) == true)
{
return Failure("Invaild item name", [itemuuid, itemname, itemtype, avatar]);
}
if (SecondbotHelpers.isempty(itemtype) == true)
{
return Failure("Invaild item name", [itemuuid, itemname, itemtype, avatar]);
}
AssetType matchtype = AssetType.Unknown;
itemtype = itemtype.ToLower();
foreach (AssetType matchme in (AssetType[])Enum.GetValues(typeof(AssetType)))
{
string checktype = matchme.ToString().ToLower();
if(checktype == itemtype)
{
matchtype = matchme;
break;
}
}
if(matchtype == AssetType.Unknown)
{
return Failure("Invaild item type", [itemuuid, itemname, itemtype, avatar]);
}
ProcessAvatar(avatar);
if (avataruuid == UUID.Zero)
{
return Failure("Invaild avatar uuid", [itemuuid, itemname, itemtype, avataruuid.ToString()]);
}
GetClient().Inventory.GiveItem(targetitem, itemname, matchtype, avataruuid, false);
return BasicReply("ok", [itemuuid, itemname, itemtype, avataruuid.ToString()]);
}
[About("Sends a folder to an avatar")]
[ReturnHints("ok")]
[ReturnHintsFailure("Invaild avatar uuid")]
[ReturnHintsFailure("Unable to find folder")]
[ArgHints("path", "path to the folder from root","Text","Objects/MyFolderToSend")]
[ArgHints("avatar", "Who are we sending it to","AVATAR")]
[CmdTypeDo()]
public object SendFolderByPath(string path, string avatar)
{
ProcessAvatar(avatar);
if (avataruuid == UUID.Zero)
{
return Failure("Invaild avatar uuid", [path, avatar]);
}
InventoryFolder FindFolderHelper = HelperInventory.FindFolderByPath(GetClient(), path);
if (FindFolderHelper == null)
{
return Failure("Unable to find folder", [path, avatar]);
}
GetClient().Inventory.GiveFolder(FindFolderHelper.UUID, FindFolderHelper.Name, avataruuid, false);
return BasicReply("ok", [path, avatar]);
}
[About("Sends a folder to an avatar")]
[ReturnHints("ok")]
[ReturnHintsFailure("Failed")]
[ReturnHintsFailure("Invaild avatar uuid")]
[ReturnHintsFailure("Invaild folter uuid")]
[ReturnHintsFailure("Unable to find folder")]
[ArgHints("item", "what folder are we sending","UUID")]
[ArgHints("avatar", "Who are we sending it to", "AVATAR")]
[CmdTypeDo()]
public object SendFolder(string folder, string avatar)
{
ProcessAvatar(avatar);
if (avataruuid == UUID.Zero)
{
return Failure("Invaild avatar uuid", [folder, avatar]);
}
if (UUID.TryParse(folder, out UUID targetfolder) == false)
{
return Failure("Invaild folder uuid", [folder, avatar]);
}
InventoryBase FindFolderHelper = HelperInventory.FindFolder(GetClient(), GetClient().Inventory.Store.RootFolder, targetfolder);
if (FindFolderHelper == null)
{
return Failure("Unable to find folder", [folder, avatar]);
}
GetClient().Inventory.GiveFolder(FindFolderHelper.UUID, FindFolderHelper.Name, avataruuid, false);
return BasicReply("ok", [folder, avatar]);
}
[About("Transfers a item [ARG 2] to a objects inventory [ARG 1] (And if set with the script running state [ARG 3])")]
[ReturnHints("Transfering running script")]
[ReturnHints("Transfering inventory")]
[ReturnHintsFailure("Invaild item uuid")]
[ReturnHintsFailure("Invaild object uuid")]
[ReturnHintsFailure("Unable to find inventory")]
[ReturnHintsFailure("Unable to find object")]
[ReturnHintsFailure("Invaild running")]
[ArgHints("item", "what are we sending","UUID")]
[ArgHints("object", "were are we sending it","UUID")]
[ArgHints("running", "should it be running","BOOL")]
[CmdTypeDo()]
public object TransferInventoryToObject(string item, string objectuuid, string running)
{
if (UUID.TryParse(item, out UUID itemuuid) == false)
{
return Failure("Invaild item uuid", [item, objectuuid, running]);
}
if (UUID.TryParse(objectuuid, out UUID objectUUID) == false)
{
return Failure("Invaild object uuid", [item, objectuuid, running]);
}
if (bool.TryParse(running, out bool runscript) == false)
{
return Failure("Invaild running", [item, objectuuid, running]);
}
InventoryItem itm = GetClient().Inventory.FetchItem(itemuuid, GetClient().Self.AgentID, TimeSpan.FromSeconds(15));
if (itm == null)
{
return Failure("Unable to find inventory", [item, objectuuid, running]);
}
Dictionary<uint, Primitive> objects_copy = GetClient().Network.CurrentSim.ObjectsPrimitives.ToDictionary(k => k.Key, v => v.Value);
KeyValuePair<uint, Primitive> RealObject = new(0, null);
foreach (KeyValuePair<uint, Primitive> Obj in objects_copy)
{
if (Obj.Value.ID == objectUUID)
{
RealObject = Obj;
break;
}
}
if (RealObject.Value == null)
{
GetClient().Objects.RequestObjectMedia(objectUUID, GetClient().Network.CurrentSim, null);
foreach (KeyValuePair<uint, Primitive> Obj in objects_copy)
{
if (Obj.Value.ID == objectUUID)
{
RealObject = Obj;
break;
}
}
return Failure("Unable to find object", [item, objectuuid, running]);
}
bool scriptState = runscript;
if (itm.AssetType != AssetType.LSLText)
{
scriptState = false;
}
if (itm.AssetType == AssetType.LSLText)
{
GetClient().Inventory.CopyScriptToTask(RealObject.Key, itm, scriptState);
return BasicReply("Transfering script [state: "+scriptState.ToString()+"]", [item, objectuuid, running]);
}
GetClient().Inventory.UpdateTaskInventory(RealObject.Key, itm);
return BasicReply("Transfering inventory", [item, objectuuid, running]);
}
[About("Requests the inventory folder layout as a json object InventoryMapFolder<br/>Formated as follows<br/>InventoryMapItem<br/><ul><li>id: UUID</li><li>name: String</li><li>subfolders: InventoryMapFolder[]</li></ul>")]
[ReturnHints("array of InventoryMapFolder")]
[ReturnHintsFailure("Error")]
[CmdTypeGet()]
public object InventoryFolders()
{
string reply = HelperInventory.MapFolderJson(GetClient());
if (reply != null) return BasicReply(reply);
return Failure("Error");
}
[About("Requests folders limited to selected folder")]
[ArgHints("targetfolder", "the folder to look up","UUID")]
[ReturnHints("single InventoryMapFolder")]
[ReturnHintsFailure("Error")]
[CmdTypeGet()]
public object InventoryFoldersLimited(string targetfolder)
{
string reply = HelperInventory.MapFolderJson(GetClient(), targetfolder,false);
if (reply != null) return BasicReply(reply);
return Failure("Error");
}
[About("Requests the contents of a folder as an array of InventoryMapItem<br/>Formated as follows<br/>InventoryMapItem<br/><ul><li>id: UUID</li><li>name: String</li><li>typename: String</li></ul>")]
[ReturnHints("array of InventoryMapItem")]
[ReturnHintsFailure("Invaild folder UUID")]
[ArgHints("folderUUID", "the folder to fetch (Found via: inventory/folders)","UUID")]
[CmdTypeGet()]
public object InventoryContents(string folderUUID)
{
if (UUID.TryParse(folderUUID, out UUID folder) == false)
{
return Failure("Invaild folder UUID", [folderUUID]);
}
return BasicReply(HelperInventory.MapFolderInventoryJson(GetClient(), folder), [folderUUID]);
}
[About("creates a folder in a folder")]
[ReturnHints("Ok")]
[ReturnHintsFailure("invaild parent folder UUID")]
[ReturnHintsFailure("new folder name is too short, must be longer than 3 characters.")]
[ArgHints("parentFolder", "folder to create a subfolder in","UUID")]
[ArgHints("folderName", "name of the new folder","Text","MyNewFolder")]
[CmdTypeSet()]
public object CreateInventoryFolder(string parentFolder, string folderName)
{
if (UUID.TryParse(parentFolder, out UUID parentFolderUUID) == false)
{
return Failure("invaild parent folder UUID", [parentFolder]);
}
if (folderName.Length < 3)
{
return Failure("new folder name is too short, must be longer than 3 characters.", [folderName]);
}
UUID folder = GetClient().Inventory.CreateFolder(parentFolderUUID, folderName);
string uuid = folder.ToString();
return BasicReply("Ok", [uuid]);
}
[About("moves an item to another folder")]
[ReturnHints("ok")]
[ReturnHintsFailure("invaild item uuid")]
[ReturnHintsFailure("invaild folder uuid")]
[ArgHints("item", " item to move", "UUID")]
[ArgHints("folder", "destination folder", "UUID")]
[CmdTypeDo()]
public object MoveInventoryItem(string item, string folder)
{
if (UUID.TryParse(item, out UUID itemUUID) == false)
{
return Failure("invaild item uuid", [item, folder]);
}
if (UUID.TryParse(folder, out UUID folderUUID) == false)
{
return Failure("invaild folder uuid", [item, folder]);
}
GetClient().Inventory.MoveItem(itemUUID, folderUUID);
return BasicReply("Ok", [item]);
}
[About("moves a folder to another folder")]
[ReturnHints("ok")]
[ReturnHintsFailure("invaild source folder uuid")]
[ReturnHintsFailure("invaild dest folder uuid")]
[ArgHints("sourceFolder", "folder to move", "UUID")]
[ArgHints("destFolder", "destination folder", "UUID")]
[CmdTypeDo()]
public object MoveInventoryFolder(string sourceFolder, string destFolder)
{
if (UUID.TryParse(sourceFolder, out UUID sourceFolderUUID) == false)
{
return Failure("invaild source folder uuid", [sourceFolder, destFolder]);
}
if (UUID.TryParse(destFolder, out UUID destFolderUUID) == false)
{
return Failure("invaild dest folder uuid", [sourceFolder, destFolder]);
}
GetClient().Inventory.MoveFolder(sourceFolderUUID, destFolderUUID);
return BasicReply("Ok", [sourceFolder, destFolder]);
}
protected InventoryNode FindFolderInternal(InventoryNode currentNode, string currentPath, string desiredPath)
{
if (desiredPath == currentPath || desiredPath == (currentPath + "/"))
{
return currentNode;
}
return currentNode.Nodes.Values.Select(
n => FindFolderInternal(n, (currentPath == "/"
? currentPath
: currentPath + "/") + n.Data.Name.ToLower(), desiredPath))
.FirstOrDefault(res => res != null);
}
protected InventoryNode RootFolder()
{
return GetClient().Inventory.GetStore.GetNodeFor(GetClient().Inventory.GetStore.RootFolder.UUID);
}
protected InventoryNode FindFolder(string path)
{
var root = RootFolder();
if(root == null)
{
return null;
}
var pathfinder = Regex.Replace(path, @"^[/\s]*(.*)[/\s]*", @"$1").ToLower();
var result = FindFolderInternal(root, "/", "/" + pathfinder);
return root == null ? null : result;
}
protected UUID GetFolderFromPath(string path)
{
InventoryNode A = FindFolder(path);
if (A != null)
{
return A.Data.UUID;
}
return UUID.Zero;
}
}
}