SecondBot/SecondBotEvents/Commands/Estate.cs

205 lines
9.2 KiB
C#

using Newtonsoft.Json;
using OpenMetaverse;
using SecondBotEvents.Services;
using System.Collections.Generic;
namespace SecondBotEvents.Commands
{
[ClassInfo("Look after a sim as the estate manager")]
public class Estate(EventsSecondBot setmaster) : CommandsAPI(setmaster)
{
[About("Adds an estate manager to the current sim or all estates you control")]
[ReturnHints("ok")]
[ReturnHintsFailure("Not an estate manager here")]
[ReturnHintsFailure("Unable to find avatar UUID")]
[ReturnHintsFailure("Unable to process all estates value please use true or false")]
[ArgHints("avatar", "the avatar you wish to add as an estate manager", "AVATAR")]
[ArgHints("allEstates", "true to add to all estates you control, false to add to just this sim", "BOOL", "false")]
[CmdTypeSet()]
public object AddEstateManager(string avatar, string allEstates)
{
if (GetClient().Network.CurrentSim.IsEstateManager == false)
{
return Failure("Not an estate manager here", [avatar]);
}
if(bool.TryParse(allEstates, out bool allEstatesFlag) == false)
{
return Failure("Unable to process all estates value please use true or false", [avatar, allEstates]);
}
UUID avataruuid = UUID.Zero;
if (UUID.TryParse(avatar, out avataruuid) == false)
{
return Failure("Unable to find avatar UUID", [avatar]);
}
GetClient().Estate.AddEstateManager(avataruuid, allEstatesFlag);
return BasicReply("ok", [avatar]);
}
[About("Removes an estate manager from the current sim or all estates you control")]
[ReturnHints("ok")]
[ReturnHintsFailure("Not an estate manager here")]
[ReturnHintsFailure("Unable to find avatar UUID")]
[ReturnHintsFailure("Unable to process all estates value please use true or false")]
[ArgHints("avatar", "the avatar you wish to remove as an estate manager", "AVATAR")]
[ArgHints("allEstates", "true to remove from all estates you control, false to remove from just this sim", "BOOL", "false")]
[CmdTypeSet()]
public object RemoveEstateManager(string avatar, string allEstates)
{
if (GetClient().Network.CurrentSim.IsEstateManager == false)
{
return Failure("Not an estate manager here", [avatar]);
}
if (bool.TryParse(allEstates, out bool allEstatesFlag) == false)
{
return Failure("Unable to process all estates value please use true or false", [avatar, allEstates]);
}
UUID avataruuid = UUID.Zero;
if (UUID.TryParse(avatar, out avataruuid) == false)
{
return Failure("Unable to find avatar UUID", [avatar]);
}
GetClient().Estate.RemoveEstateManager(avataruuid, allEstatesFlag);
return BasicReply("ok", [avatar]);
}
[About("Sends the message to the current sim")]
[ReturnHints("restarting")]
[ReturnHintsFailure("Not an estate manager here")]
[ReturnHints("canceled")]
[ArgHints("delay", "How long to delay the restart for (30 to 240 secs) - defaults to 240 if out of bounds \n" +
"set to 0 if your canceling!", "Number", "60")]
[ArgHints("mode", "true to start a restart, false to cancel", "BOOL")]
[CmdTypeDo()]
public object SimRestart(string delay, string mode)
{
if (GetClient().Network.CurrentSim.IsEstateManager == false)
{
return Failure("Not an estate manager here", [delay, mode]);
}
bool.TryParse(mode, out bool modeflag);
if (modeflag == false)
{
GetClient().Estate.CancelRestart();
return BasicReply("canceled", [delay, mode]);
}
int.TryParse(delay, out int delay_restart);
if ((delay_restart < 30) || (delay_restart > 240))
{
delay_restart = 240;
}
GetClient().Estate.RestartRegion(delay_restart);
return BasicReply("restarting", [delay, mode]);
}
[About("Sends the message to the current sim")]
[ReturnHintsFailure("Not an estate manager here")]
[ReturnHintsFailure("Message empty")]
[ReturnHints("ok")]
[ArgHints("message", "What the message is", "Text", "Hi everyone I need to restart this sim")]
[CmdTypeDo()]
public object SimMessage(string message)
{
if (SecondbotHelpers.notempty(message) == false)
{
return Failure("Message empty", [message]);
}
if (GetClient().Network.CurrentSim.IsEstateManager == false)
{
return Failure("Not an estate manager here", [message]);
}
GetClient().Estate.SimulatorMessage(message);
return BasicReply("ok", [message]);
}
[About("Fetchs the regions map tile")]
[ReturnHintsFailure("Unable to find region")]
[ReturnHints("Texture UUID")]
[ArgHints("regionname", "the name of the region we are fetching", "Text", "Lostworld")]
[CmdTypeGet()]
public object GetSimTexture(string regionname)
{
if (GetClient().Grid.GetGridRegion(regionname, GridLayerType.Objects, out GridRegion region) == false)
{
return Failure("Unable to find region", [regionname]);
}
return BasicReply(region.MapImageID.ToString(), [regionname]);
}
[About("Reclaims ownership of the current parcel")]
[ReturnHintsFailure("Not an estate manager here")]
[ReturnHints("ok")]
[CmdTypeDo()]
public object EstateParcelReclaim()
{
if (GetClient().Network.CurrentSim.IsEstateManager == false)
{
return Failure("Not an estate manager here");
}
int localid = GetClient().Parcels.GetParcelLocalID(GetClient().Network.CurrentSim, GetClient().Self.SimPosition);
GetClient().Parcels.Reclaim(GetClient().Network.CurrentSim, localid);
return BasicReply("ok");
}
[About("Gets the global location of a sim [region]")]
[ArgHints("regionname", "the region we want", "Text", "Lostworld")]
[ReturnHintsFailure("Unable to find region")]
[ReturnHints("a json object with the x,y and region name")]
[CmdTypeGet()]
public object GetSimGlobalPos(string regionname)
{
if (GetClient().Grid.GetGridRegion(regionname, GridLayerType.Objects, out GridRegion region) == false)
{
return Failure("Unable to find region", [regionname]);
}
Dictionary<string, string> reply = new()
{
{ "region", regionname },
{ "X", region.X.ToString() },
{ "Y", region.Y.ToString() }
};
return BasicReply(JsonConvert.SerializeObject(reply));
}
[About("Requests the estate banlist")]
[ReturnHints("ban list json")]
[CmdTypeGet()]
public object GetEstateBanList()
{
return BasicReply(JsonConvert.SerializeObject(master.DataStoreService.GetEstateBans()));
}
[About("Attempts to add/remove the avatar to/from the Estate banlist")]
[ReturnHints("Unban request accepted")]
[ReturnHints("Ban request accepted")]
[ReturnHintsFailure("Unable to find avatar UUID")]
[ReturnHintsFailure("Unable to process global value please use true or false")]
[ReturnHintsFailure("Not an estate manager on region {REGIONNAME}")]
[ArgHints("avatar", "avatar you wish to ban", "AVATAR")]
[ArgHints("mode", "What action would you like to take<br/>Defaults to remove if not given \"add\"", "Text", "add", new string[] {"add","remove"})]
[ArgHints("global", "if true this the ban/unban will be applyed to all estates the bot has access to", "BOOL")]
[CmdTypeSet()]
public object UpdateEstateBanlist(string avatar, string mode, string global)
{
if (GetClient().Network.CurrentSim.IsEstateManager == false)
{
return Failure("Not an estate manager on region " + GetClient().Network.CurrentSim.Name, [avatar, mode, global]);
}
UUID avataruuid = UUID.Zero;
if (UUID.TryParse(avatar, out avataruuid) == false)
{
return Failure("Unable to find avatar UUID", [avatar, mode, global]);
}
if (bool.TryParse(global, out bool globalban) == false)
{
return Failure("Unable to process global value please use true or false", [avatar, mode, global]);
}
if (mode != "add")
{
GetClient().Estate.UnbanUser(avataruuid, globalban);
return BasicReply("Unban request accepted", [avatar, mode, global]);
}
GetClient().Estate.BanUser(avataruuid, globalban);
return BasicReply("Ban request accepted", [avatar, mode, global]);
}
}
}