SecondBot/SecondBotEvents/Services/DiscordService.cs
2022-06-04 07:52:06 +01:00

871 lines
36 KiB
C#

using Discord;
using Discord.Rest;
using Discord.WebSocket;
using OpenMetaverse;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace SecondBotEvents.Services
{
public class DiscordService : BotServices
{
protected Config.DiscordConfig myConfig = null;
protected bool AcceptEventsFromSL = false;
protected bool DiscordIsReady = false;
protected bool DiscordDisconnectExpected = false;
protected bool DiscordServerChannelsSetup = false;
protected bool DiscordDoingLogin = false;
protected DiscordSocketClient DiscordClient;
public DiscordService(EventsSecondBot setMaster) : base(setMaster)
{
myConfig = new Config.DiscordConfig(master.fromEnv, master.fromFolder);
}
public override string Status()
{
if (myConfig == null)
{
return "Config broken";
}
else if(myConfig.GetEnabled() == false)
{
return "Disabled";
}
else if(DiscordServerChannelsSetup == false)
{
return "Setting up channel";
}
else if(DiscordDoingLogin == true)
{
return "Logging in";
}
else if(DiscordIsReady == false)
{
return "Disconnected";
}
return "Active";
}
public bool DiscordReady()
{
return GetReadyForDiscordActions();
}
protected Task DiscordClientLoggedOut()
{
Console.WriteLine("Discord service [Logged out]");
DiscordIsReady = false;
return Task.CompletedTask;
}
protected Task DicordClientLoggedin()
{
Console.WriteLine("Discord service [Logged in]");
DiscordDoingLogin = false;
_ = DiscordClient.StartAsync();
return Task.CompletedTask;
}
protected Task DiscordClientReady()
{
Console.WriteLine("Discord service [Ready]");
DiscordIsReady = true;
DoServerChannelSetup();
return Task.CompletedTask;
}
protected Task DiscordClientMessageReceived(SocketMessage message)
{
return Task.CompletedTask;
}
protected Task DiscordDisconnected(Exception e)
{
Console.WriteLine("Discord service [Disconnected: "+e.Message+"]");
DiscordIsReady = false;
if(DiscordDisconnectExpected == false)
{
Restart();
}
return Task.CompletedTask;
}
protected void StatusMessageUpdate(object o, SystemStatusMessage e)
{
if(GetReadyForDiscordActions() == false)
{
return;
}
}
protected bool GetReadyForDiscordActions()
{
if (DiscordIsReady == false)
{
return false;
}
if (DiscordServerChannelsSetup == false)
{
return false;
}
return true;
}
public override void Start()
{
if(myConfig.GetEnabled() == false)
{
Console.WriteLine("Discord service [Disabled]");
return;
}
if(myConfig.GetServerID() == 0)
{
Console.WriteLine("Discord service [Invaild server id]");
return;
}
DiscordServerChannelsSetup = false;
DiscordDisconnectExpected = false;
DiscordIsReady = false;
Console.WriteLine("Discord service [Starting]");
master.SystemStatusMessagesEvent += SystemStatusEvent;
master.BotClientNoticeEvent += BotClientRestart;
master.SystemStatusMessagesEvent += StatusMessageUpdate;
DiscordClient = new DiscordSocketClient();
DiscordClient.Ready += DiscordClientReady;
DiscordClient.LoggedOut += DiscordClientLoggedOut;
DiscordClient.LoggedIn += DicordClientLoggedin;
DiscordClient.MessageReceived += DiscordClientMessageReceived;
DiscordClient.Disconnected += DiscordDisconnected;
_ = DiscordClient.LoginAsync(TokenType.Bot, myConfig.GetClientToken()).ConfigureAwait(false);
}
public override void Stop()
{
Console.WriteLine("Discord service [Stopping]");
master.BotClientNoticeEvent -= BotClientRestart;
master.SystemStatusMessagesEvent -= StatusMessageUpdate;
AcceptEventsFromSL = false;
if(DiscordClient != null)
{
DiscordClient.Dispose();
DiscordClient = null;
}
}
protected void BotClientRestart(object o, BotClientNotice e)
{
if (e.isRestart == false)
{
Console.WriteLine("Discord service [Avi link]");
AcceptEventsFromSL = false;
GetClient().Network.LoggedOut += BotLoggedOut;
GetClient().Self.ChatFromSimulator -= LocalChat;
GetClient().Self.IM -= BotImMessage;
GetClient().Network.SimConnected += BotLoggedIn;
}
}
protected void BotLoggedOut(object o, LoggedOutEventArgs e)
{
GetClient().Network.SimConnected += BotLoggedIn;
GetClient().Self.ChatFromSimulator -= LocalChat;
GetClient().Self.IM -= BotImMessage;
AcceptEventsFromSL = false;
Console.WriteLine("Discord service [Avi link - standby]");
}
protected void BotImMessage(object o, InstantMessageEventArgs e)
{
if(AcceptEventsFromSL == false)
{
return;
}
switch (e.IM.Dialog)
{
case InstantMessageDialog.MessageFromObject:
{
ObjectIMChat(e.IM.FromAgentName, e.IM.Message);
break;
}
case InstantMessageDialog.MessageFromAgent: // shared with SessionSend
case InstantMessageDialog.SessionSend:
{
if(e.IM.GroupIM == false)
{
AvatarIMChat(e.IM.FromAgentID, e.IM.FromAgentName, e.IM.Message);
break;
}
GroupIMChat(e.IM.IMSessionID, e.IM.FromAgentName, e.IM.Message);
break;
}
default:
{
break;
}
}
}
protected Dictionary<string, ulong> ChannelMap = new Dictionary<string, ulong>();
protected Dictionary<string, ulong> CategoryMap = new Dictionary<string, ulong>();
protected async void DoServerChannelSetup()
{
LogFormater.Info("Setting up channels");
Dictionary<string, string> WantedTextChannels = new Dictionary<string, string>
{
{ "status", StatusPrefill() },
{ "commands", "Send a command to the bot as if you are a master" },
{ "localchat", "Talk and view localchat" }
};
SocketGuild server = DiscordClient.GetGuild(myConfig.GetServerID());
foreach (ITextChannel channel in server.TextChannels)
{
if(WantedTextChannels.ContainsKey(channel.Name) == false)
{
continue;
}
if(channel.Name != "commands")
{
CleanChannel(channel);
}
WantedTextChannels.Remove(channel.Name);
ChannelMap.Add(channel.Name, channel.Id);
}
List<string> WantedCategoryChannels = new List<string>
{
"Bot",
"IM",
"Group"
};
foreach (ICategoryChannel category in server.CategoryChannels)
{
if (WantedCategoryChannels.Contains(category.Name) == false)
{
continue;
}
WantedCategoryChannels.Remove(category.Name);
CategoryMap.Add(category.Name, category.Id);
}
foreach(String a in WantedCategoryChannels)
{
RestCategoryChannel reply = await server.CreateCategoryChannelAsync(a);
CategoryMap.Add(a, reply.Id);
}
foreach(KeyValuePair<string,string> a in WantedTextChannels)
{
createTextChannel(a.Key, a.Value, "Bot");
}
DiscordServerChannelsSetup = true;
}
protected async void createTextChannel(string ChannelName, string ChannelInfo, string Group)
{
SocketGuild server = DiscordClient.GetGuild(myConfig.GetServerID());
IGuildChannel channel = await server.CreateTextChannelAsync(ChannelName, X => DiscordGetNewChannelProperies(X, ChannelName, ChannelInfo, Group));
ChannelMap.Add(channel.Name, channel.Id);
}
protected void DiscordGetNewChannelProperies(TextChannelProperties C, string channelname, string channeltopic, string catname)
{
if (catname != null)
{
if (CategoryMap.ContainsKey(catname) == true)
{
C.CategoryId = CategoryMap[catname];
}
}
C.Name = channelname;
C.Topic = channeltopic;
}
protected void GroupIMChat(UUID group, string name, string message)
{
}
protected void AvatarIMChat(UUID avatar, string name, string message)
{
}
protected void ObjectIMChat(string objectName, string message)
{
}
protected void StatusChat(string message)
{
}
readonly string[] hard_blocked_agents = new[] { "secondlife", "second life" };
protected void LocalChat(object o, ChatEventArgs e)
{
switch (e.Type)
{
case ChatType.OwnerSay:
case ChatType.Whisper:
case ChatType.Normal:
case ChatType.Shout:
case ChatType.RegionSayTo:
{
if (hard_blocked_agents.Contains(e.FromName.ToLowerInvariant()) == true)
{
break;
}
string source = ":person_bald:";
if (e.SourceType == ChatSourceType.Object)
{
source = ":diamond_shape_with_a_dot_inside:";
}
else if (e.SourceType == ChatSourceType.System)
{
source = ":comet:";
}
if(e.Type == ChatType.OwnerSay)
{
source = ":robot:";
}
else if (e.Type == ChatType.RegionSayTo)
{
source = ":dart:";
}
SendMessageToChannel("localchat", "Talk and view localchat", LogFormater.GetClockStamp()+" "+source + "" + e.FromName + ": " + e.Message);
break;
}
default:
{
break;
}
}
}
protected bool AcceptMessageSigned(string message)
{
return false;
}
public ulong SendMessageToChannel(string ChannelName, string ChannelInfo, string message)
{
return SendMessageToChannel(GetChannel(ChannelName, ChannelInfo, message), message);
}
public ulong SendMessageToChannel(ITextChannel channel, string message)
{
IMessage reply = channel.SendMessageAsync(message).GetAwaiter().GetResult();
return reply.Id;
}
protected ITextChannel GetChannel(string ChannelName, string ChannelInfo, string Group)
{
if(ChannelMap.ContainsKey(ChannelName) == true)
{
return (ITextChannel) DiscordClient.GetChannel(ChannelMap[ChannelName]);
}
createTextChannel(ChannelName, ChannelInfo, Group);
return (ITextChannel)DiscordClient.GetChannel(ChannelMap[ChannelName]);
}
protected ulong LastStatusMessageId = 0;
protected string LastMessageContent = "";
protected bool messageHasEndDot = false;
protected long LastUpdatedSystemStatus = 0;
protected async void SystemStatusEvent(object o, SystemStatusMessage e)
{
if(GetReadyForDiscordActions() == false)
{
return;
}
ITextChannel statusChannel = GetChannel("status", StatusPrefill(), "bot");
if ((e.changed == false) && (LastStatusMessageId != 0))
{
long dif = SecondbotHelpers.UnixTimeNow() - LastUpdatedSystemStatus;
if (dif < 15)
{
return;
}
LastUpdatedSystemStatus = SecondbotHelpers.UnixTimeNow();
if (messageHasEndDot == false)
{
await statusChannel.
ModifyMessageAsync(LastStatusMessageId, m => m.Content = LastMessageContent + ".");
messageHasEndDot = true;
return;
}
await statusChannel.
ModifyMessageAsync(LastStatusMessageId, m => m.Content = LastMessageContent);
messageHasEndDot = false;
return;
}
LastStatusMessageId = SendMessageToChannel(statusChannel, e.message);
LastMessageContent = e.message;
}
protected async void CleanChannel(ITextChannel channel)
{
IEnumerable<IMessage> messages = await channel.GetMessagesAsync(100, CacheMode.AllowDownload).FlattenAsync();
IEnumerable<IMessage> filtered = messages.Where(x => (DateTimeOffset.UtcNow - x.Timestamp).TotalDays <= 14);
if(filtered.Count() == 0)
{
return;
}
await channel.DeleteMessagesAsync(filtered);
}
protected string StatusPrefill()
{
return "State of the bot service";
}
protected void BotLoggedIn(object o, SimConnectedEventArgs e)
{
AcceptEventsFromSL = true;
GetClient().Network.SimConnected -= BotLoggedIn;
GetClient().Self.IM += BotImMessage;
GetClient().Self.ChatFromSimulator += LocalChat;
Console.WriteLine("Discord service [Avi link - Active]");
}
#region discord helper functions
public KeyValuePair<bool, Dictionary<string, string>> ListTextChannels(string givenserverid)
{
if (ulong.TryParse(givenserverid, out ulong serverid) == true)
{
return new KeyValuePair<bool, Dictionary<string, string>>(false, new Dictionary<string, string>());
}
SocketGuild server = DiscordClient.GetGuild(serverid);
Dictionary<string, string> textChannels = new Dictionary<string, string>();
foreach (SocketTextChannel channel in server.TextChannels)
{
textChannels.Add(channel.Id.ToString(), channel.Name);
}
return new KeyValuePair<bool, Dictionary<string, string>>(true, textChannels);
}
public async Task<bool> RemoveRole(string givenserverid, string givenroleid)
{
if (ulong.TryParse(givenserverid, out ulong serverid) == false)
{
return false;
}
if (ulong.TryParse(givenroleid, out ulong roleid) == false)
{
return false;
}
SocketGuild server = DiscordClient.GetGuild(serverid);
SocketRole role = server.GetRole(roleid);
await role.DeleteAsync().ConfigureAwait(true);
return true;
}
public KeyValuePair<bool, Dictionary<string, string>> ListRoles(string givenserverid)
{
if (ulong.TryParse(givenserverid, out ulong serverid) == false)
{
return new KeyValuePair<bool, Dictionary<string, string>>(false, new Dictionary<string, string>());
}
SocketGuild server = DiscordClient.GetGuild(serverid);
Dictionary<string, string> rolesList = new Dictionary<string, string>();
foreach (SocketRole role in server.Roles)
{
rolesList.Add(role.Id.ToString(), role.Name);
}
return new KeyValuePair<bool, Dictionary<string, string>>(true, rolesList);
}
public async Task<KeyValuePair<string, ulong>> CreateRole(string givenserverid, string givenrole)
{
if (ulong.TryParse(givenserverid, out ulong serverid) == true)
{
return new KeyValuePair<string, ulong>("Unable to process server id", 0);
}
SocketGuild server = DiscordClient.GetGuild(serverid);
RestRole role = await server.CreateRoleAsync(givenrole, new GuildPermissions(), Color.DarkRed, false, false).ConfigureAwait(true);
return new KeyValuePair<string, ulong>("ok", role.Id);
}
public async Task<bool> UpdateRolePerms(string givenserverid, string givenroleid, string givenflagscsv)
{
if (ulong.TryParse(givenserverid, out ulong serverid) == false)
{
return false;
}
if (ulong.TryParse(givenroleid, out ulong roleid) == true)
{
return false;
}
SocketGuild server = DiscordClient.GetGuild(serverid);
SocketRole role = server.GetRole(roleid);
string[] bits = givenflagscsv.Split(',');
GuildPermissions NewPerms = role.Permissions;
foreach (String bit in bits)
{
string[] subbits = bit.Split('=');
if (subbits.Length == 2)
{
if (bool.TryParse(subbits[1], out bool flagValue) == true)
{
NewPerms = UpdateFlag(NewPerms, subbits[0], flagValue);
}
}
}
await role.ModifyAsync(Rp =>
{
Rp.Permissions = NewPerms;
}).ConfigureAwait(true);
return true;
}
protected GuildPermissions UpdateFlag(GuildPermissions NewPerms, string flag, bool flagValue)
{
switch (flag)
{
case "CreateInstantInvite":
NewPerms = NewPerms.Modify(flagValue);
break;
case "KickMembers":
NewPerms = NewPerms.Modify(null, flagValue);
break;
case "BanMembers":
NewPerms = NewPerms.Modify(null, null, flagValue);
break;
case "Administrator":
NewPerms = NewPerms.Modify(null, null, null, flagValue);
break;
case "ManageChannels":
NewPerms = NewPerms.Modify(null, null, null, null, flagValue);
break;
case "ManageGuild":
NewPerms = NewPerms.Modify(null, null, null, null, null, flagValue);
break;
case "AddReactions":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, flagValue);
break;
case "ViewAuditLog":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, flagValue);
break;
case "SendTTSMessages":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "AttachFiles":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "ReadMessageHistory":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "MentionEveryone":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "UseExternalEmojis":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "Connect":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "Speak":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "MuteMembers":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "UseVAD":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "MoveMembers":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "EmbedLinks":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "PrioritySpeaker":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "Stream":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "ChangeNickname":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "ManageNicknames":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "ManageRoles":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "DeafenMembers":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "ManageMessages":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "ViewChannel":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, flagValue);
break;
case "SendMessages":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "ManageWebhooks":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
case "ManageEmojisAndStickers":
NewPerms = NewPerms.Modify(null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, flagValue);
break;
default:
break;
}
return NewPerms;
}
public KeyValuePair<bool, Dictionary<string, string>> RoleSettings(string givenserverid, string givenroleid)
{
if (ulong.TryParse(givenserverid, out ulong serverid) == false)
{
return new KeyValuePair<bool, Dictionary<string, string>>(false, new Dictionary<string, string>());
}
if (ulong.TryParse(givenroleid, out ulong roleid) == false)
{
return new KeyValuePair<bool, Dictionary<string, string>>(false, new Dictionary<string, string>());
}
SocketGuild server = DiscordClient.GetGuild(serverid);
SocketRole role = server.GetRole(roleid);
Dictionary<string, string> settings = new Dictionary<string, string>
{
{ "Config|Color", String.Join(",", new byte[3] { role.Color.R, role.Color.G, role.Color.B }) },
{ "Config|Name", role.Name },
{ "Info|AssignedCount", role.Members.ToString() },
{ "Perm|AttachFiles", role.Permissions.AttachFiles.ToString() },
{ "Perm|ReadMessageHistory", role.Permissions.ReadMessageHistory.ToString() },
{ "Perm|MentionEveryone", role.Permissions.MentionEveryone.ToString() },
{ "Perm|UseExternalEmojis", role.Permissions.UseExternalEmojis.ToString() },
{ "Perm|Connect", role.Permissions.Connect.ToString() },
{ "Perm|Speak", role.Permissions.Speak.ToString() },
{ "Perm|MuteMembers", role.Permissions.MuteMembers.ToString() },
{ "Perm|UseVAD", role.Permissions.UseVAD.ToString() },
{ "Perm|MoveMembers", role.Permissions.MoveMembers.ToString() },
{ "Perm|EmbedLinks", role.Permissions.EmbedLinks.ToString() },
{ "Perm|PrioritySpeaker", role.Permissions.PrioritySpeaker.ToString() },
{ "Perm|Stream", role.Permissions.Stream.ToString() },
{ "Perm|ChangeNickname", role.Permissions.ChangeNickname.ToString() },
{ "Perm|ManageNicknames", role.Permissions.ManageNicknames.ToString() },
{ "Perm|ManageRoles", role.Permissions.ManageRoles.ToString() },
{ "Perm|DeafenMembers", role.Permissions.DeafenMembers.ToString() },
{ "Perm|ManageMessages", role.Permissions.ManageMessages.ToString() },
{ "Perm|ViewChannel", role.Permissions.ViewChannel.ToString() },
{ "Perm|SendMessages", role.Permissions.SendMessages.ToString() },
{ "Perm|CreateInstantInvite", role.Permissions.CreateInstantInvite.ToString() },
{ "Perm|BanMembers", role.Permissions.BanMembers.ToString() },
{ "Perm|SendTTSMessages", role.Permissions.SendTTSMessages.ToString() },
{ "Perm|Administrator", role.Permissions.Administrator.ToString() },
{ "Perm|ManageChannels", role.Permissions.ManageChannels.ToString() },
{ "Perm|KickMembers", role.Permissions.KickMembers.ToString() },
{ "Perm|AddReactions", role.Permissions.AddReactions.ToString() },
{ "Perm|ViewAuditLog", role.Permissions.ViewAuditLog.ToString() },
{ "Perm|ManageWebhooks", role.Permissions.ManageWebhooks.ToString() },
{ "Perm|ManageGuild", role.Permissions.ManageGuild.ToString() },
{ "Perm|ManageEmojisAndStickers", role.Permissions.ManageEmojisAndStickers.ToString() }
};
return new KeyValuePair<bool, Dictionary<string, string>>(true, settings);
}
public async Task<bool> MuteMember(string givenserverid, string givenmemberid, string mode)
{
if (ulong.TryParse(givenserverid, out ulong serverid) == true)
{
return false;
}
if (ulong.TryParse(givenmemberid, out ulong memberid) == true)
{
return false;
}
SocketGuild server = DiscordClient.GetGuild(serverid);
SocketGuildUser user = server.GetUser(memberid);
bool.TryParse(mode, out bool status);
await user.ModifyAsync(pr =>
{
pr.Mute = status;
});
return true;
}
public async Task<bool> MessageChannel(string givenserverid, string givenchannelid, string givenmessage, string tts)
{
if (bool.TryParse(tts, out bool useTTS) == false)
{
return false;
}
return await SendMessageToDiscord(givenserverid, givenchannelid, givenmessage, useTTS);
}
protected async Task<bool> SendMessageToDiscord(string target_serverid, string target_channelid, string message, bool useTTS)
{
if (ulong.TryParse(target_serverid, out ulong serverid) == true)
{
if (ulong.TryParse(target_channelid, out ulong channelid) == true)
{
SocketGuild server = DiscordClient.GetGuild(serverid);
SocketTextChannel Channel = null;
foreach (SocketTextChannel channel in server.TextChannels)
{
if (channel.Id == channelid)
{
Channel = channel;
break;
}
}
if (Channel != null)
{
await Channel.SendMessageAsync(message, useTTS);
return true;
}
}
}
return false;
}
public async Task<KeyValuePair<bool, Dictionary<string, string>>> ListMembers(string givenserverid)
{
if (ulong.TryParse(givenserverid, out ulong serverid) == false)
{
return new KeyValuePair<bool, Dictionary<string, string>>(false, new Dictionary<string, string>());
}
SocketGuild server = DiscordClient.GetGuild(serverid);
IEnumerable<IGuildUser> users = await server.GetUsersAsync().FlattenAsync().ConfigureAwait(true);
Dictionary<string, string> membersList = new Dictionary<string, string>();
foreach (IGuildUser user in users)
{
if (user.Nickname != null)
{
membersList.Add(user.Id.ToString(), user.Nickname + "|" + user.Username);
}
else
{
membersList.Add(user.Id.ToString(), user.Username);
}
}
return new KeyValuePair<bool, Dictionary<string, string>>(true, membersList);
}
public async Task<bool> MessageMember(string givenserverid, string givenmemberid, string givenmessage)
{
if (ulong.TryParse(givenserverid, out ulong serverid) == false)
{
return false;
}
if (ulong.TryParse(givenmemberid, out ulong memberid) == false)
{
return false;
}
try
{
SocketGuild server = DiscordClient.GetGuild(serverid);
IEnumerable<IGuildUser> users = await server.GetUsersAsync().FlattenAsync().ConfigureAwait(true);
bool sent = false;
foreach (IGuildUser user in users)
{
if (user.Id == memberid)
{
sent = true;
await user.SendMessageAsync(givenmessage);
break;
}
}
return sent;
}
catch
{
return false;
}
}
public async Task<KeyValuePair<bool, int>> ClearMessages(string givenserverid, string givenmemberid)
{
int messagesDeleted = 0;
if (ulong.TryParse(givenserverid, out ulong serverid) == false)
{
return new KeyValuePair<bool, int>(false, 0);
}
if (ulong.TryParse(givenmemberid, out ulong memberid) == false)
{
return new KeyValuePair<bool, int>(false, 0);
}
SocketGuild server = DiscordClient.GetGuild(serverid);
SocketGuildUser user = server.GetUser(memberid);
TimeSpan somedays = new TimeSpan(13, 22, 59, 59, 0);
DateTimeOffset justundertwosweeks = DateTimeOffset.Now;
justundertwosweeks = justundertwosweeks.Subtract(somedays);
long unixtimelimit = justundertwosweeks.ToUnixTimeSeconds();
foreach (SocketTextChannel channel in server.TextChannels)
{
List<IMessage> DeleteMessages = new List<IMessage>();
IEnumerable<IMessage> messages = await channel.GetMessagesAsync(100).FlattenAsync();
foreach (IMessage message in messages)
{
if (message.CreatedAt.ToUnixTimeSeconds() > unixtimelimit)
{
if (message.Author.Id == user.Id)
{
DeleteMessages.Add(message);
}
}
}
if (DeleteMessages.Count > 0)
{
messagesDeleted += DeleteMessages.Count;
await channel.DeleteMessagesAsync(DeleteMessages);
}
}
return new KeyValuePair<bool, int>(true, messagesDeleted);
}
public async Task<bool> BanMember(string givenserverid, string givenmemberid, string why)
{
if (ulong.TryParse(givenserverid, out ulong serverid) == false)
{
return false;
}
if (ulong.TryParse(givenmemberid, out ulong memberid) == false)
{
return false;
}
SocketGuild server = DiscordClient.GetGuild(serverid);
SocketGuildUser user = server.GetUser(memberid);
await user.BanAsync(7, why);
return true;
}
public async Task<bool> AddRoleToMember(string givenserverid, string givenroleid, string givenmemberid)
{
if (ulong.TryParse(givenserverid, out ulong serverid) == false)
{
return false;
}
if (ulong.TryParse(givenroleid, out ulong roleid) == false)
{
return false;
}
if (ulong.TryParse(givenmemberid, out ulong memberid) == false)
{
return false;
}
SocketGuild server = DiscordClient.GetGuild(serverid);
SocketRole role = server.GetRole(roleid);
SocketGuildUser user = server.GetUser(memberid);
await user.AddRoleAsync(role); // ? Irole seems to accept SocketRole ?
return true;
}
#endregion
}
}